Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Nacho9739
Chaac
Level 27
God Stats
53W - 35L
1,583 SR
Queue Stats
130W - 101L
1,635 Elo+
Solo
The Morrigan
The Morrigan
QuasiMad
The Morrigan
Level 26
God Stats
13W - 6L
1,825 SR
Queue Stats
127W - 65L
1,704 Elo+
Solo
Hachiman
Hachiman
scalar-sake3
Hachiman
Level 18
God Stats
5W - 5L
1,350 SR
Queue Stats
161W - 151L
1,592 Elo+
Solo
Thor
Thor
strangehanners9
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,491 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,584 Elo+

VS

Team Averages
Level 14
1,518 SR
1,626 Elo+
Thor
Thor
Crazynevarez
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,610 Elo+
Solo
Apollo
Apollo
InnerNoob5981
Apollo
Level 28
God Stats
14W - 10L
1,755 SR
Queue Stats
186W - 157L
1,640 Elo+
Solo
Neith
Neith
Jerkmioff
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,770 Elo+
Solo
Cthulhu
Cthulhu
Ozymandias-1126
Cthulhu
Level 16
God Stats
2W - 3L
1,275 SR
Queue Stats
13W - 19L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PatchFadess
Morgan Le Fay
Level 18
God Stats
8W - 7L
1,559 SR
Queue Stats
52W - 40L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
8 / 0 / 2
9,507
731
7,115
7,857
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Nacho9739
Chaac
15
2 / 1 / 4
8,862
682
6,150
8,318
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
QuasiMad
The Morrigan
15
5 / 1 / 6
8,742
672
7,550
4,637
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
scalar-sake3
Hachiman
14
10 / 1 / 0
8,976
690
14,107
8,921
3,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 9 / 2
6,043
465
2,612
7,272
3,327
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 4
5,072
390
1,267
6,990
2,576
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
4 / 7 / 1
7,292
561
7,185
12,552
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Jerkmioff
Neith
9
0 / 6 / 2
5,760
443
3,574
9,092
2,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 3
5,325
410
2,678
12,432
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
PatchFadess
Morgan Le Fay
12
7 / 3 / 0
7,640
588
6,484
9,447
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
27
Kills
11
12
Deaths
27
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
2
9
L
0
7
4
0.29
L
4
7
1
0.64
L
Neith
Jerkmioff
Neith
0
6
2
0.17
W
Chaac
Nacho9739
Chaac
2
1
4
4
L
0
4
3
0.38
L
Morgan Le Fay
PatchFadess
Morgan Le Fay
7
3
0
2.33
W
The Morrigan
QuasiMad
The Morrigan
5
1
6
8
W
Hachiman
scalar-sake3
Hachiman
10
1
0
10
W
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,534
Damage
21,188
37,005
Taken
50,513
17,971
Mitigated
20,217
14,978
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,115
3,390
0
4,742
7,857
3,247
2,762
1,008
6,849
0
56,968
L
1,267
519
0
312
6,990
2,576
442
2,231
4,635
0
5,097
L
7,185
3,978
0
3,316
12,552
5,447
486
559
11,281
0
40,079
L
Neith
Jerkmioff
Neith
3,574
1,139
0
2,695
9,092
2,961
0
167
8,893
0
23,410
W
Chaac
Nacho9739
Chaac
6,150
1,000
0
4,207
8,318
6,960
466
1,773
6,507
0
58,065
L
2,678
471
101
3,281
12,432
6,318
0
726
11,637
18,598
0
L
Morgan Le Fay
PatchFadess
Morgan Le Fay
6,484
676
0
1,649
9,447
2,915
0
2,268
6,877
46,657
0
W
The Morrigan
QuasiMad
The Morrigan
7,550
1,100
0
500
4,637
1,436
1,711
1,790
2,810
47,897
4,593
W
Hachiman
scalar-sake3
Hachiman
14,107
8,379
0
5,419
8,921
3,001
2,816
1,428
7,065
0
56,228
W
2,612
1,073
0
110
7,272
3,327
0
2,609
4,548
0
9,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,130
Gold Earned
31,089
465
Minions Killed
250
0
Camps Cleared
0
1,198,432
Distance Traveled
1,092,981
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,507
731
115
9
0
260,279
1
L
Thor
5,072
390
10
1
0
178,995
0
L
Apollo
7,292
561
68
5
0
243,203
5
L
Neith
5,760
443
50
4
0
208,905
1
W
Chaac
8,862
682
135
10
0
271,058
0
L
Cthulhu
5,325
410
32
2
0
244,630
0
L
Morgan Le Fay
7,640
588
90
7
0
217,248
1
W
The Morrigan
8,742
672
107
8
0
260,334
3
W
Hachiman
8,976
690
96
7
0
241,670
3
W
Thor
6,043
465
12
1
0
165,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role