Player Matchup

Sol
Sol
CØRØNAVIRUS
Sol
Level 27
God Stats
3W - 3L
1,331 SR
Queue Stats
302W - 314L
1,628 Elo+
Solo
Tiamat
Tiamat
ImaGunYouDown
Tiamat
Level 28
God Stats
3W - 4L
1,310 SR
Queue Stats
100W - 96L
1,651 Elo+
Solo
Izanami
Izanami
JxAxYxDxExN
Izanami
Level 17
God Stats
10W - 3L
1,891 SR
Queue Stats
34W - 15L
1,760 Elo+
Party 2
Baron Samedi
Baron Samedi
kachookaboom
Baron Samedi
Level 22
God Stats
4W - 0L
1,822 SR
Queue Stats
47W - 35L
1,642 Elo+
Party 2
Hercules
Hercules
xXBywargardXx
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,724 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,681 Elo+

VS

Team Averages
Level 18
1,518 SR
1,743 Elo+
Morgan Le Fay
Morgan Le Fay
BellowJob
Morgan Le Fay
Level 16
God Stats
19W - 22L
1,646 SR
Queue Stats
155W - 116L
1,757 Elo+
Solo
Sobek
Sobek
Benidactyl
Sobek
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 32L
1,622 Elo+
Solo
Anhur
Anhur
Eunbí
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
2,052 Elo+
Solo
Persephone
Persephone
SalTheCat
Persephone
Level 17
God Stats
0W - 1L
1,442 SR
Queue Stats
94W - 86L
1,638 Elo+
Party 1
Scylla
Scylla
SalTheDog
Scylla
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 66L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,188
519
3,616
6,222
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 0 / 4
6,537
654
3,854
4,822
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
JxAxYxDxExN
Izanami
12
3 / 0 / 1
6,569
657
2,941
6,244
2,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
kachookaboom
Baron Samedi
9
2 / 1 / 4
5,505
551
3,737
5,363
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xXBywargardXx
Hercules
8
3 / 0 / 3
5,471
547
2,398
4,505
1,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BellowJob
Morgan Le Fay
9
0 / 2 / 2
5,200
520
4,918
5,360
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Sobek
8
1 / 0 / 2
5,226
523
2,415
6,994
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Eunbí
Anhur
11
4 / 0 / 1
6,232
623
4,532
4,637
1,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
SalTheCat
Persephone
7
0 / 6 / 0
4,866
487
3,238
5,432
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
SalTheDog
Scylla
6
0 / 5 / 0
4,268
427
528
5,278
1,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BellowJob
Morgan Le Fay
0
2
2
0.5
L
Sobek
1
0
2
2
W
0
4
0
0
L
Anhur
Eunbí
Anhur
4
0
1
4.5
W
5
0
4
7
W
Izanami
JxAxYxDxExN
Izanami
3
0
1
3.5
L
Persephone
SalTheCat
Persephone
0
6
0
0
L
Scylla
SalTheDog
Scylla
0
5
0
0
W
Baron Samedi
kachookaboom
Baron Samedi
2
1
4
4
W
Hercules
xXBywargardXx
Hercules
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,546
Damage
15,631
27,156
Taken
27,701
10,002
Mitigated
9,727
12,858
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BellowJob
Morgan Le Fay
4,918
96
0
1,965
5,360
2,089
0
1,256
4,104
29,794
0
L
Sobek
2,415
137
0
3,649
6,994
3,723
0
2,402
4,556
12,321
0
W
3,616
609
0
2,004
6,222
1,075
141
1,864
4,358
30,448
0
L
Anhur
Eunbí
Anhur
4,532
2,781
0
2,037
4,637
1,358
0
2,371
2,266
0
41,614
W
3,854
444
0
2,176
4,822
2,881
182
2,268
2,554
28,467
0
W
Izanami
JxAxYxDxExN
Izanami
2,941
1,740
0
4,095
6,244
2,166
402
3,920
2,324
0
41,256
L
Persephone
SalTheCat
Persephone
3,238
66
0
543
5,432
1,392
37
3,746
1,488
23,250
0
L
Scylla
SalTheDog
Scylla
528
153
0
750
5,278
1,165
0
1,128
4,078
15,171
0
W
Baron Samedi
kachookaboom
Baron Samedi
3,737
636
312
2,602
5,363
2,028
461
2,004
3,359
23,579
0
W
Hercules
xXBywargardXx
Hercules
2,398
775
0
1,669
4,505
1,852
0
1,106
3,399
0
9,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
25,792
291
Minions Killed
254
0
Camps Cleared
0
943,004
Distance Traveled
887,255
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,200
520
51
5
0
193,910
3
L
Sobek
5,226
523
19
2
0
202,315
5
W
Sol
5,188
519
57
6
0
190,814
2
L
Anhur
6,232
623
102
10
0
172,625
4
W
Tiamat
6,537
654
73
7
0
193,791
0
W
Izanami
6,569
657
103
10
0
164,102
2
L
Persephone
4,866
487
46
5
0
158,707
1
L
Scylla
4,268
427
36
4
0
159,698
0
W
Baron Samedi
5,505
551
48
5
0
188,993
0
W
Hercules
5,471
547
10
1
0
205,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role