Player Matchup

Apollo
Apollo
 
Apollo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Kajiner
Eset
Level 142
God Stats
4W - 5L
1,699 SR
Queue Stats
463W - 483L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
lizzzior
Amaterasu
Level 128
God Stats
17W - 14L
1,596 SR
Queue Stats
599W - 612L
1,570 Elo+
Party 1
Artemis
Artemis
xaxarux
Artemis
Level 115
God Stats
5W - 3L
1,716 SR
Queue Stats
279W - 255L
1,578 Elo+
Solo
Team Averages
Level 135
1,602 SR
1,538 Elo+

VS

Team Averages
Level 152
1,455 SR
1,551 Elo+
Chronos
Chronos
Ariekillzz
Chronos
Level 147
God Stats
3W - 4L
1,561 SR
Queue Stats
214W - 183L
1,498 Elo+
Party 2
Da Ji
Da Ji
BudFisk
Da Ji
Level 159
God Stats
10W - 10L
1,411 SR
Queue Stats
613W - 538L
1,566 Elo+
Party 2
Merlin
Merlin
KaugummiAutomat
Merlin
Level 146
God Stats
2W - 3L
1,398 SR
Queue Stats
589W - 530L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Nunvi
Sun Wukong
Level 154
God Stats
5W - 3L
1,636 SR
Queue Stats
312W - 247L
1,594 Elo+
Party 2
Anhur
Anhur
k011
Anhur
Level 152
God Stats
0W - 2L
1,267 SR
Queue Stats
322W - 303L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
5 / 6 / 9
11,768
785
11,128
13,553
6,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
 
Medusa
18
1 / 6 / 13
11,239
749
14,077
18,163
8,462
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Kajiner
Eset
19
5 / 4 / 11
11,737
782
21,333
16,331
9,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
lizzzior
Amaterasu
20
8 / 2 / 7
13,019
868
14,425
27,564
29,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
xaxarux
Artemis
17
1 / 5 / 10
10,348
690
13,921
11,019
5,257
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ariekillzz
Chronos
18
3 / 2 / 15
10,868
725
17,103
16,561
8,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
BudFisk
Da Ji
16
6 / 7 / 9
12,135
809
11,968
16,760
14,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
1 / 4 / 18
10,889
726
16,349
11,357
5,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Nunvi
Sun Wukong
18
7 / 2 / 12
11,396
760
16,219
22,402
27,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
k011
Anhur
17
5 / 5 / 8
11,098
740
11,113
15,320
7,722
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
84
20
Kills
22
23
Deaths
20
50
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
6
9
1.58
W
Medusa
 
Medusa
1
6
13
1.25
L
Chronos
Ariekillzz
Chronos
3
2
15
5.25
L
Da Ji
BudFisk
Da Ji
6
7
9
1.5
W
Eset
Kajiner
Eset
5
4
11
2.63
L
1
4
18
2.5
L
Sun Wukong
Nunvi
Sun Wukong
7
2
12
6.5
L
Anhur
k011
Anhur
5
5
8
1.8
W
Amaterasu
lizzzior
Amaterasu
8
2
7
5.75
W
Artemis
xaxarux
Artemis
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,884
Damage
72,752
86,630
Taken
82,400
58,160
Mitigated
63,897
28,395
Healing
25,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,128
4,932
1,872
1,717
13,553
6,314
2,885
6,872
6,681
0
26,275
W
Medusa
 
Medusa
14,077
7,053
680
3,820
18,163
8,462
1,346
5,182
12,981
0
39,487
L
Chronos
Ariekillzz
Chronos
17,103
2,884
1,450
5,489
16,561
8,486
738
3,796
12,765
34,107
0
L
Da Ji
BudFisk
Da Ji
11,968
2,575
1,723
1,386
16,760
14,593
357
5,726
11,034
0
15,983
W
Eset
Kajiner
Eset
21,333
1,189
2,624
3,361
16,331
9,090
770
6,536
9,795
40,820
0
L
16,349
437
2,167
742
11,357
5,951
1,307
3,194
8,163
42,684
0
L
Sun Wukong
Nunvi
Sun Wukong
16,219
2,922
4,306
7,673
22,402
27,145
0
5,551
16,851
0
27,505
L
Anhur
k011
Anhur
11,113
5,234
0
678
15,320
7,722
1,001
3,066
12,254
0
29,721
W
Amaterasu
lizzzior
Amaterasu
14,425
3,310
1,699
9,921
27,564
29,037
179
9,395
18,169
0
24,934
W
Artemis
xaxarux
Artemis
13,921
7,787
2,023
678
11,019
5,257
2,059
5,467
5,552
0
29,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,111
Gold Earned
56,386
170
Minions Killed
161
0
Camps Cleared
0
1,504,771
Distance Traveled
1,344,136
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,768
785
32
2
0
274,551
4
W
Medusa
11,239
749
47
3
0
290,840
2
L
Chronos
10,868
725
39
3
0
314,200
0
L
Da Ji
12,135
809
12
1
0
208,122
0
W
Eset
11,737
782
46
3
0
314,858
0
L
Merlin
10,889
726
38
3
0
252,720
0
L
Sun Wukong
11,396
760
20
1
0
311,127
0
L
Anhur
11,098
740
52
3
0
257,967
4
W
Amaterasu
13,019
868
8
1
0
352,835
2
W
Artemis
10,348
690
37
2
0
271,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role