Player Matchup

Izanami
Izanami
Atrimex
Izanami
Level 29
God Stats
10W - 12L
1,500 SR
Queue Stats
120W - 125L
1,376 Elo+
Party 2
Ymir
Ymir
MikeyTheOnly947
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,523 Elo+
Party 2
Anubis
Anubis
PowerGZilla
Anubis
Level 49
God Stats
4W - 11L
1,254 SR
Queue Stats
152W - 153L
1,401 Elo+
Party 2
Loki
Loki
eqo24
Loki
Level 11
God Stats
8W - 6L
1,444 SR
Queue Stats
45W - 55L
1,297 Elo+
Solo
Sol
Sol
oddSOUNDZ
Sol
Level 24
God Stats
52W - 37L
1,587 SR
Queue Stats
129W - 129L
1,398 Elo+
Solo
Team Averages
Level 24
1,457 SR
1,399 Elo+

VS

Team Averages
Level 26
1,514 SR
1,320 Elo+
Horus
Horus
BryaanLoko
Horus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Gilgamesh
Gilgamesh
III N3O llI
Gilgamesh
Level 89
God Stats
25W - 14L
1,610 SR
Queue Stats
1,179W - 1,171L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NewBeginning820
Cu Chulainn
Level 7
God Stats
0W - 1L
1,334 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 1
Hel
Hel
SHOCKGAMERS9785
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Medusa
Medusa
Vanerthin
Medusa
Level 28
God Stats
9W - 5L
1,626 SR
Queue Stats
62W - 79L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atrimex
Izanami
17
8 / 9 / 9
12,016
501
17,647
19,931
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 7 / 16
12,623
526
2,294
16,651
17,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
20
27 / 3 / 13
15,348
640
31,944
21,955
13,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
eqo24
Loki
18
8 / 7 / 16
12,475
520
12,328
16,710
7,533
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 6 / 6
15,023
626
14,993
18,003
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
3 / 20 / 1
8,937
372
6,064
26,339
17,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
III N3O llI
Gilgamesh
20
10 / 7 / 5
14,190
591
23,255
21,415
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
NewBeginning820
Cu Chulainn
14
2 / 14 / 8
9,830
410
8,214
23,688
10,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 10 / 3
8,477
353
2,257
10,244
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Vanerthin
Medusa
20
15 / 7 / 6
14,247
594
24,205
22,191
8,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
55
Kills
31
32
Deaths
58
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Atrimex
Izanami
8
9
9
1.39
L
Horus
3
20
1
0.18
L
Gilgamesh
III N3O llI
Gilgamesh
10
7
5
1.79
W
2
7
16
1.43
L
Cu Chulainn
NewBeginning820
Cu Chulainn
2
14
8
0.43
W
Anubis
27
3
13
11.17
L
1
10
3
0.25
L
Medusa
Vanerthin
Medusa
15
7
6
2.57
W
Loki
eqo24
Loki
8
7
16
2.29
W
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,206
Damage
63,995
93,250
Taken
103,877
53,430
Mitigated
46,669
32,090
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Atrimex
Izanami
17,647
12,771
0
7,284
19,931
8,028
7,417
311
19,492
0
82,711
L
Horus
6,064
2,834
130
1,108
26,339
17,075
220
12,020
14,319
0
27,529
L
Gilgamesh
III N3O llI
Gilgamesh
23,255
9,196
0
971
21,415
7,192
1,081
11,590
9,825
0
124,114
W
2,294
699
0
0
16,651
17,039
738
104
16,547
10,083
0
L
Cu Chulainn
NewBeginning820
Cu Chulainn
8,214
3,299
0
44
23,688
10,593
0
9,153
14,535
0
37,394
W
Anubis
31,944
2,392
0
12,370
21,955
13,410
1,711
698
21,257
93,189
0
L
2,257
1,337
537
982
10,244
3,285
30
3,914
6,330
21,868
0
L
Medusa
Vanerthin
Medusa
24,205
16,037
0
777
22,191
8,524
0
12,621
9,570
0
75,877
W
Loki
eqo24
Loki
12,328
3,804
0
4,121
16,710
7,533
1,927
1,233
15,477
0
41,461
W
14,993
6,368
115
8,200
18,003
7,420
4,412
160
17,843
102,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,485
Gold Earned
55,681
528
Minions Killed
403
0
Camps Cleared
0
1,915,160
Distance Traveled
1,560,132
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,016
501
133
6
0
348,352
1
L
Horus
8,937
372
32
1
0
305,489
7
L
Gilgamesh
14,190
591
177
7
0
381,492
2
W
Ymir
12,623
526
12
1
0
412,849
0
L
Cu Chulainn
9,830
410
76
3
0
293,005
2
W
Anubis
15,348
640
141
6
0
387,540
0
L
Hel
8,477
353
33
1
0
249,812
0
L
Medusa
14,247
594
85
4
0
330,334
0
W
Loki
12,475
520
60
3
0
371,284
0
W
Sol
15,023
626
182
8
0
395,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role