Player Matchup

Cthulhu
Cthulhu
Bruno gamer7128
Cthulhu
Level 5
God Stats
0W - 1L
1,307 SR
Queue Stats
25W - 39L
1,014 Elo+
Solo
Horus
Horus
Colaress
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,805 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kadu069
Morgan Le Fay
Level 138
God Stats
32W - 34L
1,450 SR
Queue Stats
405W - 532L
1,389 Elo+
Solo
Team Averages
Level 50
1,419 SR
1,403 Elo+

VS

Team Averages
Level 93
1,679 SR
1,382 Elo+
Susano
Susano
Blackline2015
Susano
Level 156
God Stats
2W - 2L
1,629 SR
Queue Stats
232W - 246L
1,518 Elo+
Solo
Ares
Ares
Elissanderson
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,158 Elo+
Solo
Chronos
Chronos
zLe4ozIndX
Chronos
Level 116
God Stats
2W - 2L
1,909 SR
Queue Stats
109W - 117L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
6,889
574
2,927
11,610
3,491
Horus
Colaress
Horus
10
0 / 2 / 4
7,122
594
2,929
10,033
4,651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
kadu069
Morgan Le Fay
13
4 / 0 / 0
8,694
725
12,017
7,365
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
8,206
684
6,237
9,918
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 3 / 0
7,031
586
1,172
6,365
3,063
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
zLe4ozIndX
Chronos
14
8 / 1 / 2
8,912
743
15,282
9,355
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
10
10
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
8
3
0.19
L
Horus
Colaress
Horus
0
2
4
1
W
1
3
0
0.33
L
Morgan Le Fay
kadu069
Morgan Le Fay
4
0
0
4
W
Chronos
zLe4ozIndX
Chronos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
22,691
29,008
Taken
25,638
10,904
Mitigated
11,796
5,052
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,237
219
0
3,545
9,918
5,124
473
5,486
4,432
0
31,717
L
2,927
202
274
0
11,610
3,491
0
7,151
4,212
8,020
0
L
Horus
Colaress
Horus
2,929
1,389
1,140
1,481
10,033
4,651
278
6,110
3,576
0
9,308
W
1,172
111
0
200
6,365
3,063
91
3,398
2,967
6,024
0
L
Morgan Le Fay
kadu069
Morgan Le Fay
12,017
123
226
1,931
7,365
2,762
461
3,193
4,084
51,449
0
W
Chronos
zLe4ozIndX
Chronos
15,282
3,943
0
1,058
9,355
3,609
120
6,060
3,295
50,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
24,149
109
Minions Killed
143
0
Camps Cleared
0
620,610
Distance Traveled
655,133
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,206
684
57
5
0
226,689
4
L
Cthulhu
6,889
574
15
1
0
175,695
3
L
Horus
7,122
594
8
1
0
194,631
1
W
Ares
7,031
586
12
1
0
202,707
1
L
Morgan Le Fay
8,694
725
86
7
0
250,284
3
W
Chronos
8,912
743
74
6
0
225,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role