Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Dakieu
Artio
Level 149
God Stats
7W - 9L
1,445 SR
Queue Stats
376W - 330L
1,614 Elo+
Party 1
Ares
Ares
JoshuaGVaz84
Ares
Level 156
God Stats
7W - 6L
1,655 SR
Queue Stats
392W - 364L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
TL Hozman
Hou Yi
Level 156
God Stats
7W - 9L
1,651 SR
Queue Stats
391W - 371L
1,605 Elo+
Party 1
Kali
Kali
thorhapa06
Kali
Level 139
God Stats
1W - 1L
1,702 SR
Queue Stats
71W - 69L
1,634 Elo+
Party 1
Team Averages
Level 149
1,591 SR
1,599 Elo+

VS

Team Averages
Level 138
1,668 SR
1,681 Elo+
Gilgamesh
Gilgamesh
GiggityWolf
Gilgamesh
Level 158
God Stats
48W - 12L
1,771 SR
Queue Stats
112W - 71L
1,683 Elo+
Solo
Apollo
Apollo
Lon Harris
Apollo
Level 159
God Stats
4W - 5L
1,513 SR
Queue Stats
505W - 457L
1,682 Elo+
Solo
Arachne
Arachne
PromptedWalk911
Arachne
Level 129
God Stats
6W - 4L
1,669 SR
Queue Stats
811W - 757L
1,645 Elo+
Solo
Sylvanus
Sylvanus
PseudoStorm
Sylvanus
Level 126
God Stats
20W - 10L
1,549 SR
Queue Stats
238W - 204L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ti Tommz
Morgan Le Fay
Level 120
God Stats
33W - 23L
1,837 SR
Queue Stats
457W - 361L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 1 / 2
7,401
493
9,205
10,230
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Dakieu
Artio
13
1 / 1 / 1
7,905
527
6,277
17,160
18,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 5
6,431
429
5,382
11,078
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
TL Hozman
Hou Yi
13
2 / 3 / 2
7,574
505
5,689
9,054
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 5 / 2
7,711
514
4,124
11,300
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GiggityWolf
Gilgamesh
14
2 / 2 / 0
9,434
629
10,595
12,174
8,627
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Lon Harris
Apollo
14
2 / 2 / 2
8,095
540
8,335
10,764
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
4 / 2 / 2
7,543
503
5,112
10,026
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
PseudoStorm
Sylvanus
11
0 / 1 / 6
6,930
462
5,521
9,412
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Ti Tommz
Morgan Le Fay
15
5 / 1 / 2
8,741
583
9,122
7,821
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
13
13
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
2
3
L
Artio
Dakieu
Artio
1
1
1
1.5
W
Gilgamesh
GiggityWolf
Gilgamesh
2
2
0
1
L
0
3
5
0.83
W
Apollo
Lon Harris
Apollo
2
2
2
1.5
W
4
2
2
2.5
W
Sylvanus
PseudoStorm
Sylvanus
0
1
6
3
L
Hou Yi
TL Hozman
Hou Yi
2
3
2
1
W
Morgan Le Fay
Ti Tommz
Morgan Le Fay
5
1
2
6
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,677
Damage
38,685
58,822
Taken
50,197
37,952
Mitigated
27,875
22,471
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,205
210
2,188
5,974
10,230
3,636
0
3,785
6,445
52,280
0
L
Artio
Dakieu
Artio
6,277
664
145
9,945
17,160
18,926
588
327
16,833
49,466
0
W
Gilgamesh
GiggityWolf
Gilgamesh
10,595
4,330
0
3,977
12,174
8,627
0
6,211
5,963
0
58,671
L
5,382
465
0
1,059
11,078
8,139
0
4,756
6,322
15,536
0
W
Apollo
Lon Harris
Apollo
8,335
4,473
0
3,878
10,764
4,782
0
2,846
7,918
0
65,797
W
5,112
2,795
0
4,064
10,026
4,264
126
4,212
5,814
0
40,208
W
Sylvanus
PseudoStorm
Sylvanus
5,521
1,147
1,534
4,114
9,412
7,416
0
3,673
5,739
21,540
0
L
Hou Yi
TL Hozman
Hou Yi
5,689
2,429
0
2,187
9,054
2,685
0
2,197
6,857
0
46,560
W
Morgan Le Fay
Ti Tommz
Morgan Le Fay
9,122
695
342
3,278
7,821
2,786
575
3,990
3,831
65,063
0
L
4,124
1,801
0
973
11,300
4,566
0
3,578
7,722
0
46,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
40,743
413
Minions Killed
451
0
Camps Cleared
0
1,536,921
Distance Traveled
1,450,988
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,401
493
112
7
0
310,673
5
L
Artio
7,905
527
107
7
0
317,813
7
W
Gilgamesh
9,434
629
112
7
0
292,419
1
L
Ares
6,431
429
25
2
0
300,163
2
W
Apollo
8,095
540
126
8
0
269,960
4
W
Arachne
7,543
503
70
5
0
311,634
2
W
Sylvanus
6,930
462
27
2
0
278,020
6
L
Hou Yi
7,574
505
82
5
0
279,920
4
W
Morgan Le Fay
8,741
583
116
8
0
298,955
2
L
Kali
7,711
514
87
6
0
328,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role