Player Matchup

Aphrodite
Aphrodite
Gh05713
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,436 Elo+
Party 2
Neith
Neith
Moosechester
Neith
Level 18
God Stats
23W - 20L
1,587 SR
Queue Stats
34W - 48L
1,447 Elo+
Party 2
Set
Set
TheOriginality
Set
Level 10
God Stats
2W - 7L
1,178 SR
Queue Stats
72W - 86L
1,337 Elo+
Solo
Persephone
Persephone
lancepineda
Persephone
Level 16
God Stats
7W - 5L
1,785 SR
Queue Stats
14W - 16L
1,552 Elo+
Solo
Thor
Thor
дракон3333
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,388 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,432 Elo+

VS

Team Averages
Level 9
1,551 SR
1,414 Elo+
Merlin
Merlin
CasualDrew
Merlin
Level 11
God Stats
2W - 1L
1,780 SR
Queue Stats
58W - 42L
1,521 Elo+
Party 1
Artemis
Artemis
Comat31
Artemis
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
218W - 218L
1,500 Elo+
Solo
King Arthur
King Arthur
Haemindor
King Arthur
Level 15
God Stats
33W - 17L
1,575 SR
Queue Stats
68W - 54L
1,442 Elo+
Solo
Thor
Thor
Morpheus121
Thor
Level 6
God Stats
2W - 3L
1,400 SR
Queue Stats
2W - 6L
1,252 Elo+
Solo
Hercules
Hercules
Stormful27
Hercules
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gh05713
Aphrodite
17
4 / 9 / 5
11,301
1,027
6,834
20,581
19,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 8 / 6
10,649
968
14,504
26,947
16,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 11 / 8
11,228
1,021
14,799
27,067
11,027
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
lancepineda
Persephone
17
4 / 8 / 6
12,039
1,094
18,649
17,462
5,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 11 / 6
10,524
957
6,786
22,326
8,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CasualDrew
Merlin
20
17 / 3 / 19
15,472
1,407
38,438
12,675
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Comat31
Artemis
20
15 / 1 / 20
15,014
1,365
32,039
10,310
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Haemindor
King Arthur
20
7 / 4 / 21
12,699
1,154
15,184
14,544
15,962
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 5 / 13
11,445
1,040
7,134
11,391
4,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Stormful27
Hercules
19
4 / 2 / 19
11,938
1,085
11,667
18,045
20,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
139
15
Kills
47
47
Deaths
15
31
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Merlin
CasualDrew
Merlin
17
3
19
8.83
W
Artemis
Comat31
Artemis
15
1
20
25
L
Aphrodite
Gh05713
Aphrodite
4
9
5
0.72
W
King Arthur
Haemindor
King Arthur
7
4
21
4.38
L
2
8
6
0.63
W
4
5
13
2.1
W
Hercules
Stormful27
Hercules
4
2
19
6.75
L
4
11
8
0.73
L
Persephone
lancepineda
Persephone
4
8
6
0.88
L
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,572
Damage
104,462
114,383
Taken
66,965
61,641
Mitigated
50,017
9,483
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CasualDrew
Merlin
38,438
2,169
736
3,604
12,675
5,125
0
4,792
7,883
68,790
0
W
Artemis
Comat31
Artemis
32,039
20,329
0
2,089
10,310
4,173
0
3,962
6,348
0
54,577
L
Aphrodite
Gh05713
Aphrodite
6,834
2,702
1,377
5,389
20,581
19,601
0
5,933
14,225
24,290
0
W
King Arthur
Haemindor
King Arthur
15,184
1,287
0
2,161
14,544
15,962
0
5,862
8,682
22
30,420
L
14,504
4,431
0
1,271
26,947
16,723
0
9,083
17,439
348
28,735
W
7,134
1,752
0
0
11,391
4,371
0
4,302
7,089
0
32,810
W
Hercules
Stormful27
Hercules
11,667
2,926
0
5,345
18,045
20,386
0
6,888
11,157
0
17,761
L
14,799
5,432
0
861
27,067
11,027
0
9,480
17,251
0
27,196
L
Persephone
lancepineda
Persephone
18,649
529
0
585
17,462
5,800
0
5,445
11,776
48,429
0
L
6,786
785
0
0
22,326
8,490
0
8,517
13,636
0
34,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,741
Gold Earned
66,568
198
Minions Killed
235
3
Camps Cleared
10
1,034,578
Distance Traveled
1,021,305
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,472
1,407
66
6
3
189,047
0
W
Artemis
15,014
1,365
42
4
5
225,667
1
L
Aphrodite
11,301
1,027
32
3
0
176,101
3
W
King Arthur
12,699
1,154
33
3
1
221,779
0
L
Neith
10,649
968
27
2
0
205,992
5
W
Thor
11,445
1,040
74
7
0
176,260
0
W
Hercules
11,938
1,085
20
2
1
208,552
0
L
Set
11,228
1,021
10
1
1
232,733
0
L
Persephone
12,039
1,094
77
7
0
230,482
0
L
Thor
10,524
957
52
5
2
189,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role