Player Matchup

Arachne
Arachne
GURUUUUUUUUUU
Arachne
Level 21
God Stats
2W - 3L
1,303 SR
Queue Stats
24W - 20L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Sarumaniac
Ao Kuang
Level 19
God Stats
27W - 21L
1,618 SR
Queue Stats
77W - 113L
1,416 Elo+
Party 2
Neith
Neith
TheKhorne
Neith
Level 43
God Stats
48W - 69L
1,462 SR
Queue Stats
159W - 269L
1,333 Elo+
Party 2
Ymir
Ymir
ToksikTNO
Ymir
Level 27
God Stats
23W - 21L
1,507 SR
Queue Stats
81W - 117L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
wardus
Cthulhu
Level 28
God Stats
60W - 78L
1,426 SR
Queue Stats
109W - 160L
1,356 Elo+
Party 2
Team Averages
Level 28
1,463 SR
1,385 Elo+

VS

Team Averages
Level 19
1,490 SR
1,332 Elo+
Nemesis
Nemesis
Criso69
Nemesis
Level 16
God Stats
6W - 10L
1,357 SR
Queue Stats
30W - 41L
1,226 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nealebg
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,518 Elo+
Party 3
Artemis
Artemis
PerseusAnkan
Artemis
Level 8
God Stats
11W - 8L
1,571 SR
Queue Stats
247W - 239L
1,287 Elo+
Solo
Ymir
Ymir
Twah2em
Ymir
Level 15
God Stats
5W - 2L
1,521 SR
Queue Stats
9W - 9L
1,283 Elo+
Party 3
Gilgamesh
Gilgamesh
chusty69
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
6 / 1 / 3
8,267
636
4,945
7,680
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Sarumaniac
Ao Kuang
13
11 / 0 / 2
8,274
636
9,032
7,351
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
TheKhorne
Neith
11
4 / 3 / 7
6,955
535
6,933
8,401
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
11
3 / 2 / 6
7,608
585
3,610
10,761
6,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
wardus
Cthulhu
12
5 / 0 / 6
7,592
584
8,052
10,568
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Criso69
Nemesis
9
2 / 6 / 2
6,097
469
3,935
8,355
2,936
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Nealebg
Morgan Le Fay
11
2 / 4 / 0
6,813
524
7,437
7,992
2,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PerseusAnkan
Artemis
10
1 / 7 / 2
6,176
475
4,599
8,222
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Twah2em
Ymir
7
1 / 6 / 1
5,055
389
1,659
6,167
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
chusty69
Gilgamesh
9
0 / 7 / 0
5,421
417
2,385
11,961
5,709
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
29
Kills
6
6
Deaths
30
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Criso69
Nemesis
2
6
2
0.5
W
Arachne
6
1
3
7.5
L
Morgan Le Fay
Nealebg
Morgan Le Fay
2
4
0
0.5
L
Artemis
PerseusAnkan
Artemis
1
7
2
0.29
W
Ao Kuang
Sarumaniac
Ao Kuang
11
0
2
12
W
Neith
TheKhorne
Neith
4
3
7
2.5
W
Ymir
3
2
6
3
L
Ymir
Twah2em
Ymir
1
6
1
0.25
L
Gilgamesh
chusty69
Gilgamesh
0
7
0
0
W
Cthulhu
wardus
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
20,015
44,761
Taken
42,697
25,969
Mitigated
15,195
14,038
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Criso69
Nemesis
3,935
2,276
0
156
8,355
2,936
0
4,709
3,394
0
21,446
W
Arachne
4,945
3,183
0
1,709
7,680
3,142
456
3,162
4,518
0
49,382
L
Morgan Le Fay
Nealebg
Morgan Le Fay
7,437
835
0
2,557
7,992
2,786
0
3,498
4,454
38,646
0
L
Artemis
PerseusAnkan
Artemis
4,599
2,705
0
689
8,222
1,945
84
1,647
6,575
0
30,432
W
Ao Kuang
Sarumaniac
Ao Kuang
9,032
2,921
0
3,334
7,351
2,630
2,942
1,422
5,929
32,857
0
W
Neith
TheKhorne
Neith
6,933
3,532
0
3,197
8,401
2,656
492
2,087
6,314
0
32,517
W
Ymir
3,610
972
0
1,910
10,761
6,650
224
2,648
8,113
23,685
0
L
Ymir
Twah2em
Ymir
1,659
638
0
260
6,167
1,819
0
1,781
4,386
9,409
0
L
Gilgamesh
chusty69
Gilgamesh
2,385
587
0
94
11,961
5,709
0
8,015
3,194
0
18,348
W
Cthulhu
wardus
Cthulhu
8,052
1,355
0
3,888
10,568
10,891
652
0
10,568
33,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
29,562
273
Minions Killed
229
0
Camps Cleared
0
1,234,751
Distance Traveled
1,116,209
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,097
469
37
3
0
272,497
0
W
Arachne
8,267
636
86
7
0
284,465
0
L
Morgan Le Fay
6,813
524
80
6
0
193,921
1
L
Artemis
6,176
475
50
4
0
214,407
4
W
Ao Kuang
8,274
636
60
5
0
239,720
0
W
Neith
6,955
535
39
3
0
214,309
0
W
Ymir
7,608
585
41
3
0
242,347
0
L
Ymir
5,055
389
26
2
0
204,209
0
L
Gilgamesh
5,421
417
36
3
0
231,175
0
W
Cthulhu
7,592
584
47
4
0
253,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role