Player Matchup

Yemoja
Yemoja
JIX_perkZ
Yemoja
Level 27
God Stats
3W - 7L
1,511 SR
Queue Stats
264W - 326L
1,360 Elo+
Solo
King Arthur
King Arthur
SaulNo
King Arthur
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 32L
1,122 Elo+
Solo
Loki
Loki
SoLeD_By_BluZz
Loki
Level 14
God Stats
1W - 2L
1,489 SR
Queue Stats
5W - 5L
1,188 Elo+
Solo
Geb
Geb
Xbox man5942
Geb
Level 18
God Stats
10W - 12L
1,304 SR
Queue Stats
190W - 208L
1,257 Elo+
Solo
Eset
Eset
juniorbenja2
Eset
Level 21
God Stats
1W - 4L
1,247 SR
Queue Stats
40W - 64L
1,219 Elo+
Solo
Team Averages
Level 17
1,410 SR
1,229 Elo+

VS

Team Averages
Level 21
1,555 SR
1,300 Elo+
Persephone
Persephone
MissLambyy
Persephone
Level 22
God Stats
5W - 1L
1,876 SR
Queue Stats
34W - 35L
1,396 Elo+
Solo
Ra
Ra
SaltyErotikz
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uriel_Gamer21
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,185 Elo+
Solo
Zhong Kui
Zhong Kui
beanyben3333
Zhong Kui
Level 26
God Stats
2W - 1L
1,675 SR
Queue Stats
152W - 168L
1,271 Elo+
Solo
Nox
Nox
lPlasticGirl
Nox
Level 14
God Stats
4W - 1L
1,225 SR
Queue Stats
40W - 44L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JIX_perkZ
Yemoja
20
9 / 6 / 12
17,129
1,008
30,024
29,811
10,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
SaulNo
King Arthur
20
2 / 9 / 13
14,739
867
13,486
43,468
43,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 12 / 11
18,642
1,097
40,792
22,866
10,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 5 / 13
15,206
894
9,747
21,211
6,917
20
2 / 11 / 11
15,682
922
8,751
23,166
8,237
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MissLambyy
Persephone
20
5 / 3 / 20
16,818
989
31,034
19,354
6,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 9 / 21
17,424
1,025
21,846
26,541
10,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Uriel_Gamer21
Morgan Le Fay
19
0 / 3 / 5
12,679
746
2,350
4,374
1,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
beanyben3333
Zhong Kui
20
15 / 7 / 18
18,990
1,117
35,084
32,279
23,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
17 / 6 / 17
19,238
1,132
33,538
26,727
10,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
124
28
Kills
43
43
Deaths
28
60
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Yemoja
JIX_perkZ
Yemoja
9
6
12
2.5
W
Persephone
MissLambyy
Persephone
5
3
20
5
W
6
9
21
1.83
L
King Arthur
SaulNo
King Arthur
2
9
13
0.94
L
12
12
11
1.46
W
Morgan Le Fay
Uriel_Gamer21
Morgan Le Fay
0
3
5
0.83
L
3
5
13
1.9
W
Zhong Kui
beanyben3333
Zhong Kui
15
7
18
3.43
L
2
11
11
0.68
W
17
6
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,800
Damage
123,852
140,522
Taken
109,275
78,853
Mitigated
52,857
17,864
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
JIX_perkZ
Yemoja
30,024
4,032
4,811
2,859
29,811
10,447
0
26,527
3,284
51,729
0
W
Persephone
MissLambyy
Persephone
31,034
5,196
1,030
6,610
19,354
6,962
0
8,975
10,376
53,261
0
W
21,846
2,341
1,686
526
26,541
10,227
0
9,959
16,582
44,709
0
L
King Arthur
SaulNo
King Arthur
13,486
2,669
0
6,916
43,468
43,001
0
38,859
4,609
417
32,535
L
40,792
11,293
0
380
22,866
10,251
0
19,065
3,801
0
71,242
W
Morgan Le Fay
Uriel_Gamer21
Morgan Le Fay
2,350
360
0
129
4,374
1,795
0
2,548
1,826
8,738
0
L
9,747
195
0
0
21,211
6,917
0
18,966
2,245
37,439
0
W
Zhong Kui
beanyben3333
Zhong Kui
35,084
3,467
35
7,982
32,279
23,456
0
12,944
19,335
56,497
0
L
8,751
1,122
1,110
1,788
23,166
8,237
0
20,435
2,731
34,398
0
W
33,538
5,023
0
585
26,727
10,417
0
14,430
12,297
57,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,398
Gold Earned
85,149
232
Minions Killed
230
6
Camps Cleared
0
1,680,614
Distance Traveled
1,266,574
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
17,129
1,008
44
3
1
322,616
0
W
Persephone
16,818
989
44
3
0
304,497
9
W
Ra
17,424
1,025
61
4
0
267,959
0
L
King Arthur
14,739
867
27
2
2
332,784
0
L
Loki
18,642
1,097
59
3
2
325,945
2
W
Morgan Le Fay
12,679
746
10
1
0
88,051
0
L
Geb
15,206
894
47
3
1
405,599
0
W
Zhong Kui
18,990
1,117
45
3
0
301,105
0
L
Eset
15,682
922
55
3
0
293,670
1
W
Nox
19,238
1,132
70
4
0
304,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role