Player Matchup

Jing Wei
Jing Wei
JellyNation8257
Jing Wei
Level 12
God Stats
1W - 1L
1,680 SR
Queue Stats
17W - 24L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
Mad3InH3av3n584
Sun Wukong
Level 27
God Stats
21W - 11L
1,574 SR
Queue Stats
61W - 72L
1,323 Elo+
Party 1
Izanami
Izanami
PRFCTT
Izanami
Level 28
God Stats
3W - 2L
1,653 SR
Queue Stats
32W - 31L
1,452 Elo+
Solo
Fenrir
Fenrir
Trevinator222
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,337 Elo+
Party 1
Cabrakan
Cabrakan
YtDistinctGaming
Cabrakan
Level 85
God Stats
3W - 2L
1,584 SR
Queue Stats
189W - 196L
1,401 Elo+
Party 1
Team Averages
Level 32
1,598 SR
1,408 Elo+

VS

Team Averages
Level 21
1,483 SR
1,356 Elo+
Neith
Neith
AchuSin
Neith
Level 15
God Stats
163W - 183L
1,261 SR
Queue Stats
257W - 318L
1,208 Elo+
Solo
Izanami
Izanami
Damian_Rios_
Izanami
Level 27
God Stats
26W - 28L
1,514 SR
Queue Stats
224W - 242L
1,302 Elo+
Solo
Arachne
Arachne
Kempfitz
Arachne
Level 16
God Stats
10W - 10L
1,570 SR
Queue Stats
123W - 145L
1,420 Elo+
Solo
Ymir
Ymir
TDTxJoseth
Ymir
Level 18
God Stats
19W - 10L
1,565 SR
Queue Stats
29W - 36L
1,354 Elo+
Solo
Fenrir
Fenrir
deathisboby2245
Fenrir
Level 29
God Stats
30W - 14L
1,505 SR
Queue Stats
80W - 59L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 5 / 0
6,767
398
638
4,849
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Mad3InH3av3n584
Sun Wukong
16
5 / 3 / 7
9,710
571
10,054
13,941
10,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
PRFCTT
Izanami
18
11 / 1 / 2
11,307
665
14,651
10,066
4,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 10 / 1
6,934
408
1,673
11,531
3,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 4
8,744
514
10,691
10,806
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AchuSin
Neith
12
1 / 4 / 2
7,494
441
4,269
9,643
3,340
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Damian_Rios_
Izanami
14
7 / 7 / 1
9,283
546
7,722
13,976
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Kempfitz
Arachne
14
5 / 3 / 1
8,838
520
6,785
11,382
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 8
9,074
534
3,823
11,166
10,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 9 / 2
7,805
459
8,500
16,313
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
22
Kills
19
20
Deaths
25
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
AchuSin
Neith
1
4
2
0.5
W
Izanami
Damian_Rios_
Izanami
7
7
1
1.07
L
Jing Wei
0
5
0
0
W
Arachne
Kempfitz
Arachne
5
3
1
1.83
L
Sun Wukong
Mad3InH3av3n584
Sun Wukong
5
3
7
2.83
L
Izanami
PRFCTT
Izanami
11
1
2
12
W
3
2
8
3.5
L
1
10
1
0.15
L
5
1
4
7
W
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,707
Damage
31,099
51,193
Taken
62,480
26,463
Mitigated
30,010
12,941
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AchuSin
Neith
4,269
1,936
0
2,086
9,643
3,340
95
1,733
7,910
0
34,669
W
Izanami
Damian_Rios_
Izanami
7,722
5,911
0
4,708
13,976
4,854
3,625
3,448
10,528
0
56,441
L
Jing Wei
638
638
0
204
4,849
1,154
665
1,076
3,773
0
14,110
W
Arachne
Kempfitz
Arachne
6,785
4,609
0
3,080
11,382
4,680
192
2,964
8,418
0
53,560
L
Sun Wukong
Mad3InH3av3n584
Sun Wukong
10,054
2,197
0
5,059
13,941
10,293
1,210
101
13,840
0
48,158
L
Izanami
PRFCTT
Izanami
14,651
10,507
0
4,351
10,066
4,240
5,532
350
9,716
0
98,896
W
3,823
1,105
0
1,218
11,166
10,867
334
968
10,198
24,840
0
L
1,673
434
0
1,173
11,531
3,933
256
1,454
10,077
0
13,972
L
10,691
1,678
0
2,154
10,806
6,843
0
842
9,964
38,834
0
W
8,500
2,374
0
3,788
16,313
6,269
1,066
1,915
14,398
0
27,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
42,494
375
Minions Killed
331
0
Camps Cleared
0
1,436,938
Distance Traveled
1,491,427
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,494
441
59
3
0
264,957
0
W
Izanami
9,283
546
93
5
0
256,157
1
L
Jing Wei
6,767
398
29
2
0
242,224
0
W
Arachne
8,838
520
80
5
0
359,523
3
L
Sun Wukong
9,710
571
77
5
0
291,273
0
L
Izanami
11,307
665
183
11
0
302,430
2
W
Ymir
9,074
534
52
3
0
312,589
0
L
Fenrir
6,934
408
19
1
0
283,801
3
L
Cabrakan
8,744
514
67
4
0
317,210
0
W
Fenrir
7,805
459
47
3
0
298,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role