Player Matchup

Cthulhu
Cthulhu
Antikkorps
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,322 Elo+
Party 1
Fenrir
Fenrir
Dogsarlife
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Namiswam
Kukulkan
Level 62
God Stats
25W - 34L
1,480 SR
Queue Stats
36W - 49L
1,406 Elo+
Party 1
Anhur
Anhur
Shalalaska
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Rama
Rama
flabbru
Rama
Level 29
God Stats
2W - 6L
1,311 SR
Queue Stats
202W - 222L
1,429 Elo+
Solo
Team Averages
Level 22
1,458 SR
1,431 Elo+

VS

Team Averages
Level 18
1,471 SR
1,338 Elo+
King Arthur
King Arthur
Cel0
King Arthur
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 9L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Errota69
Kukulkan
Level 11
God Stats
4W - 3L
1,467 SR
Queue Stats
13W - 20L
1,311 Elo+
Solo
Cerberus
Cerberus
ImmortalSatan
Cerberus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 8L
1,151 Elo+
Solo
Ra
Ra
Warloads
Ra
Level 13
God Stats
53W - 62L
1,387 SR
Queue Stats
135W - 170L
1,253 Elo+
Solo
Jormungandr
Jormungandr
ПЕЗДЕЦЦЦ
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antikkorps
Cthulhu
19
1 / 4 / 19
12,106
1,009
4,743
16,041
20,505
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Dogsarlife
Fenrir
20
9 / 19 / 11
14,224
1,185
17,341
31,292
15,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Namiswam
Kukulkan
19
6 / 2 / 13
13,541
1,128
31,402
12,410
4,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
20
4 / 14 / 11
12,291
1,024
10,398
21,940
6,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
flabbru
Rama
19
8 / 12 / 9
13,558
1,130
23,795
19,856
6,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cel0
King Arthur
20
12 / 4 / 22
14,255
1,188
20,718
27,260
29,327
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Errota69
Kukulkan
20
17 / 7 / 18
15,146
1,262
34,172
17,328
6,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ImmortalSatan
Cerberus
20
7 / 2 / 23
13,305
1,109
9,889
18,581
22,605
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 8 / 23
13,103
1,092
12,302
12,253
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ПЕЗДЕЦЦЦ
Jormungandr
20
10 / 7 / 23
14,443
1,204
16,113
21,125
24,743
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
160
28
Kills
51
51
Deaths
28
63
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Antikkorps
Cthulhu
1
4
19
2.63
W
King Arthur
Cel0
King Arthur
12
4
22
5.75
L
Fenrir
Dogsarlife
Fenrir
9
19
11
0.76
W
Kukulkan
Errota69
Kukulkan
17
7
18
3.71
W
Cerberus
ImmortalSatan
Cerberus
7
2
23
9.25
L
Kukulkan
Namiswam
Kukulkan
6
2
13
6.25
L
Anhur
4
14
11
0.68
W
5
8
23
2.06
L
Rama
flabbru
Rama
8
12
9
1.04
W
Jormungandr
ПЕЗДЕЦЦЦ
Jormungandr
10
7
23
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,679
Damage
93,194
101,539
Taken
96,547
53,296
Mitigated
87,319
5,002
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Antikkorps
Cthulhu
4,743
698
626
0
16,041
20,505
0
10,616
5,425
13,935
0
W
King Arthur
Cel0
King Arthur
20,718
3,783
0
2,762
27,260
29,327
0
9,952
17,308
78
31,609
L
Fenrir
Dogsarlife
Fenrir
17,341
8,253
0
1,622
31,292
15,181
0
21,418
9,874
0
43,818
W
Kukulkan
Errota69
Kukulkan
34,172
6,734
0
1,093
17,328
6,034
0
7,723
9,605
53,656
0
W
Cerberus
ImmortalSatan
Cerberus
9,889
1,454
0
1,241
18,581
22,605
0
6,949
11,632
28,280
0
L
Kukulkan
Namiswam
Kukulkan
31,402
4,399
0
549
12,410
4,395
0
7,916
4,494
55,972
0
L
Anhur
10,398
7,060
0
1,655
21,940
6,671
0
17,651
4,289
0
19,710
W
12,302
2,419
2,441
234
12,253
4,610
0
4,612
7,641
31,865
0
L
Rama
flabbru
Rama
23,795
20,951
54
496
19,856
6,544
0
14,953
4,903
0
54,102
W
Jormungandr
ПЕЗДЕЦЦЦ
Jormungandr
16,113
3,270
0
0
21,125
24,743
0
6,909
14,216
41,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,720
Gold Earned
70,252
210
Minions Killed
208
4
Camps Cleared
6
1,044,974
Distance Traveled
1,059,464
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,106
1,009
18
2
0
248,463
2
W
King Arthur
14,255
1,188
25
2
0
255,410
0
L
Fenrir
14,224
1,185
51
4
1
214,425
4
W
Kukulkan
15,146
1,262
51
4
1
199,289
0
W
Cerberus
13,305
1,109
47
4
2
231,061
1
L
Kukulkan
13,541
1,128
67
6
2
248,552
2
L
Anhur
12,291
1,024
18
2
0
174,775
0
W
Ra
13,103
1,092
48
4
1
157,669
0
L
Rama
13,558
1,130
56
5
1
158,759
9
W
Jormungandr
14,443
1,204
37
3
2
216,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role