Player Matchup

King Arthur
King Arthur
DAurelio
King Arthur
Level 46
God Stats
12W - 15L
1,413 SR
Queue Stats
101W - 84L
1,580 Elo+
Party 1
Nemesis
Nemesis
Stxllar
Nemesis
Level 157
God Stats
1W - 0L
1,325 SR
Queue Stats
128W - 103L
1,607 Elo+
Party 1
Hera
Hera
SwaggaboiMeek
Hera
Level 79
God Stats
8W - 5L
1,478 SR
Queue Stats
101W - 69L
1,551 Elo+
Party 1
Team Averages
Level 94
1,405 SR
1,579 Elo+

VS

Team Averages
Level 73
1,353 SR
1,221 Elo+
Chaac
Chaac
FunPoika
Chaac
Level 48
God Stats
4W - 9L
1,371 SR
Queue Stats
26W - 63L
1,277 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THeFOg8928
Morgan Le Fay
Level 57
God Stats
21W - 38L
1,296 SR
Queue Stats
28W - 44L
1,162 Elo+
Solo
Heimdallr
Heimdallr
jade_angel512
Heimdallr
Level 113
God Stats
3W - 6L
1,393 SR
Queue Stats
167W - 297L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAurelio
King Arthur
16
13 / 2 / 8
12,261
766
15,165
15,365
12,223
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Stxllar
Nemesis
15
6 / 1 / 12
11,690
731
9,743
11,700
6,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
9 / 1 / 12
11,984
749
19,699
8,839
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FunPoika
Chaac
13
2 / 10 / 0
9,838
615
6,677
19,348
15,873
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
THeFOg8928
Morgan Le Fay
13
0 / 8 / 1
9,182
574
7,088
14,294
5,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
jade_angel512
Heimdallr
14
2 / 10 / 2
10,784
674
6,097
16,471
6,217
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
28
Kills
4
4
Deaths
28
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DAurelio
King Arthur
13
2
8
8.5
L
Chaac
FunPoika
Chaac
2
10
0
0.2
W
Nemesis
Stxllar
Nemesis
6
1
12
12
W
9
1
12
15
L
Morgan Le Fay
THeFOg8928
Morgan Le Fay
0
8
1
0.06
L
Heimdallr
jade_angel512
Heimdallr
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,607
Damage
19,862
35,904
Taken
50,113
22,409
Mitigated
27,468
5,294
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DAurelio
King Arthur
15,165
1,611
0
625
15,365
12,223
253
2,371
12,994
0
42,693
L
Chaac
FunPoika
Chaac
6,677
1,665
0
3,878
19,348
15,873
0
6,889
11,985
6
23,927
W
Nemesis
Stxllar
Nemesis
9,743
4,818
0
2,228
11,700
6,716
623
1,690
10,010
0
37,462
W
19,699
3,274
291
2,150
8,839
3,470
892
3,033
5,806
59,586
0
L
Morgan Le Fay
THeFOg8928
Morgan Le Fay
7,088
1,042
0
2,453
14,294
5,378
0
6,142
7,914
43,900
0
L
Heimdallr
jade_angel512
Heimdallr
6,097
2,157
0
645
16,471
6,217
0
5,780
10,515
0
24,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
29,804
187
Minions Killed
143
0
Camps Cleared
0
961,208
Distance Traveled
708,617
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,261
766
47
3
0
301,163
2
L
Chaac
9,838
615
27
2
0
245,854
2
W
Nemesis
11,690
731
38
2
0
380,656
5
W
Hera
11,984
749
102
6
0
279,389
0
L
Morgan Le Fay
9,182
574
77
5
0
224,977
6
L
Heimdallr
10,784
674
39
2
0
237,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role