Player Matchup

Bacchus
Bacchus
AleDigre
Bacchus
Level 157
God Stats
19W - 26L
1,499 SR
Queue Stats
290W - 282L
1,440 Elo+
Party 1
King Arthur
King Arthur
Lord_Vessel86
King Arthur
Level 67
God Stats
48W - 35L
1,619 SR
Queue Stats
301W - 292L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SolomonGroundy
Morgan Le Fay
Level 137
God Stats
7W - 10L
1,500 SR
Queue Stats
1,165W - 1,110L
1,467 Elo+
Party 1
Artemis
Artemis
lioda06
Artemis
Level 46
God Stats
5W - 0L
1,888 SR
Queue Stats
14W - 17L
1,456 Elo+
Solo
Loki
Loki
taut_pall
Loki
Level 48
God Stats
33W - 43L
1,267 SR
Queue Stats
311W - 431L
1,254 Elo+
Solo
Team Averages
Level 91
1,555 SR
1,412 Elo+

VS

Team Averages
Level 82
1,345 SR
1,376 Elo+
Thoth
Thoth
AmigoAngelyoh
Thoth
Level 85
God Stats
1W - 6L
1,222 SR
Queue Stats
393W - 432L
1,317 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jonypipes-YT
Morgan Le Fay
Level 49
God Stats
29W - 37L
1,421 SR
Queue Stats
120W - 183L
1,300 Elo+
Solo
Awilix
Awilix
KoowiZ
Awilix
Level 94
God Stats
33W - 31L
1,429 SR
Queue Stats
436W - 458L
1,396 Elo+
Solo
Izanami
Izanami
kudinov_egor
Izanami
Level 95
God Stats
0W - 4L
1,120 SR
Queue Stats
142W - 121L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
maks688tm
Erlang Shen
Level 85
God Stats
8W - 5L
1,534 SR
Queue Stats
54W - 61L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AleDigre
Bacchus
18
12 / 1 / 9
13,499
614
11,848
10,784
14,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Lord_Vessel86
King Arthur
18
10 / 1 / 9
11,831
538
18,700
18,056
12,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SolomonGroundy
Morgan Le Fay
18
6 / 3 / 14
11,709
532
18,365
10,880
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lioda06
Artemis
13
1 / 5 / 5
8,712
396
4,154
11,989
3,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
12
0 / 11 / 5
8,306
378
3,970
12,873
6,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,073
412
4,332
13,197
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Jonypipes-YT
Morgan Le Fay
13
4 / 8 / 1
9,231
420
8,618
15,429
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
KoowiZ
Awilix
17
11 / 4 / 4
11,550
525
13,640
17,200
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
kudinov_egor
Izanami
19
3 / 3 / 2
12,359
562
5,928
13,135
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
maks688tm
Erlang Shen
14
2 / 8 / 3
10,253
466
5,903
20,714
20,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
29
Kills
21
21
Deaths
29
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AleDigre
Bacchus
12
1
9
16.5
L
1
6
2
0.33
L
Morgan Le Fay
Jonypipes-YT
Morgan Le Fay
4
8
1
0.56
L
Awilix
KoowiZ
Awilix
11
4
4
3.25
W
King Arthur
Lord_Vessel86
King Arthur
10
1
9
14.5
W
Morgan Le Fay
SolomonGroundy
Morgan Le Fay
6
3
14
4.33
L
Izanami
kudinov_egor
Izanami
3
3
2
1.33
W
Artemis
lioda06
Artemis
1
5
5
0.7
L
Erlang Shen
maks688tm
Erlang Shen
2
8
3
0.44
W
Loki
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,037
Damage
38,421
64,582
Taken
79,675
41,425
Mitigated
41,322
14,171
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AleDigre
Bacchus
11,848
1,477
0
375
10,784
14,447
159
2,112
8,533
32,101
0
L
4,332
171
419
2,384
13,197
3,678
1,350
7,336
5,509
45,486
0
L
Morgan Le Fay
Jonypipes-YT
Morgan Le Fay
8,618
193
0
1,624
15,429
6,105
334
7,465
7,964
46,285
0
L
Awilix
KoowiZ
Awilix
13,640
5,727
0
1,611
17,200
6,375
0
6,693
10,507
0
77,718
W
King Arthur
Lord_Vessel86
King Arthur
18,700
2,449
0
7,546
18,056
12,429
505
3,698
14,255
0
73,757
W
Morgan Le Fay
SolomonGroundy
Morgan Le Fay
18,365
2,134
0
1,612
10,880
4,562
2,661
3,096
7,732
78,625
0
L
Izanami
kudinov_egor
Izanami
5,928
3,066
0
4,293
13,135
4,862
1,290
4,805
8,330
0
89,404
W
Artemis
lioda06
Artemis
4,154
909
0
4,638
11,989
3,511
947
1,843
9,944
0
35,571
L
Erlang Shen
maks688tm
Erlang Shen
5,903
1,613
0
3,961
20,714
20,302
0
4,724
15,990
292
29,616
W
Loki
3,970
725
0
0
12,873
6,476
324
1,871
10,876
3,603
17,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,057
Gold Earned
52,466
386
Minions Killed
489
0
Camps Cleared
0
2,103,651
Distance Traveled
1,880,665
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,499
614
33
2
0
428,889
0
L
Thoth
9,073
412
95
4
0
368,637
10
L
Morgan Le Fay
9,231
420
67
3
0
329,883
3
L
Awilix
11,550
525
110
5
0
453,201
0
W
King Arthur
11,831
538
134
6
0
452,126
3
W
Morgan Le Fay
11,709
532
133
6
0
438,433
5
L
Izanami
12,359
562
170
8
0
407,672
3
W
Artemis
8,712
396
53
2
0
369,168
0
L
Erlang Shen
10,253
466
47
2
0
321,272
4
W
Loki
8,306
378
33
2
0
415,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role