Player Matchup

Cernunnos
Cernunnos
Kyojin VI
Cernunnos
Level 101
God Stats
3W - 6L
1,471 SR
Queue Stats
164W - 139L
1,603 Elo+
Party 3
Nox
Nox
LeRiverDoge
Nox
Level 146
God Stats
2W - 2L
1,644 SR
Queue Stats
143W - 161L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Mettos
Danzaburou
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 76L
1,445 Elo+
Party 2
Freya
Freya
PrincessKyojin
Freya
Level 128
God Stats
3W - 2L
1,686 SR
Queue Stats
180W - 153L
1,603 Elo+
Party 3
Yemoja
Yemoja
Shzwolfz
Yemoja
Level 113
God Stats
1W - 1L
1,654 SR
Queue Stats
84W - 83L
1,551 Elo+
Party 2
Team Averages
Level 128
1,591 SR
1,555 Elo+

VS

Team Averages
Level 118
1,470 SR
1,501 Elo+
Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ArianAranguiz89
Rama
Level 109
God Stats
7W - 4L
1,651 SR
Queue Stats
376W - 366L
1,521 Elo+
Party 1
Bastet
Bastet
Matheus96Brasil
Bastet
Level 115
God Stats
1W - 1L
1,287 SR
Queue Stats
79W - 67L
1,460 Elo+
Solo
Terra
Terra
SkyandSand
Terra
Level 101
God Stats
4W - 3L
1,411 SR
Queue Stats
256W - 274L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kyojin VI
Cernunnos
18
4 / 4 / 7
10,295
735
18,399
15,562
6,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 6 / 6
9,769
698
9,435
17,690
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mettos
Danzaburou
15
4 / 5 / 6
9,476
677
12,598
16,860
6,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 5
9,546
682
10,679
17,324
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Shzwolfz
Yemoja
16
0 / 3 / 8
9,635
688
2,413
21,950
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
12 / 4 / 8
12,859
919
19,173
18,359
15,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
 
Merlin
17
0 / 4 / 9
10,354
740
21,547
9,514
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 3 / 9
11,162
797
11,940
13,016
5,696
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 16
10,845
775
21,242
11,260
5,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
16
1 / 3 / 14
10,897
778
10,523
19,668
23,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
14
Kills
24
24
Deaths
15
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
12
4
8
4
W
Merlin
 
Merlin
0
4
9
1.13
W
7
3
9
3.83
L
Cernunnos
Kyojin VI
Cernunnos
4
4
7
1.88
L
2
6
6
0.83
W
4
1
16
12
L
Danzaburou
Mettos
Danzaburou
4
5
6
1.4
L
4
6
5
1.08
L
Yemoja
Shzwolfz
Yemoja
0
3
8
1.33
W
Terra
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,524
Damage
84,425
89,386
Taken
71,817
43,007
Mitigated
53,878
40,573
Healing
34,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,173
9,846
286
5,350
18,359
15,202
998
5,668
12,691
441
36,228
W
Merlin
 
Merlin
21,547
288
1,831
803
9,514
3,902
533
3,572
5,942
51,402
0
W
11,940
8,791
3,855
4,824
13,016
5,696
1,615
4,634
8,382
0
33,847
L
Cernunnos
Kyojin VI
Cernunnos
18,399
9,471
0
1,142
15,562
6,686
986
6,940
8,622
0
32,453
L
9,435
514
761
2,998
17,690
7,677
486
5,670
12,020
25,976
0
W
21,242
3,500
3,320
2,026
11,260
5,720
796
3,796
7,464
0
23,691
L
Danzaburou
Mettos
Danzaburou
12,598
6,233
1,299
3,306
16,860
6,972
0
5,303
11,557
0
23,381
L
10,679
2,710
1,384
2,982
17,324
6,768
0
5,083
12,241
26,551
0
L
Yemoja
Shzwolfz
Yemoja
2,413
756
17,408
9,293
21,950
14,904
273
9,409
12,541
6,940
0
W
Terra
10,523
434
6,705
5,539
19,668
23,358
462
4,857
14,811
13,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,721
Gold Earned
56,117
163
Minions Killed
160
0
Camps Cleared
0
1,077,417
Distance Traveled
1,386,706
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,859
919
40
3
0
233,605
1
W
Merlin
10,354
740
60
4
0
255,100
4
W
Rama
11,162
797
47
3
0
244,157
4
L
Cernunnos
10,295
735
38
3
0
211,359
0
L
Nox
9,769
698
33
2
0
224,457
1
W
Bastet
10,845
775
9
1
0
343,121
2
L
Danzaburou
9,476
677
26
2
0
216,614
2
L
Freya
9,546
682
50
4
0
193,680
2
L
Yemoja
9,635
688
16
1
0
231,307
0
W
Terra
10,897
778
4
0
0
310,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role