Player Matchup

Bakasura
Bakasura
MeanMorbid
Bakasura
Level 7
God Stats
1W - 3L
1,261 SR
Queue Stats
4W - 13L
1,271 Elo+
Party 3
Skadi
Skadi
Mystyfrost
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,697 Elo+
Party 1
Cerberus
Cerberus
hatlesscrib4
Cerberus
Level 47
God Stats
2W - 3L
1,403 SR
Queue Stats
4W - 11L
1,252 Elo+
Party 3
Awilix
Awilix
thehorridgamer
Awilix
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,252 Elo+
Party 3
Tiamat
Tiamat
xxtanosaccoxx
Tiamat
Level 16
God Stats
5W - 5L
1,723 SR
Queue Stats
12W - 13L
1,435 Elo+
Party 1
Team Averages
Level 18
1,477 SR
1,381 Elo+

VS

Team Averages
Level 19
1,449 SR
1,461 Elo+
Janus
Janus
BdelloidFour205
Janus
Level 28
God Stats
59W - 62L
1,424 SR
Queue Stats
592W - 617L
1,461 Elo+
Solo
Skadi
Skadi
ElyonSoyeon
Skadi
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
124W - 119L
1,500 Elo+
Party 2
Artemis
Artemis
Empty41
Artemis
Level 25
God Stats
3W - 3L
1,341 SR
Queue Stats
86W - 80L
1,410 Elo+
Solo
Thanatos
Thanatos
calvinharis48
Thanatos
Level 23
God Stats
35W - 41L
1,500 SR
Queue Stats
111W - 101L
1,500 Elo+
Party 2
Nemesis
Nemesis
mkm042
Nemesis
Level 18
God Stats
27W - 22L
1,480 SR
Queue Stats
77W - 61L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MeanMorbid
Bakasura
17
3 / 8 / 6
10,271
1,027
4,981
19,251
9,097
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
17
1 / 9 / 8
10,010
1,001
12,139
17,142
6,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
hatlesscrib4
Cerberus
17
0 / 7 / 9
9,709
971
7,040
21,563
22,475
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 11 / 2
10,536
1,054
9,432
21,026
8,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 8 / 8
11,541
1,154
16,324
17,380
13,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

38

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 21
11,772
1,177
17,561
6,240
1,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
19 / 1 / 19
14,182
1,418
33,353
11,186
4,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
Empty41
Artemis
19
6 / 3 / 26
12,304
1,230
23,340
12,632
4,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
calvinharis48
Thanatos
18
2 / 6 / 23
10,825
1,083
8,652
11,297
4,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
mkm042
Nemesis
18
11 / 2 / 16
12,093
1,209
7,727
13,936
5,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
148
12
Kills
43
43
Deaths
13
33
Assists
105
Player
Kills
Deaths
Assists
KDA
W
5
1
21
15.5
W
19
1
19
28.5
W
Artemis
Empty41
Artemis
6
3
26
6.33
L
Bakasura
MeanMorbid
Bakasura
3
8
6
0.75
L
Skadi
1
9
8
0.56
W
Thanatos
calvinharis48
Thanatos
2
6
23
2.25
L
Cerberus
hatlesscrib4
Cerberus
0
7
9
0.64
W
Nemesis
mkm042
Nemesis
11
2
16
9.5
L
5
11
2
0.55
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,916
Damage
90,633
96,362
Taken
55,291
60,538
Mitigated
21,057
5,018
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,561
1,157
0
273
6,240
1,965
0
2,277
3,823
46,200
0
W
33,353
16,191
0
1,618
11,186
4,423
0
4,678
6,508
0
58,613
W
Artemis
Empty41
Artemis
23,340
14,703
0
3,226
12,632
4,814
0
5,646
6,906
0
46,837
L
Bakasura
MeanMorbid
Bakasura
4,981
3,572
0
1,398
19,251
9,097
0
5,453
13,798
0
15,256
L
Skadi
12,139
5,470
0
771
17,142
6,864
0
2,970
14,172
0
37,025
W
Thanatos
calvinharis48
Thanatos
8,652
1,582
0
4,516
11,297
4,393
0
4,696
6,505
0
20,575
L
Cerberus
hatlesscrib4
Cerberus
7,040
258
0
1,668
21,563
22,475
0
2,755
18,808
17,480
0
W
Nemesis
mkm042
Nemesis
7,727
5,145
0
1,247
13,936
5,462
0
6,067
7,869
0
12,064
L
9,432
2,917
0
393
21,026
8,846
0
4,080
16,946
0
15,587
L
16,324
1,146
0
788
17,380
13,256
0
2,303
15,077
47,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,067
Gold Earned
61,176
194
Minions Killed
214
4
Camps Cleared
9
875,997
Distance Traveled
979,650
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,772
1,177
68
7
2
201,374
1
W
Skadi
14,182
1,418
60
6
1
200,954
2
W
Artemis
12,304
1,230
55
6
3
169,471
4
L
Bakasura
10,271
1,027
38
4
0
161,301
0
L
Skadi
10,010
1,001
65
7
0
165,414
1
W
Thanatos
10,825
1,083
21
2
3
191,905
1
L
Cerberus
9,709
971
27
3
0
173,375
0
W
Nemesis
12,093
1,209
10
1
0
215,946
0
L
Awilix
10,536
1,054
13
1
2
181,434
1
L
Tiamat
11,541
1,154
51
5
2
194,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role