Player Matchup

Izanami
Izanami
Craw_Ness
Izanami
Level 28
God Stats
10W - 8L
1,506 SR
Queue Stats
110W - 100L
1,418 Elo+
Party 3
Pele
Pele
Maou_Fourby
Pele
Level 12
God Stats
24W - 37L
1,394 SR
Queue Stats
54W - 79L
1,219 Elo+
Party 1
Bakasura
Bakasura
NESKWGA-_-WP
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Olorun
Olorun
oPragma
Olorun
Level 7
God Stats
9W - 7L
1,586 SR
Queue Stats
23W - 17L
1,315 Elo+
Party 3
Thanatos
Thanatos
pumpkinhead1997
Thanatos
Level 17
God Stats
23W - 38L
1,324 SR
Queue Stats
25W - 40L
1,242 Elo+
Party 1
Team Averages
Level 14
1,462 SR
1,339 Elo+

VS

Team Averages
Level 17
1,499 SR
1,214 Elo+
Morgan Le Fay
Morgan Le Fay
JIX_perkZ
Morgan Le Fay
Level 27
God Stats
22W - 16L
1,494 SR
Queue Stats
264W - 326L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
SobDripxLord
Baron Samedi
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 22L
1,257 Elo+
Solo
Hera
Hera
Xnagato_alves
Hera
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 18L
1,102 Elo+
Solo
Geb
Geb
asasins2008
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,281 Elo+
Party 2
Ratatoskr
Ratatoskr
furtimartin
Ratatoskr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Craw_Ness
Izanami
20
10 / 2 / 7
17,102
1,140
30,232
19,021
6,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 19 / 13
15,382
1,025
25,477
33,219
12,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
NESKWGA-_-WP
Bakasura
20
2 / 11 / 8
13,360
891
9,350
21,022
7,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
oPragma
Olorun
20
0 / 4 / 5
13,241
883
9,396
14,327
5,508
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
20
6 / 5 / 7
14,739
983
13,899
14,068
6,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JIX_perkZ
Morgan Le Fay
20
6 / 6 / 15
14,137
942
16,291
20,688
21,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
SobDripxLord
Baron Samedi
20
20 / 5 / 15
17,405
1,160
35,766
24,471
13,662
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 24
17,107
1,140
24,959
20,267
8,920
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 3 / 22
15,322
1,021
13,717
26,083
40,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
furtimartin
Ratatoskr
17
1 / 3 / 0
11,376
758
1,207
2,273
556
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
117
22
Kills
41
41
Deaths
22
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Izanami
Craw_Ness
Izanami
10
2
7
6.75
W
Morgan Le Fay
JIX_perkZ
Morgan Le Fay
6
6
15
2.25
L
4
19
13
0.55
L
Bakasura
NESKWGA-_-WP
Bakasura
2
11
8
0.55
W
Baron Samedi
SobDripxLord
Baron Samedi
20
5
15
5.5
W
10
5
24
4.4
W
4
3
22
5
W
Ratatoskr
furtimartin
Ratatoskr
1
3
0
0.33
L
Olorun
oPragma
Olorun
0
4
5
0.63
L
Thanatos
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,354
Damage
91,940
101,657
Taken
93,782
38,893
Mitigated
85,166
12,283
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Craw_Ness
Izanami
30,232
17,583
0
2,070
19,021
6,905
0
17,606
1,189
0
77,123
W
Morgan Le Fay
JIX_perkZ
Morgan Le Fay
16,291
2,770
316
1,761
20,688
21,871
0
2,588
17,695
24,307
0
L
25,477
7,412
0
2,258
33,219
12,225
0
28,188
4,607
0
61,128
L
Bakasura
NESKWGA-_-WP
Bakasura
9,350
5,587
0
273
21,022
7,742
0
18,307
2,371
0
20,411
W
Baron Samedi
SobDripxLord
Baron Samedi
35,766
4,403
3,326
5,755
24,471
13,662
0
2,382
21,944
50,320
0
W
24,959
6,411
485
1,257
20,267
8,920
0
203
19,579
56,548
0
W
13,717
1,259
0
0
26,083
40,157
0
4,223
21,720
59,436
0
W
Ratatoskr
furtimartin
Ratatoskr
1,207
686
0
0
2,273
556
0
0
2,233
0
2,878
L
Olorun
oPragma
Olorun
9,396
7,416
0
1,463
14,327
5,508
0
13,357
850
26,534
0
L
Thanatos
13,899
1,901
0
6,219
14,068
6,513
0
11,877
1,907
0
28,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,824
Gold Earned
75,347
259
Minions Killed
228
6
Camps Cleared
1
1,409,110
Distance Traveled
1,069,244
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,102
1,140
101
7
2
272,943
0
W
Morgan Le Fay
14,137
942
11
1
0
190,199
0
L
Pele
15,382
1,025
60
4
2
287,928
0
L
Bakasura
13,360
891
31
2
0
236,867
1
W
Baron Samedi
17,405
1,160
38
3
0
259,985
0
W
Hera
17,107
1,140
100
7
1
249,277
0
W
Geb
15,322
1,021
78
5
0
336,274
0
W
Ratatoskr
11,376
758
1
0
0
33,509
0
L
Olorun
13,241
883
38
3
2
290,995
0
L
Thanatos
14,739
983
29
2
0
320,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role