Player Matchup

Yemoja
Yemoja
AirMIKE D 256
Yemoja
Level 160
God Stats
1W - 12L
1,307 SR
Queue Stats
89W - 125L
1,318 Elo+
Party 1
Sol
Sol
Distinct Maz
Sol
Level 154
God Stats
14W - 24L
1,369 SR
Queue Stats
382W - 453L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
Higgs boson 92
Erlang Shen
Level 127
God Stats
5W - 8L
1,502 SR
Queue Stats
587W - 687L
1,419 Elo+
Party 1
Team Averages
Level 147
1,393 SR
1,398 Elo+

VS

Team Averages
Level 87
1,527 SR
1,499 Elo+
Arachne
Arachne
Marmighty
Arachne
Level 37
God Stats
6W - 0L
1,378 SR
Queue Stats
16W - 6L
1,521 Elo+
Party 2
Sol
Sol
MeGa Pr4nKz
Sol
Level 158
God Stats
6W - 1L
1,369 SR
Queue Stats
190W - 169L
1,547 Elo+
Party 2
Ymir
Ymir
TheDarkVow811
Ymir
Level 65
God Stats
2W - 1L
1,835 SR
Queue Stats
360W - 377L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,277
552
6,861
14,152
8,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 5 / 1
9,040
603
8,414
14,893
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Higgs boson 92
Erlang Shen
11
1 / 7 / 1
8,946
596
7,028
16,829
11,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Marmighty
Arachne
13
2 / 1 / 8
9,467
631
5,860
7,872
3,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 0 / 7
11,116
741
26,118
14,120
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 1 / 6
10,974
732
7,056
15,431
17,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
14
14
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
5
1
0.3
L
Erlang Shen
Higgs boson 92
Erlang Shen
1
7
1
0.21
W
Arachne
Marmighty
Arachne
2
1
8
6
W
7
0
7
10.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
39,034
45,874
Taken
37,423
25,265
Mitigated
27,135
9,904
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,861
689
2,220
1,732
14,152
8,598
0
9,170
4,982
29,277
0
L
8,414
2,075
0
4,463
14,893
5,399
0
11,299
3,594
43,309
3,255
L
Erlang Shen
Higgs boson 92
Erlang Shen
7,028
3,098
0
1,489
16,829
11,268
0
11,058
5,771
0
21,293
W
Arachne
Marmighty
Arachne
5,860
4,328
0
1,178
7,872
3,300
320
4,334
3,538
0
14,315
W
26,118
8,004
0
9,767
14,120
6,477
2,915
4,984
9,136
70,765
6,022
W
7,056
1,210
375
2,800
15,431
17,358
81
5,340
10,091
25,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
31,557
159
Minions Killed
160
0
Camps Cleared
0
728,483
Distance Traveled
813,982
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,277
552
34
2
0
263,019
0
L
Sol
9,040
603
87
6
0
234,995
4
L
Erlang Shen
8,946
596
38
3
0
230,469
2
W
Arachne
9,467
631
23
2
0
277,074
0
W
Sol
11,116
741
110
7
0
274,098
2
W
Ymir
10,974
732
27
2
0
262,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role