Player Matchup

Raijin
Raijin
Diamond II
CapnSaveAHo28
Raijin
Diamond II
Level 147
God Stats
0W - 1L
1,772 SR
Queue Stats
113W - 98L
2,354 MMR
Party 1
Khepri
Khepri
Diamond II
HolyOwly1337
Khepri
Diamond II
Level 104
God Stats
3W - 7L
1,455 SR
Queue Stats
67W - 49L
2,365 MMR
Party 3
Artemis
Artemis
Diamond I
MisterFlicko
Artemis
Diamond I
Level 85
God Stats
1W - 2L
1,675 SR
Queue Stats
71W - 46L
2,455 MMR
Party 3
Odin
Odin
Diamond III
Panini8269
Odin
Diamond III
Level 60
God Stats
0W - 2L
1,785 SR
Queue Stats
97W - 92L
2,354 MMR
Party 1
King Arthur
King Arthur
Diamond III
gbavr123
King Arthur
Diamond III
Level 85
God Stats
17W - 18L
1,645 SR
Queue Stats
438W - 426L
2,297 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 96
1,666 SR
2,365 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,760 SR
2,271 MMR
Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
A blind man7888
Cernunnos
Diamond IV
Level 146
God Stats
28W - 11L
1,850 SR
Queue Stats
124W - 105L
2,275 MMR
Solo
Thanatos
Thanatos
Masters
Bichota37
Thanatos
Masters
Level 84
God Stats
11W - 5L
1,816 SR
Queue Stats
250W - 134L
2,612 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond III
KingOfGodsFenrir
Kuzenbo
Diamond III
Level 95
God Stats
2W - 1L
1,605 SR
Queue Stats
376W - 389L
2,252 MMR
Solo
Ra
Ra
Masters
MullоG
Ra
Masters
Level 156
God Stats
2W - 1L
2,029 SR
Queue Stats
196W - 122L
2,714 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 0
10,609
505
8,312
11,092
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
0 / 7 / 8
10,060
479
3,461
20,240
17,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
MisterFlicko
Artemis
18
7 / 4 / 3
12,109
577
18,782
13,048
5,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 4 / 1
9,439
449
4,865
15,665
11,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
gbavr123
King Arthur
17
2 / 3 / 2
10,579
504
13,812
18,443
14,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatSolMorgan Le FayAthenaGilgamesh

VS

Bans
Zhong KuiTsukuyomiYmirJanusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
0 / 3 / 5
11,341
540
7,393
20,232
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
A blind man7888
Cernunnos
20
3 / 2 / 7
13,161
627
12,995
17,620
7,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Bichota37
Thanatos
20
14 / 3 / 6
14,777
704
18,552
18,005
9,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 4 / 13
11,578
551
5,371
17,296
20,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 2 / 12
13,585
647
16,525
10,705
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
13
Kills
24
24
Deaths
14
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
5
0.83
W
Cernunnos
A blind man7888
Cernunnos
3
2
7
3.25
W
Thanatos
Bichota37
Thanatos
14
3
6
5.67
L
3
6
0
0.5
L
Khepri
0
7
8
0.57
W
0
4
13
1.63
L
Artemis
MisterFlicko
Artemis
7
4
3
2.13
W
7
2
12
6.5
L
1
4
1
0.38
L
King Arthur
gbavr123
King Arthur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
60,836
78,488
Taken
83,858
52,614
Mitigated
59,791
13,899
Healing
51,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,393
2,506
0
8,430
20,232
17,325
2,277
1,741
18,491
0
56,745
W
Cernunnos
A blind man7888
Cernunnos
12,995
7,228
0
11,148
17,620
7,104
6,448
3,576
14,044
0
129,685
W
Thanatos
Bichota37
Thanatos
18,552
9,229
0
17,558
18,005
9,475
2,231
3,024
14,981
0
119,641
L
8,312
228
0
1,299
11,092
3,262
0
5,523
5,569
63,383
0
L
Khepri
3,461
365
634
2,082
20,240
17,812
0
6,966
13,274
22,966
0
W
5,371
2,492
0
3,627
17,296
20,333
506
2,245
15,051
15,793
0
L
Artemis
MisterFlicko
Artemis
18,782
7,026
0
3,065
13,048
5,013
0
2,983
10,065
0
104,355
W
16,525
2,382
5,963
4,308
10,705
5,554
1,506
3,627
7,078
115,790
0
L
4,865
716
0
840
15,665
11,827
0
3,973
11,640
0
65,531
L
King Arthur
gbavr123
King Arthur
13,812
2,044
0
5,979
18,443
14,700
116
2,451
15,136
0
65,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,796
Gold Earned
64,442
574
Minions Killed
669
0
Camps Cleared
0
1,996,072
Distance Traveled
2,188,645
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,341
540
108
5
0
432,477
2
W
Cernunnos
13,161
627
192
9
0
395,499
3
W
Thanatos
14,777
704
149
7
0
462,515
10
L
Raijin
10,609
505
146
7
0
379,593
7
L
Khepri
10,060
479
34
2
0
391,138
9
W
Kuzenbo
11,578
551
18
1
0
441,075
9
L
Artemis
12,109
577
149
7
0
391,909
4
W
Ra
13,585
647
202
10
0
457,079
6
L
Odin
9,439
449
126
6
0
460,631
10
L
King Arthur
10,579
504
119
6
0
372,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role