Player Matchup

Yemoja
Yemoja
Platinum I
 
Yemoja
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond V
DismayRuthless
Discordia
Diamond V
Level 125
God Stats
53W - 54L
1,684 SR
Queue Stats
283W - 288L
1,884 MMR
Solo
Chiron
Chiron
Gold II
IceKoldKlips
Chiron
Gold II
Level 38
God Stats
5W - 5L
1,840 SR
Queue Stats
28W - 26L
1,865 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,675 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 101
1,610 SR
1,859 MMR
Kuzenbo
Kuzenbo
Platinum II
GlazeHerFace
Kuzenbo
Platinum II
Level 117
God Stats
11W - 3L
1,615 SR
Queue Stats
115W - 44L
2,010 MMR
Party 1
Anhur
Anhur
Gold III
KnockOut3022
Anhur
Gold III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 42L
1,782 MMR
Party 1
Thoth
Thoth
Gold III
Sоckman
Thoth
Gold III
Level 57
God Stats
7W - 5L
1,715 SR
Queue Stats
62W - 35L
1,785 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 4 / 0
6,149
615
1,887
10,756
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
DismayRuthless
Discordia
10
0 / 3 / 1
6,147
615
6,194
5,090
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
10
1 / 2 / 0
6,484
648
3,668
7,022
2,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeNe ZhaTiamatMorgan Le FayAthena

VS

Bans
GilgameshHou YiMedusaCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GlazeHerFace
Kuzenbo
10
2 / 0 / 6
7,508
751
3,396
6,086
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 5
7,362
736
5,509
4,567
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Sоckman
Thoth
11
4 / 1 / 3
7,545
755
10,664
4,923
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
0
0
L
Discordia
DismayRuthless
Discordia
0
3
1
0.17
W
Kuzenbo
GlazeHerFace
Kuzenbo
2
0
6
5
L
Chiron
1
2
0
0.5
W
3
0
5
5.5
W
Thoth
Sоckman
Thoth
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,749
Damage
19,569
22,868
Taken
15,576
9,208
Mitigated
9,766
4,753
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,887
215
204
1,451
10,756
5,801
0
5,452
5,304
4,865
0
L
Discordia
DismayRuthless
Discordia
6,194
122
0
1,102
5,090
1,407
0
3,686
1,404
22,691
0
W
Kuzenbo
GlazeHerFace
Kuzenbo
3,396
1,640
0
1,653
6,086
6,748
110
2,626
3,137
8,979
0
L
Chiron
3,668
1,170
682
1,314
7,022
2,000
0
4,922
2,100
0
23,203
W
5,509
4,080
0
1,934
4,567
1,449
1,072
2,541
1,852
0
19,751
W
Thoth
Sоckman
Thoth
10,664
83
0
918
4,923
1,569
0
2,155
2,506
40,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,780
Gold Earned
22,415
96
Minions Killed
110
0
Camps Cleared
0
524,325
Distance Traveled
564,671
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,149
615
9
1
0
175,044
0
L
Discordia
6,147
615
43
4
0
169,550
0
W
Kuzenbo
7,508
751
7
1
0
198,680
7
L
Chiron
6,484
648
44
4
0
179,731
4
W
Anhur
7,362
736
44
4
0
176,257
0
W
Thoth
7,545
755
59
6
0
189,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role