Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
Isaac Romero757
Chiron
Gold IV
Level 125
God Stats
3W - 2L
1,742 SR
Queue Stats
78W - 104L
1,520 MMR
Solo
Anubis
Anubis
Gold II
oINcOGKiTOo
Anubis
Gold II
Level 156
God Stats
9W - 13L
1,491 SR
Queue Stats
98W - 95L
1,692 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,578 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,594 SR
1,513 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
IceKoldKlips
Morgan Le Fay
Gold II
Level 38
God Stats
3W - 1L
1,559 SR
Queue Stats
28W - 26L
1,802 MMR
Solo
Artemis
Artemis
Gold V
JellyJizzJerry
Artemis
Gold V
Level 89
God Stats
11W - 8L
1,780 SR
Queue Stats
89W - 97L
1,404 MMR
Party 1
Hercules
Hercules
Gold IV
MustyMuffMary
Hercules
Gold IV
Level 113
God Stats
28W - 27L
1,442 SR
Queue Stats
161W - 184L
1,333 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 1
8,119
677
6,329
10,780
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 2
7,475
623
7,384
7,293
2,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
9
0 / 7 / 2
6,744
562
3,826
10,572
4,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshAphroditeDanzaburouAh Muzen CabCthulhu

VS

Bans
AthenaCerberusAchillesCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IceKoldKlips
Morgan Le Fay
13
5 / 1 / 6
8,781
732
12,528
7,973
3,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 6
7,297
608
5,141
5,740
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MustyMuffMary
Hercules
12
5 / 0 / 6
8,379
698
5,960
10,848
9,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
1
1.25
W
Morgan Le Fay
IceKoldKlips
Morgan Le Fay
5
1
6
8
L
1
2
2
1
W
1
2
6
2
W
Hercules
MustyMuffMary
Hercules
5
0
6
8
L
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
23,629
28,645
Taken
24,561
16,476
Mitigated
14,334
8,248
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,329
720
0
3,234
10,780
8,984
0
2,268
8,512
17,513
0
W
Morgan Le Fay
IceKoldKlips
Morgan Le Fay
12,528
450
0
1,817
7,973
3,214
192
3,817
4,156
47,193
0
L
7,384
2,126
934
2,777
7,293
2,689
0
4,714
2,564
0
34,457
W
5,141
3,026
0
861
5,740
1,695
736
2,830
2,910
0
16,780
W
Hercules
MustyMuffMary
Hercules
5,960
2,059
747
3,658
10,848
9,425
194
3,508
7,340
0
11,804
L
Anubis
3,826
86
0
1,303
10,572
4,803
0
5,546
5,026
20,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,338
Gold Earned
24,457
123
Minions Killed
124
0
Camps Cleared
0
592,523
Distance Traveled
638,631
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,119
677
21
2
0
203,381
4
W
Morgan Le Fay
8,781
732
62
5
0
233,659
5
L
Chiron
7,475
623
64
5
0
205,154
1
W
Artemis
7,297
608
41
3
0
186,598
0
W
Hercules
8,379
698
21
2
0
218,374
2
L
Anubis
6,744
562
38
3
0
183,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role