Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Falcon170
Zhong Kui
Level 93
God Stats
10W - 11L
1,570 SR
Queue Stats
203W - 189L
1,553 Elo+
Party 2
Mulan
Mulan
GHUNTER 8
Mulan
Level 84
God Stats
15W - 11L
1,546 SR
Queue Stats
276W - 277L
1,486 Elo+
Party 2
Apollo
Apollo
KingStarch
Apollo
Level 46
God Stats
21W - 9L
1,596 SR
Queue Stats
191W - 227L
1,428 Elo+
Solo
Chang'e
Chang'e
Lizachu
Chang'e
Level 36
God Stats
12W - 20L
1,346 SR
Queue Stats
25W - 33L
1,343 Elo+
Solo
Team Averages
Level 73
1,511 SR
1,462 Elo+

VS

Team Averages
Level 54
1,449 SR
1,439 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Cihat054
Agni
Level 25
God Stats
0W - 1L
1,401 SR
Queue Stats
95W - 115L
1,436 Elo+
Party 1
Set
Set
Crazy_Pandass
Set
Level 46
God Stats
3W - 7L
1,265 SR
Queue Stats
65W - 80L
1,339 Elo+
Solo
Medusa
Medusa
X-MonkeyDeAce-X
Medusa
Level 27
God Stats
5W - 7L
1,580 SR
Queue Stats
121W - 115L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
v6-Dark_Angel
Baron Samedi
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 67L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
13 / 0 / 10
12,498
658
16,929
12,577
7,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Falcon170
Zhong Kui
16
13 / 1 / 8
10,827
570
14,539
11,347
7,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
GHUNTER 8
Mulan
17
3 / 0 / 14
10,805
569
17,001
13,672
17,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
KingStarch
Apollo
15
7 / 4 / 8
9,342
492
12,205
13,044
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Lizachu
Chang'e
15
1 / 5 / 9
9,452
497
9,793
15,648
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 9 / 2
7,975
420
8,687
30,650
14,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
11
0 / 8 / 4
6,680
352
4,201
9,477
2,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 7 / 0
8,803
463
6,795
14,022
4,563
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 8 / 3
6,799
358
8,295
15,757
4,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
v6-Dark_Angel
Baron Samedi
12
2 / 5 / 5
7,690
405
11,388
14,493
5,027
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
37
Kills
9
10
Deaths
37
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
0
10
18
L
Gilgamesh
 
Gilgamesh
0
9
2
0.11
L
Agni
0
8
4
0.25
L
5
7
0
0.71
W
Zhong Kui
Falcon170
Zhong Kui
13
1
8
17
W
Mulan
GHUNTER 8
Mulan
3
0
14
10
W
Apollo
KingStarch
Apollo
7
4
8
2.75
W
Chang'e
Lizachu
Chang'e
1
5
9
1.1
L
2
8
3
0.44
L
Baron Samedi
v6-Dark_Angel
Baron Samedi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,467
Damage
39,366
66,288
Taken
84,399
41,928
Mitigated
30,748
35,457
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,929
471
222
10,520
12,577
7,830
391
3,501
9,076
97,958
0
L
Gilgamesh
 
Gilgamesh
8,687
1,910
344
8,798
30,650
14,486
0
12,365
17,208
339
36,273
L
Agni
4,201
574
377
1,293
9,477
2,387
0
5,639
3,838
23,316
0
L
6,795
2,829
0
1,809
14,022
4,563
0
7,946
5,804
0
29,022
W
Zhong Kui
Falcon170
Zhong Kui
14,539
1,129
0
4,043
11,347
7,090
2,054
1,313
10,034
61,549
0
W
Mulan
GHUNTER 8
Mulan
17,001
2,140
0
6,780
13,672
17,737
924
2,181
11,491
0
70,383
W
Apollo
KingStarch
Apollo
12,205
7,234
0
3,949
13,044
4,404
2,470
2,798
10,246
0
41,051
W
Chang'e
Lizachu
Chang'e
9,793
977
2,003
7,940
15,648
4,867
2,755
6,135
9,513
52,027
0
L
8,295
2,645
0
1,656
15,757
4,285
0
9,173
6,536
0
32,513
L
Baron Samedi
v6-Dark_Angel
Baron Samedi
11,388
469
935
4,442
14,493
5,027
0
6,138
8,254
38,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,924
Gold Earned
37,947
539
Minions Killed
242
0
Camps Cleared
0
1,753,576
Distance Traveled
1,685,212
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,498
658
148
8
0
351,492
1
L
Gilgamesh
7,975
420
67
4
0
318,615
0
L
Agni
6,680
352
37
2
0
323,118
5
L
Set
8,803
463
45
2
0
371,476
0
W
Zhong Kui
10,827
570
88
5
0
352,440
2
W
Mulan
10,805
569
131
7
0
375,327
3
W
Apollo
9,342
492
62
3
0
340,550
1
W
Chang'e
9,452
497
110
6
0
333,767
2
L
Medusa
6,799
358
35
2
0
319,924
4
L
Baron Samedi
7,690
405
58
3
0
352,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role