Player Matchup

Pele
Pele
 
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ameerjalili123
Cthulhu
Level 16
God Stats
1W - 1L
1,323 SR
Queue Stats
30W - 18L
1,576 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DAAGOOOOOON
Morgan Le Fay
Level 26
God Stats
5W - 1L
1,828 SR
Queue Stats
15W - 14L
1,518 Elo+
Solo
Artemis
Artemis
RUDEchinxx
Artemis
Level 16
God Stats
6W - 8L
1,404 SR
Queue Stats
14W - 19L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
xTHEHoneyBadger
Kukulkan
Level 27
God Stats
15W - 14L
1,865 SR
Queue Stats
53W - 65L
1,614 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,533 Elo+

VS

Team Averages
Level 35
1,570 SR
1,530 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BUCKRING
Morgan Le Fay
Level 26
God Stats
5W - 6L
1,349 SR
Queue Stats
285W - 323L
1,514 Elo+
Party 2
Anhur
Anhur
BastiLu
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 3
Geb
Geb
Khazardum
Geb
Level 100
God Stats
2W - 1L
1,655 SR
Queue Stats
127W - 107L
1,464 Elo+
Party 3
Kali
Kali
daimest
Kali
Level 28
God Stats
2W - 2L
1,846 SR
Queue Stats
141W - 149L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
9 / 2 / 2
8,808
629
10,460
10,621
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 1
8,340
596
4,212
7,291
6,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DAAGOOOOOON
Morgan Le Fay
13
11 / 0 / 6
9,487
678
10,976
8,070
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
RUDEchinxx
Artemis
14
5 / 2 / 4
8,247
589
6,991
5,607
1,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
12
1 / 4 / 8
7,232
517
5,594
8,132
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 3 / 0
7,309
522
3,082
8,863
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
BUCKRING
Morgan Le Fay
12
3 / 5 / 2
7,534
538
9,112
11,974
4,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
BastiLu
Anhur
9
0 / 8 / 0
5,803
415
1,706
8,732
2,484
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 3
6,180
441
4,127
11,562
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
daimest
Kali
12
3 / 5 / 2
7,836
560
5,257
12,013
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
27
Kills
9
10
Deaths
27
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
2
2
5
L
Fenrir
 
Fenrir
2
3
0
0.67
W
1
2
1
0.75
L
Morgan Le Fay
BUCKRING
Morgan Le Fay
3
5
2
0.8
L
Anhur
BastiLu
Anhur
0
8
0
0
W
Morgan Le Fay
DAAGOOOOOON
Morgan Le Fay
11
0
6
14
L
1
6
3
0.42
W
Artemis
RUDEchinxx
Artemis
5
2
4
3.5
L
Kali
daimest
Kali
3
5
2
0.8
W
Kukulkan
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,233
Damage
23,284
39,721
Taken
53,144
17,691
Mitigated
21,456
9,454
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,460
2,856
0
1,639
10,621
3,592
0
3,903
6,718
0
52,267
L
Fenrir
 
Fenrir
3,082
496
0
2,693
8,863
4,146
964
4,809
4,054
0
35,163
W
4,212
751
113
720
7,291
6,682
287
204
7,087
35,352
0
L
Morgan Le Fay
BUCKRING
Morgan Le Fay
9,112
1,233
0
3,600
11,974
4,764
194
4,221
7,753
37,320
0
L
Anhur
BastiLu
Anhur
1,706
757
0
0
8,732
2,484
152
4,943
3,789
0
20,383
W
Morgan Le Fay
DAAGOOOOOON
Morgan Le Fay
10,976
2,017
0
2,425
8,070
3,212
111
1,930
6,140
39,917
0
L
4,127
370
0
453
11,562
6,325
0
2,984
8,578
18,003
0
W
Artemis
RUDEchinxx
Artemis
6,991
3,507
0
1,900
5,607
1,633
1,121
1,578
4,029
0
48,008
L
Kali
daimest
Kali
5,257
3,073
0
2,595
12,013
3,737
0
3,825
8,188
0
48,726
W
Kukulkan
5,594
674
0
2,657
8,132
2,572
222
5,685
2,447
35,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
34,662
340
Minions Killed
280
0
Camps Cleared
0
1,409,502
Distance Traveled
1,269,863
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,808
629
83
6
0
328,262
0
L
Fenrir
7,309
522
86
6
0
262,664
0
W
Cthulhu
8,340
596
66
5
0
244,506
4
L
Morgan Le Fay
7,534
538
49
4
0
234,831
4
L
Anhur
5,803
415
41
3
0
216,937
2
W
Morgan Le Fay
9,487
678
44
3
0
308,899
6
L
Geb
6,180
441
18
1
0
279,817
4
W
Artemis
8,247
589
93
7
0
279,915
0
L
Kali
7,836
560
86
6
0
275,614
1
W
Kukulkan
7,232
517
54
4
0
247,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role