Player Matchup

Mercury
Mercury
 
Mercury
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChocChipHero
Nu Wa
Level 88
God Stats
2W - 0L
1,726 SR
Queue Stats
195W - 196L
1,434 Elo+
Party 1
Rama
Rama
DwarfNoodle
Rama
Level 144
God Stats
2W - 0L
1,811 SR
Queue Stats
198W - 197L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
FireHaer
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 79L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
NooNaame
Cthulhu
Level 40
God Stats
2W - 1L
1,726 SR
Queue Stats
17W - 25L
1,472 Elo+
Party 2
Team Averages
Level 81
1,653 SR
1,445 Elo+

VS

Team Averages
Level 79
1,501 SR
1,503 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
AsaPendoragon
King Arthur
Level 26
God Stats
2W - 2L
1,455 SR
Queue Stats
23W - 22L
1,478 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Neruso
Morgan Le Fay
Level 105
God Stats
46W - 33L
1,562 SR
Queue Stats
165W - 152L
1,527 Elo+
Solo
Serqet
Serqet
PsychoAsHell
Serqet
Level 129
God Stats
6W - 11L
1,485 SR
Queue Stats
82W - 83L
1,465 Elo+
Solo
Tiamat
Tiamat
p0wrnflakes
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 2 / 20
13,337
1,111
12,722
10,189
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 2 / 29
12,276
1,023
18,899
6,523
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 3 / 17
13,790
1,149
25,999
12,124
5,488
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
FireHaer
Kukulkan
20
10 / 4 / 23
13,231
1,103
17,290
7,402
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
NooNaame
Cthulhu
19
3 / 2 / 28
11,891
991
16,515
12,901
16,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 11 / 4
10,791
899
9,157
19,755
6,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
AsaPendoragon
King Arthur
18
2 / 3 / 7
11,483
957
6,396
20,461
6,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Neruso
Morgan Le Fay
17
2 / 8 / 4
10,961
913
12,233
16,476
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
6 / 10 / 3
11,902
992
6,457
17,936
6,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
18
1 / 7 / 8
11,621
968
10,208
23,197
11,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
39
39
Kills
13
13
Deaths
39
117
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
2
20
10
L
Medusa
 
Medusa
2
11
4
0.36
L
King Arthur
AsaPendoragon
King Arthur
2
3
7
1.83
W
4
2
29
9.25
W
12
3
17
6.83
W
Kukulkan
FireHaer
Kukulkan
10
4
23
5.38
L
Morgan Le Fay
Neruso
Morgan Le Fay
2
8
4
0.5
W
Cthulhu
NooNaame
Cthulhu
3
2
28
8.5
L
Serqet
6
10
3
0.75
L
Tiamat
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,425
Damage
44,451
49,139
Taken
97,825
33,562
Mitigated
36,407
6,232
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,722
4,793
0
0
10,189
5,038
0
2,299
7,250
0
45,396
L
Medusa
 
Medusa
9,157
2,711
0
601
19,755
6,840
0
11,138
8,617
0
26,086
L
King Arthur
AsaPendoragon
King Arthur
6,396
1,270
417
2,008
20,461
6,791
0
12,871
7,590
0
25,094
W
18,899
4,379
0
431
6,523
2,620
0
3,782
2,639
32,442
0
W
25,999
21,184
0
2,360
12,124
5,488
0
6,044
5,618
0
50,025
W
Kukulkan
FireHaer
Kukulkan
17,290
2,577
0
290
7,402
3,554
0
3,049
3,938
34,684
0
L
Morgan Le Fay
Neruso
Morgan Le Fay
12,233
598
189
372
16,476
5,652
0
7,824
8,652
39,888
0
W
Cthulhu
NooNaame
Cthulhu
16,515
535
1,407
1,744
12,901
16,862
0
6,413
6,128
25,049
0
L
Serqet
6,457
1,185
0
496
17,936
6,111
0
11,513
6,423
0
12,120
L
Tiamat
10,208
1,257
268
2,939
23,197
11,013
0
9,358
13,839
38,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,525
Gold Earned
56,758
230
Minions Killed
198
13
Camps Cleared
5
1,111,343
Distance Traveled
993,856
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,337
1,111
49
4
4
268,751
0
L
Medusa
10,791
899
27
2
1
192,974
0
L
King Arthur
11,483
957
35
3
1
191,582
5
W
Nu Wa
12,276
1,023
38
3
3
218,166
0
W
Rama
13,790
1,149
72
6
3
195,534
0
W
Kukulkan
13,231
1,103
50
4
0
202,337
0
L
Morgan Le Fay
10,961
913
61
5
1
227,046
0
W
Cthulhu
11,891
991
21
2
3
226,555
0
L
Serqet
11,902
992
11
1
0
163,205
0
L
Tiamat
11,621
968
64
5
2
219,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role