Player Matchup

Set
Set
Dilddor
Set
Level 16
God Stats
23W - 11L
1,687 SR
Queue Stats
151W - 140L
1,573 Elo+
Solo
Olorun
Olorun
Xeotastrophe
Olorun
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 66L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
dalm0n
Guan Yu
Level 8
God Stats
5W - 5L
1,331 SR
Queue Stats
24W - 20L
1,470 Elo+
Solo
Izanami
Izanami
gwing1399
Izanami
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 56L
1,523 Elo+
Party 1
Ares
Ares
oktamer420
Ares
Level 27
God Stats
4W - 7L
1,311 SR
Queue Stats
59W - 57L
1,452 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,523 Elo+

VS

Team Averages
Level 15
1,484 SR
1,534 Elo+
Cthulhu
Cthulhu
CasualMrG
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Solo
Da Ji
Da Ji
GATOBLEDOR
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Chaac
Chaac
MustacheMeninist
Chaac
Level 29
God Stats
1W - 4L
1,388 SR
Queue Stats
102W - 117L
1,535 Elo+
Solo
Ra
Ra
Zyl93
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,578 Elo+
Solo
Thanatos
Thanatos
binet9
Thanatos
Level 8
God Stats
6W - 5L
1,531 SR
Queue Stats
12W - 9L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
2 / 5 / 5
9,763
542
5,144
12,415
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
19
22 / 1 / 4
12,563
698
21,273
15,181
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
dalm0n
Guan Yu
15
3 / 3 / 2
9,718
540
4,646
12,564
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
gwing1399
Izanami
18
11 / 2 / 10
11,620
646
19,026
14,454
6,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 25
10,706
595
7,358
11,841
8,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CasualMrG
Cthulhu
11
0 / 13 / 2
7,937
441
4,938
18,282
12,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
11
0 / 10 / 0
6,720
373
2,859
11,894
3,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 2 / 4
9,055
503
15,047
16,083
13,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
14
1 / 6 / 3
8,464
470
7,902
11,140
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
binet9
Thanatos
13
4 / 9 / 3
8,968
498
6,917
15,458
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
39
Kills
11
12
Deaths
40
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CasualMrG
Cthulhu
0
13
2
0.08
W
Set
2
5
5
0.9
L
Da Ji
0
10
0
0
L
6
2
4
4
W
Olorun
22
1
4
24
L
Ra
1
6
3
0.42
L
Thanatos
binet9
Thanatos
4
9
3
0.61
W
Guan Yu
dalm0n
Guan Yu
3
3
2
1.33
W
Izanami
gwing1399
Izanami
11
2
10
8
W
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,447
Damage
37,663
66,455
Taken
72,857
40,935
Mitigated
36,916
21,732
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CasualMrG
Cthulhu
4,938
516
108
0
18,282
12,335
0
9,823
8,263
20,288
0
W
Set
5,144
2,583
0
2,416
12,415
7,386
0
1,061
11,270
0
62,093
L
Da Ji
2,859
409
0
290
11,894
3,232
340
2,670
9,224
0
25,379
L
15,047
3,755
0
5,836
16,083
13,532
0
6,619
9,182
0
48,583
W
Olorun
21,273
12,271
1,175
7,770
15,181
7,143
4,077
5,005
9,884
80,330
0
L
Ra
7,902
577
882
2,478
11,140
3,540
346
5,778
5,362
46,430
0
L
Thanatos
binet9
Thanatos
6,917
1,863
0
8,444
15,458
4,277
0
3,741
11,583
0
36,307
W
Guan Yu
dalm0n
Guan Yu
4,646
1,481
206
4,266
12,564
11,151
2,108
950
11,614
0
52,141
W
Izanami
gwing1399
Izanami
19,026
14,807
0
5,656
14,454
6,644
6,221
2,905
11,465
0
105,277
W
7,358
701
0
243
11,841
8,611
278
2,321
9,264
18,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,370
Gold Earned
41,144
512
Minions Killed
309
0
Camps Cleared
0
1,629,183
Distance Traveled
1,565,717
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,937
441
43
2
0
278,838
1
W
Set
9,763
542
91
5
0
331,054
5
L
Da Ji
6,720
373
51
3
0
329,047
2
L
Chaac
9,055
503
70
4
0
369,703
2
W
Olorun
12,563
698
121
7
0
313,929
1
L
Ra
8,464
470
89
5
0
326,854
3
L
Thanatos
8,968
498
56
3
0
261,275
0
W
Guan Yu
9,718
540
94
5
0
301,518
0
W
Izanami
11,620
646
192
11
0
310,592
4
W
Ares
10,706
595
14
1
0
372,090
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role