Player Matchup

Jing Wei
Jing Wei
JellyNation8257
Jing Wei
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
Mad3InH3av3n584
Sun Wukong
Level 27
God Stats
21W - 11L
1,562 SR
Queue Stats
61W - 72L
1,315 Elo+
Party 1
Loki
Loki
Pandasan527
Loki
Level 24
God Stats
17W - 12L
1,521 SR
Queue Stats
61W - 46L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Trevinator222
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,163 Elo+
Party 1
Tiamat
Tiamat
YtDistinctGaming
Tiamat
Level 85
God Stats
14W - 15L
1,371 SR
Queue Stats
189W - 196L
1,395 Elo+
Party 1
Team Averages
Level 31
1,491 SR
1,348 Elo+

VS

Team Averages
Level 20
1,393 SR
1,210 Elo+
Nu Wa
Nu Wa
Luisharder1905
Nu Wa
Level 29
God Stats
32W - 36L
1,503 SR
Queue Stats
414W - 501L
1,312 Elo+
Solo
Chiron
Chiron
Orphan7015
Chiron
Level 22
God Stats
0W - 1L
1,272 SR
Queue Stats
11W - 15L
1,345 Elo+
Solo
Ah Puch
Ah Puch
Sushi-san1234
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,030 Elo+
Party 2
Hou Yi
Hou Yi
Zenu_zen547
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,032 Elo+
Party 2
Danzaburou
Danzaburou
sqhell
Danzaburou
Level 17
God Stats
2W - 9L
1,188 SR
Queue Stats
20W - 25L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 0 / 2
4,987
416
313
2,465
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Mad3InH3av3n584
Sun Wukong
11
2 / 0 / 2
6,243
520
4,487
6,680
2,739
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
11 / 0 / 2
7,610
634
6,667
6,825
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
7
0 / 3 / 2
4,572
381
2,269
4,130
1,631
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 0 / 4
7,454
621
5,243
3,411
2,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,044
420
3,482
5,584
1,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Orphan7015
Chiron
9
0 / 2 / 3
5,360
447
2,420
4,315
1,067
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
6
2 / 8 / 0
4,744
395
1,601
6,707
1,479
Hou Yi
6
0 / 6 / 0
4,451
371
1,562
7,422
1,684
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
sqhell
Danzaburou
9
0 / 3 / 0
5,184
432
2,310
4,836
1,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
19
Kills
3
3
Deaths
21
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
0
2
1
L
1
2
1
0.75
W
Sun Wukong
Mad3InH3av3n584
Sun Wukong
2
0
2
3
L
Chiron
Orphan7015
Chiron
0
2
3
0.75
W
11
0
2
12
L
Ah Puch
2
8
0
0.25
W
Cthulhu
0
3
2
0.33
W
6
0
4
8
L
Hou Yi
0
6
0
0
L
Danzaburou
sqhell
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,979
Damage
11,375
23,511
Taken
28,864
9,242
Mitigated
7,059
5,491
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
313
313
0
339
2,465
676
0
640
1,825
0
12,927
L
3,482
989
0
1,393
5,584
1,386
1,291
1,718
3,730
27,499
0
W
Sun Wukong
Mad3InH3av3n584
Sun Wukong
4,487
989
0
1,453
6,680
2,739
0
801
5,879
0
28,871
L
Chiron
Orphan7015
Chiron
2,420
442
566
1,181
4,315
1,067
170
1,229
3,046
0
18,483
W
6,667
2,755
0
1,486
6,825
1,996
0
1,567
5,258
0
41,902
L
Ah Puch
1,601
440
64
428
6,707
1,479
0
2,191
4,348
8,036
0
W
Cthulhu
2,269
0
63
250
4,130
1,631
0
858
3,272
12,783
0
W
5,243
246
0
1,900
3,411
2,200
351
1,217
2,194
32,261
0
L
Hou Yi
1,562
972
88
1,495
7,422
1,684
0
1,228
6,130
0
15,380
L
Danzaburou
sqhell
Danzaburou
2,310
770
0
802
4,836
1,443
168
757
4,031
0
23,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
24,783
209
Minions Killed
167
0
Camps Cleared
0
1,072,628
Distance Traveled
911,873
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,987
416
23
2
0
203,610
0
L
Nu Wa
5,044
420
32
3
0
177,267
3
W
Sun Wukong
6,243
520
39
3
0
205,553
0
L
Chiron
5,360
447
40
3
0
196,560
1
W
Loki
7,610
634
64
5
0
237,233
3
L
Ah Puch
4,744
395
14
1
0
187,912
1
W
Cthulhu
4,572
381
15
1
0
210,052
2
W
Tiamat
7,454
621
68
6
0
216,180
0
L
Hou Yi
4,451
371
35
3
0
186,925
4
L
Danzaburou
5,184
432
46
4
0
163,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role