Player Matchup

Baron Samedi
Baron Samedi
DeftDaemonsRX
Baron Samedi
Level 28
God Stats
1W - 0L
1,709 SR
Queue Stats
16W - 10L
1,578 Elo+
Party 3
Artemis
Artemis
LinusNoob
Artemis
Level 5
God Stats
4W - 1L
1,732 SR
Queue Stats
4W - 1L
1,646 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MinChoDan
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 24L
1,607 Elo+
Party 3
Yemoja
Yemoja
kto0905
Yemoja
Level 23
God Stats
9W - 3L
1,739 SR
Queue Stats
28W - 16L
1,617 Elo+
Party 3
Scylla
Scylla
manek0
Scylla
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,582 Elo+
Party 3
Team Averages
Level 22
1,636 SR
1,606 Elo+

VS

Team Averages
Level 26
1,580 SR
1,455 Elo+
Chaac
Chaac
ReiGuts
Chaac
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,471 Elo+
Party 1
Hades
Hades
llllGoD-_-lllll
Hades
Level 22
God Stats
5W - 6L
1,569 SR
Queue Stats
130W - 158L
1,430 Elo+
Party 2
Kali
Kali
llllTaK-_-lllll
Kali
Level 24
God Stats
46W - 35L
1,584 SR
Queue Stats
141W - 168L
1,425 Elo+
Party 2
Ah Puch
Ah Puch
moacirozed
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
teban21
Cernunnos
Level 28
God Stats
1W - 1L
1,746 SR
Queue Stats
96W - 94L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeftDaemonsRX
Baron Samedi
20
4 / 3 / 0
12,649
632
9,277
9,669
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
LinusNoob
Artemis
18
6 / 2 / 6
11,343
567
14,920
12,283
4,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
MinChoDan
Tsukuyomi
19
14 / 2 / 7
12,841
642
10,310
14,166
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
kto0905
Yemoja
14
1 / 0 / 10
10,401
520
5,303
11,451
9,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
manek0
Scylla
19
5 / 1 / 8
12,539
627
11,520
13,615
6,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ReiGuts
Chaac
14
2 / 5 / 2
9,837
492
7,879
18,818
11,023
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 1
7,991
400
8,382
14,242
7,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 10 / 0
10,074
504
3,118
17,124
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
moacirozed
Ah Puch
14
3 / 4 / 0
9,560
478
9,963
10,914
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
teban21
Cernunnos
13
0 / 7 / 2
8,318
416
4,839
12,095
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
30
Kills
8
8
Deaths
32
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeftDaemonsRX
Baron Samedi
4
3
0
1.33
W
Artemis
LinusNoob
Artemis
6
2
6
4.5
W
Tsukuyomi
MinChoDan
Tsukuyomi
14
2
7
8.75
L
Chaac
ReiGuts
Chaac
2
5
2
0.6
W
Yemoja
kto0905
Yemoja
1
0
10
6
L
1
6
1
0.25
L
2
10
0
0.2
W
Scylla
manek0
Scylla
5
1
8
9
L
Ah Puch
moacirozed
Ah Puch
3
4
0
0.75
L
Cernunnos
teban21
Cernunnos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,330
Damage
34,181
61,184
Taken
73,193
31,404
Mitigated
32,730
24,360
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeftDaemonsRX
Baron Samedi
9,277
1,722
142
1,222
9,669
4,823
1,731
0
9,669
85,274
0
W
Artemis
LinusNoob
Artemis
14,920
9,704
0
3,649
12,283
4,647
2,874
5,606
6,677
0
85,822
W
Tsukuyomi
MinChoDan
Tsukuyomi
10,310
3,062
0
6,133
14,166
6,000
0
2,582
11,584
0
101,803
L
Chaac
ReiGuts
Chaac
7,879
1,069
0
3,885
18,818
11,023
498
10,510
8,308
0
46,445
W
Yemoja
kto0905
Yemoja
5,303
1,620
3,345
3,945
11,451
9,870
248
4,507
6,944
24,156
0
L
8,382
230
0
1,576
14,242
7,506
452
3,851
10,391
32,779
0
L
3,118
1,328
0
4,986
17,124
6,875
22
4,957
12,167
0
67,563
W
Scylla
manek0
Scylla
11,520
1,764
0
5,924
13,615
6,064
1,783
5,650
7,965
75,620
0
L
Ah Puch
moacirozed
Ah Puch
9,963
823
0
3,310
10,914
3,200
0
4,477
6,437
48,928
0
L
Cernunnos
teban21
Cernunnos
4,839
1,489
0
1,183
12,095
4,126
405
2,382
9,713
0
47,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,773
Gold Earned
45,780
640
Minions Killed
454
0
Camps Cleared
0
1,918,227
Distance Traveled
1,772,760
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,649
632
190
10
0
370,345
0
W
Artemis
11,343
567
145
7
0
367,250
4
W
Tsukuyomi
12,841
642
127
6
0
451,402
5
L
Chaac
9,837
492
88
4
0
354,435
0
W
Yemoja
10,401
520
14
1
0
366,375
1
L
Hades
7,991
400
67
3
0
358,200
0
L
Kali
10,074
504
118
6
0
372,563
0
W
Scylla
12,539
627
164
8
0
362,855
1
L
Ah Puch
9,560
478
96
5
0
353,329
7
L
Cernunnos
8,318
416
85
4
0
334,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role