Player Matchup

Ganesha
Ganesha
Kiid-_-Shad0w
Ganesha
Level 107
God Stats
2W - 1L
1,218 SR
Queue Stats
7W - 16L
1,311 Elo+
Solo
Hachiman
Hachiman
RyomenSukuna_00
Hachiman
Level 85
God Stats
18W - 18L
1,498 SR
Queue Stats
183W - 179L
1,455 Elo+
Solo
Chaac
Chaac
TROY-_-D
Chaac
Level 99
God Stats
12W - 12L
1,594 SR
Queue Stats
166W - 172L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
WOLVER1NE-04
Gilgamesh
Level 45
God Stats
19W - 35L
1,404 SR
Queue Stats
232W - 279L
1,340 Elo+
Solo
Kukulkan
Kukulkan
moose__cuz_duh
Kukulkan
Level 100
God Stats
88W - 78L
1,542 SR
Queue Stats
677W - 757L
1,302 Elo+
Solo
Team Averages
Level 87
1,451 SR
1,380 Elo+

VS

Team Averages
Level 54
1,429 SR
1,466 Elo+
Athena
Athena
GoD-angeloRRRTuT
Athena
Level 75
God Stats
22W - 26L
1,526 SR
Queue Stats
175W - 187L
1,536 Elo+
Solo
Bellona
Bellona
HodgkinsLymph69
Bellona
Level 69
God Stats
3W - 7L
1,085 SR
Queue Stats
140W - 174L
1,401 Elo+
Solo
Merlin
Merlin
Wunzee21
Merlin
Level 37
God Stats
2W - 2L
1,536 SR
Queue Stats
121W - 114L
1,551 Elo+
Solo
Eset
Eset
jtnumber3
Eset
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 26L
1,485 Elo+
Solo
Skadi
Skadi
k99foxdemon
Skadi
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 76L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 3 / 11
8,520
501
4,924
11,761
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
17
11 / 1 / 2
10,196
600
10,909
9,725
3,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TROY-_-D
Chaac
16
5 / 1 / 3
9,799
576
15,631
17,759
16,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
WOLVER1NE-04
Gilgamesh
16
5 / 1 / 1
9,479
558
7,544
12,136
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
15
1 / 4 / 2
8,996
529
4,760
9,030
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,187
423
5,238
17,761
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
7,912
465
8,446
13,957
14,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Wunzee21
Merlin
16
6 / 2 / 0
9,897
582
12,193
10,295
4,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
10
0 / 6 / 1
6,427
378
2,826
8,598
6,203
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 0
7,033
414
3,829
9,549
2,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
10
10
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
2
4
1
0.63
W
Ganesha
0
3
11
1.83
W
Hachiman
11
1
2
12
W
Chaac
TROY-_-D
Chaac
5
1
3
6.5
W
Gilgamesh
WOLVER1NE-04
Gilgamesh
5
1
1
5.5
L
Merlin
Wunzee21
Merlin
6
2
0
3
L
Eset
0
6
1
0.08
L
2
6
0
0.33
W
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,768
Damage
32,532
60,411
Taken
60,160
40,209
Mitigated
37,744
21,559
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,238
1,247
0
1,141
17,761
9,884
0
3,156
14,605
30,595
0
L
8,446
1,660
0
1,795
13,957
14,614
0
3,042
10,915
0
38,485
W
Ganesha
4,924
670
0
2,553
11,761
9,223
285
5,731
6,030
26,000
0
W
Hachiman
10,909
5,583
0
3,736
9,725
3,468
2,420
3,031
6,694
0
75,420
W
Chaac
TROY-_-D
Chaac
15,631
2,850
0
8,739
17,759
16,198
0
2,299
15,460
13,033
62,414
W
Gilgamesh
WOLVER1NE-04
Gilgamesh
7,544
2,617
0
4,810
12,136
7,605
356
3,321
8,815
0
71,141
L
Merlin
Wunzee21
Merlin
12,193
909
0
4,412
10,295
4,647
768
4,155
6,140
66,078
0
L
Eset
2,826
796
214
891
8,598
6,203
0
1,604
6,994
26,139
0
L
3,829
1,868
0
1,655
9,549
2,396
0
1,511
8,038
0
36,942
W
Kukulkan
4,760
199
0
1,721
9,030
3,715
462
5,875
3,155
57,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,990
Gold Earned
38,456
540
Minions Killed
342
0
Camps Cleared
0
1,627,163
Distance Traveled
1,453,332
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,187
423
62
4
0
322,995
2
L
Bellona
7,912
465
72
4
0
327,879
1
W
Ganesha
8,520
501
3
0
0
331,448
3
W
Hachiman
10,196
600
169
10
0
327,438
3
W
Chaac
9,799
576
142
8
0
343,382
1
W
Gilgamesh
9,479
558
105
6
0
333,438
0
L
Merlin
9,897
582
117
7
0
272,674
3
L
Eset
6,427
378
48
3
0
249,551
0
L
Skadi
7,033
414
43
3
0
280,233
3
W
Kukulkan
8,996
529
121
7
0
291,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role