Player Matchup

Susano
Susano
Bodhi98-
Susano
Level 28
God Stats
53W - 52L
1,452 SR
Queue Stats
347W - 330L
1,535 Elo+
Solo
Nemesis
Nemesis
GuiSant14
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,234 Elo+
Solo
Skadi
Skadi
avlisbaby
Skadi
Level 27
God Stats
28W - 26L
1,484 SR
Queue Stats
112W - 130L
1,322 Elo+
Solo
Merlin
Merlin
kenace21
Merlin
Level 27
God Stats
14W - 7L
1,896 SR
Queue Stats
152W - 146L
1,544 Elo+
Solo
Ares
Ares
titobulls2
Ares
Level 22
God Stats
36W - 23L
1,639 SR
Queue Stats
61W - 51L
1,508 Elo+
Solo
Team Averages
Level 24
1,594 SR
1,429 Elo+

VS

Team Averages
Level 12
1,524 SR
1,483 Elo+
Bellona
Bellona
BlessMyRxckets-
Bellona
Level 19
God Stats
21W - 20L
1,529 SR
Queue Stats
21W - 24L
1,383 Elo+
Solo
Ares
Ares
Nathan__xplosion
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,173 Elo+
Solo
Ra
Ra
chikistruki21
Ra
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 3L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
whyshedontwantme
Zhong Kui
Level 4
God Stats
0W - 2L
1,314 SR
Queue Stats
5W - 2L
1,741 Elo+
Solo
Loki
Loki
xTayken
Loki
Level 26
God Stats
21W - 13L
1,565 SR
Queue Stats
179W - 157L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bodhi98-
Susano
20
8 / 3 / 5
13,210
600
11,131
16,002
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
GuiSant14
Nemesis
13
0 / 11 / 7
9,473
431
1,807
12,438
3,698
Skadi
avlisbaby
Skadi
16
0 / 2 / 12
11,119
505
4,678
10,119
4,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
kenace21
Merlin
20
9 / 0 / 3
13,611
619
6,952
6,954
2,638
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 6
10,990
500
6,096
19,263
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,522
433
6,614
12,129
10,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 5 / 2
6,467
294
1,323
5,802
2,684
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 7 / 9
8,432
383
3,805
9,547
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
12
5 / 3 / 7
9,234
420
8,958
8,674
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
xTayken
Loki
17
12 / 3 / 1
11,196
509
9,527
12,830
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
21
Kills
19
20
Deaths
23
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Susano
Bodhi98-
Susano
8
3
5
3.5
W
Nemesis
GuiSant14
Nemesis
0
11
7
0.32
L
0
5
2
0.2
W
Skadi
avlisbaby
Skadi
0
2
12
3
L
1
7
9
0.79
W
Merlin
kenace21
Merlin
9
0
3
10.5
W
4
4
6
1.75
L
Zhong Kui
5
3
7
2.83
L
Loki
xTayken
Loki
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
30,227
64,776
Taken
48,982
35,828
Mitigated
25,471
9,850
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,614
1,681
0
273
12,129
10,289
656
4,894
7,235
0
54,740
W
Susano
Bodhi98-
Susano
11,131
3,289
0
2,077
16,002
6,147
3,694
4,655
11,036
0
111,534
W
Nemesis
GuiSant14
Nemesis
1,807
629
0
706
12,438
3,698
585
3,073
9,018
0
18,129
L
1,323
492
0
307
5,802
2,684
252
1,767
4,035
6,368
0
W
Skadi
avlisbaby
Skadi
4,678
1,549
0
1,984
10,119
4,274
2,867
1,830
8,153
0
60,666
L
3,805
755
92
138
9,547
2,747
78
3,480
6,067
27,022
0
W
Merlin
kenace21
Merlin
6,952
167
0
2,136
6,954
2,638
2,026
2,104
4,806
93,339
0
W
6,096
270
0
2,947
19,263
19,071
1,038
5,779
13,112
30,317
0
L
Zhong Kui
8,958
845
0
2,742
8,674
5,279
467
2,043
6,631
35,950
0
L
Loki
xTayken
Loki
9,527
3,573
0
1,495
12,830
4,472
185
1,373
11,457
0
87,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,403
Gold Earned
44,851
520
Minions Killed
358
0
Camps Cleared
0
2,116,030
Distance Traveled
1,511,784
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,522
433
108
5
0
375,072
0
W
Susano
13,210
600
151
7
0
449,044
0
W
Nemesis
9,473
431
29
1
0
377,921
0
L
Ares
6,467
294
9
0
0
166,787
2
W
Skadi
11,119
505
143
7
0
428,810
4
L
Ra
8,432
383
54
2
0
305,119
0
W
Merlin
13,611
619
161
7
0
461,974
6
W
Ares
10,990
500
36
2
0
398,281
1
L
Zhong Kui
9,234
420
65
3
0
236,423
1
L
Loki
11,196
509
122
6
0
428,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role