Player Matchup

Nox
Nox
Cauntless
Nox
Level 22
God Stats
3W - 4L
1,344 SR
Queue Stats
13W - 17L
1,348 Elo+
Solo
Guan Yu
Guan Yu
EpicWinVelozin
Guan Yu
Level 3
God Stats
3W - 4L
1,745 SR
Queue Stats
42W - 48L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
ExactScorpion13
Danzaburou
Level 18
God Stats
13W - 18L
1,500 SR
Queue Stats
97W - 101L
1,623 Elo+
Party 1
Bakasura
Bakasura
Fn Carloss
Bakasura
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
158W - 165L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
kotfo
Jormungandr
Level 14
God Stats
3W - 4L
1,629 SR
Queue Stats
35W - 30L
1,392 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,470 Elo+

VS

Team Averages
Level 21
1,538 SR
1,458 Elo+
Tyr
Tyr
ElephantDreamer
Tyr
Level 27
God Stats
8W - 4L
1,646 SR
Queue Stats
20W - 16L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Raelwolfalpha
Ah Muzen Cab
Level 17
God Stats
24W - 19L
1,363 SR
Queue Stats
361W - 352L
1,345 Elo+
Party 2
Cabrakan
Cabrakan
TTV_RAW_scythe
Cabrakan
Level 24
God Stats
6W - 5L
1,353 SR
Queue Stats
36W - 21L
1,480 Elo+
Solo
Susano
Susano
lHerradura
Susano
Level 16
God Stats
34W - 33L
1,513 SR
Queue Stats
493W - 489L
1,450 Elo+
Party 2
Bacchus
Bacchus
teeface09
Bacchus
Level 22
God Stats
2W - 1L
1,813 SR
Queue Stats
32W - 21L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,942
540
2,163
3,870
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,563
415
2,035
5,742
3,180
Danzaburou
ExactScorpion13
Danzaburou
7
1 / 3 / 1
4,937
449
2,772
5,500
1,766
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Fn Carloss
Bakasura
6
2 / 0 / 0
4,660
424
410
2,030
759
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
kotfo
Jormungandr
8
1 / 4 / 1
5,238
476
3,608
7,236
4,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,146
650
3,099
4,218
1,531
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Raelwolfalpha
Ah Muzen Cab
9
4 / 2 / 2
5,858
533
5,452
7,528
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
9
3 / 2 / 4
6,422
584
3,096
7,114
4,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
lHerradura
Susano
9
0 / 2 / 5
5,545
504
2,292
6,799
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
teeface09
Bacchus
12
1 / 1 / 0
6,529
594
1,949
4,786
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
5
0
0
5
L
0
5
0
0
L
Danzaburou
ExactScorpion13
Danzaburou
1
3
1
0.5
L
Bakasura
Fn Carloss
Bakasura
2
0
0
2
W
Ah Muzen Cab
Raelwolfalpha
Ah Muzen Cab
4
2
2
2.5
W
Cabrakan
3
2
4
2.5
L
Jormungandr
kotfo
Jormungandr
1
4
1
0.38
W
Susano
lHerradura
Susano
0
2
5
1.25
W
Bacchus
teeface09
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,988
Damage
15,888
24,378
Taken
30,445
11,331
Mitigated
13,861
3,234
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,163
130
0
649
3,870
1,376
62
1,911
1,959
21,544
0
W
3,099
607
0
2,073
4,218
1,531
509
0
4,218
0
32,626
L
2,035
906
0
295
5,742
3,180
0
0
5,742
0
15,679
L
Danzaburou
ExactScorpion13
Danzaburou
2,772
933
0
808
5,500
1,766
238
1,185
4,196
0
18,335
L
Bakasura
Fn Carloss
Bakasura
410
201
0
1,282
2,030
759
135
38
1,992
0
11,495
W
Ah Muzen Cab
Raelwolfalpha
Ah Muzen Cab
5,452
2,652
0
4,424
7,528
2,310
558
2,418
5,110
0
20,620
W
Cabrakan
3,096
974
0
500
7,114
4,324
23
1,306
5,804
19,021
0
L
Jormungandr
kotfo
Jormungandr
3,608
1,275
0
200
7,236
4,250
128
1,648
5,444
15,325
0
W
Susano
lHerradura
Susano
2,292
566
0
2,012
6,799
2,060
0
929
5,794
0
24,474
W
Bacchus
teeface09
Bacchus
1,949
129
0
645
4,786
3,636
0
1,035
3,585
30,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
31,500
204
Minions Killed
267
0
Camps Cleared
0
924,019
Distance Traveled
992,909
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,942
540
56
5
0
203,483
2
W
Tyr
7,146
650
83
8
0
179,666
2
L
Guan Yu
4,563
415
31
3
0
202,992
1
L
Danzaburou
4,937
449
50
5
0
188,304
0
L
Bakasura
4,660
424
34
3
0
129,941
0
W
Ah Muzen Cab
5,858
533
29
3
0
208,880
1
W
Cabrakan
6,422
584
34
3
0
180,091
2
L
Jormungandr
5,238
476
33
3
0
199,299
2
W
Susano
5,545
504
53
5
0
227,416
3
W
Bacchus
6,529
594
68
6
0
196,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role