Player Matchup

Anhur
Anhur
I IDDQD I
Anhur
Level 8
God Stats
2W - 1L
1,821 SR
Queue Stats
15W - 12L
1,590 Elo+
Party 1
Ullr
Ullr
MKdistrict2
Ullr
Level 7
God Stats
0W - 2L
1,424 SR
Queue Stats
17W - 16L
1,589 Elo+
Party 1
Osiris
Osiris
Ocean of Hades
Osiris
Level 153
God Stats
1W - 2L
1,616 SR
Queue Stats
65W - 47L
1,625 Elo+
Party 1
Chronos
Chronos
Pokewiz54
Chronos
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,453 Elo+
Solo
Ymir
Ymir
anoLTacos69
Ymir
Level 7
God Stats
3W - 4L
1,193 SR
Queue Stats
29W - 28L
1,454 Elo+
Solo
Team Averages
Level 41
1,511 SR
1,542 Elo+

VS

Team Averages
Level 26
1,465 SR
1,517 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
INSANE DELAY
Hades
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 137L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
Not toxic7547
Sun Wukong
Level 21
God Stats
6W - 5L
1,480 SR
Queue Stats
43W - 37L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OMagic_ManO
Cu Chulainn
Level 18
God Stats
2W - 2L
1,346 SR
Queue Stats
103W - 94L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
I IDDQD I
Anhur
17
1 / 9 / 1
11,196
861
20,676
19,781
7,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
0 / 7 / 1
10,193
784
7,126
14,093
5,251
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 2
11,124
856
11,673
30,767
39,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Pokewiz54
Chronos
17
0 / 11 / 1
9,987
768
18,185
26,359
10,241
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
1 / 5 / 1
11,029
848
12,472
20,596
22,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 0 / 20
13,305
1,023
27,258
6,731
3,675
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
 
Cthulhu
19
2 / 0 / 24
13,188
1,014
15,071
21,008
36,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 2 / 12
13,266
1,020
24,636
14,901
8,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Not toxic7547
Sun Wukong
19
5 / 0 / 16
12,208
939
21,299
18,495
13,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
OMagic_ManO
Cu Chulainn
20
4 / 0 / 22
12,565
967
15,224
14,711
17,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
129
2
Kills
35
35
Deaths
2
6
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
0
20
18
W
Cthulhu
 
Cthulhu
2
0
24
14
L
Anhur
I IDDQD I
Anhur
1
9
1
0.17
W
16
2
12
11
L
0
7
1
0.07
W
Sun Wukong
Not toxic7547
Sun Wukong
5
0
16
13
W
Cu Chulainn
OMagic_ManO
Cu Chulainn
4
0
22
15
L
0
3
2
0.33
L
Chronos
Pokewiz54
Chronos
0
11
1
0.05
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,132
Damage
103,488
111,596
Taken
75,846
84,716
Mitigated
80,142
3,319
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
27,258
2,749
0
42
6,731
3,675
0
2,858
3,873
74,370
0
W
Cthulhu
 
Cthulhu
15,071
1,267
4,028
2,300
21,008
36,715
0
7,720
13,288
39,303
0
L
Anhur
I IDDQD I
Anhur
20,676
8,318
0
233
19,781
7,329
0
12,316
7,465
0
57,904
W
24,636
3,500
1,057
4,770
14,901
8,849
0
5,591
9,000
33,694
0
L
7,126
4,998
0
108
14,093
5,251
0
10,561
3,532
0
17,564
W
Sun Wukong
Not toxic7547
Sun Wukong
21,299
5,629
0
4,681
18,495
13,874
0
7,544
10,426
0
27,288
W
Cu Chulainn
OMagic_ManO
Cu Chulainn
15,224
4,003
0
0
14,711
17,029
0
6,944
7,767
0
27,875
L
11,673
4,203
866
1,072
30,767
39,135
0
14,968
15,799
0
22,487
L
Chronos
Pokewiz54
Chronos
18,185
6,536
0
1,040
26,359
10,241
0
17,026
9,333
27,507
0
L
12,472
1,342
0
0
20,596
22,760
0
12,094
8,502
42,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,529
Gold Earned
64,532
203
Minions Killed
232
2
Camps Cleared
8
1,027,893
Distance Traveled
1,228,440
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,305
1,023
126
10
2
255,636
0
W
Cthulhu
13,188
1,014
54
4
1
256,451
1
L
Anhur
11,196
861
63
5
1
206,906
0
W
Hades
13,266
1,020
10
1
4
228,814
0
L
Ullr
10,193
784
28
2
1
201,399
0
W
Sun Wukong
12,208
939
11
1
0
250,359
0
W
Cu Chulainn
12,565
967
31
2
1
237,180
0
L
Osiris
11,124
856
8
1
0
259,629
0
L
Chronos
9,987
768
22
2
0
188,938
2
L
Ymir
11,029
848
82
6
0
171,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role