Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum I
AHNTONI
Eset
Platinum I
Level 152
God Stats
41W - 20L
1,723 SR
Queue Stats
235W - 226L
2,036 MMR
Party 2
Fenrir
Fenrir
Gold V
GirthyyGarth
Fenrir
Gold V
Level 128
God Stats
5W - 4L
1,612 SR
Queue Stats
58W - 35L
1,701 MMR
Party 1
Hercules
Hercules
Gold I
TAW2000
Hercules
Gold I
Level 147
God Stats
11W - 7L
1,648 SR
Queue Stats
113W - 95L
1,651 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
WorldStrider
Danzaburou
Gold IV
Level 62
God Stats
3W - 0L
1,823 SR
Queue Stats
33W - 19L
1,677 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,661 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,555 SR
1,690 MMR
Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
DynoDan24
Kukulkan
Platinum V
Level 147
God Stats
7W - 5L
1,563 SR
Queue Stats
61W - 41L
1,832 MMR
Solo
Cabrakan
Cabrakan
Gold I
FinnedJupe
Cabrakan
Gold I
Level 127
God Stats
51W - 42L
1,599 SR
Queue Stats
345W - 341L
1,671 MMR
Solo
Arachne
Arachne
Gold I
Shelby Owens
Arachne
Gold I
Level 115
God Stats
35W - 23L
1,576 SR
Queue Stats
192W - 184L
1,663 MMR
Solo
Xing Tian
Xing Tian
Platinum V
l Suigeneris I
Xing Tian
Platinum V
Level 148
God Stats
1W - 1L
1,539 SR
Queue Stats
70W - 77L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 3 / 9
7,116
445
2,809
14,376
11,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
AHNTONI
Eset
15
8 / 0 / 6
9,888
618
14,211
8,875
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
6 / 4 / 4
9,125
570
7,492
12,469
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
TAW2000
Hercules
15
7 / 1 / 6
9,600
600
11,659
15,137
13,563
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
WorldStrider
Danzaburou
15
2 / 2 / 7
9,524
595
9,150
10,259
3,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
NemesisMorgan Le FayAthenaGilgameshChiron

VS

Bans
TiamatYmirTsukuyomiGuan YuDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 4 / 2
8,605
538
5,648
10,057
3,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
DynoDan24
Kukulkan
12
2 / 5 / 3
7,631
477
6,347
8,495
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
FinnedJupe
Cabrakan
11
1 / 7 / 0
7,137
446
6,045
12,304
10,666
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Shelby Owens
Arachne
11
2 / 5 / 2
7,365
460
5,780
14,512
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
l Suigeneris I
Xing Tian
11
2 / 2 / 5
7,414
463
8,683
13,327
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
23
Kills
10
10
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
9
1.5
L
Izanami
 
Izanami
3
4
2
1
W
Eset
AHNTONI
Eset
8
0
6
11
L
Kukulkan
DynoDan24
Kukulkan
2
5
3
0.7
L
Cabrakan
FinnedJupe
Cabrakan
1
7
0
0.14
W
Fenrir
6
4
4
2
L
Arachne
Shelby Owens
Arachne
2
5
2
0.6
W
Hercules
TAW2000
Hercules
7
1
6
10
W
Danzaburou
WorldStrider
Danzaburou
2
2
7
2.75
L
Xing Tian
l Suigeneris I
Xing Tian
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
32,503
61,116
Taken
58,695
40,954
Mitigated
37,096
22,938
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,809
451
0
2,930
14,376
11,882
319
5,477
8,899
17,433
0
L
Izanami
 
Izanami
5,648
4,642
0
1,753
10,057
3,476
1,710
2,276
7,725
0
68,025
W
Eset
AHNTONI
Eset
14,211
652
323
3,399
8,875
3,256
1,576
4,201
4,674
60,141
0
L
Kukulkan
DynoDan24
Kukulkan
6,347
424
0
1,290
8,495
3,283
0
4,679
3,406
50,510
0
L
Cabrakan
FinnedJupe
Cabrakan
6,045
1,297
0
2,346
12,304
10,666
0
664
11,600
30,356
0
W
Fenrir
7,492
1,704
0
5,012
12,469
8,496
534
3,471
8,998
0
46,741
L
Arachne
Shelby Owens
Arachne
5,780
3,359
0
5,336
14,512
7,153
0
2,357
12,080
0
42,330
W
Hercules
TAW2000
Hercules
11,659
5,867
0
7,505
15,137
13,563
312
5,973
9,164
0
47,907
W
Danzaburou
WorldStrider
Danzaburou
9,150
4,645
0
3,769
10,259
3,757
4,594
1,953
8,306
0
74,710
L
Xing Tian
l Suigeneris I
Xing Tian
8,683
1,397
0
1,382
13,327
12,518
0
6,189
6,778
14,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,253
Gold Earned
38,152
450
Minions Killed
385
0
Camps Cleared
0
1,521,486
Distance Traveled
1,398,549
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,116
445
18
1
0
296,380
4
L
Izanami
8,605
538
140
9
0
256,693
6
W
Eset
9,888
618
120
8
0
335,514
5
L
Kukulkan
7,631
477
102
6
0
292,640
5
L
Cabrakan
7,137
446
62
4
0
190,550
1
W
Fenrir
9,125
570
100
6
0
317,232
3
L
Arachne
7,365
460
69
4
0
329,063
1
W
Hercules
9,600
600
86
5
0
315,810
5
W
Danzaburou
9,524
595
126
8
0
256,550
1
L
Xing Tian
7,414
463
12
1
0
329,603
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role