Player Matchup

Hun Batz
Hun Batz
AWSDG
Hun Batz
Level 29
God Stats
16W - 17L
1,409 SR
Queue Stats
148W - 171L
1,321 Elo+
Solo
Thor
Thor
Angel_marrenta
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Arachne
Arachne
GODZSN1P3D
Arachne
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 1L
1,774 Elo+
Solo
Anubis
Anubis
chuuerriies17
Anubis
Level 18
God Stats
11W - 12L
1,401 SR
Queue Stats
24W - 42L
1,258 Elo+
Solo
Anhur
Anhur
fede_rcia
Anhur
Level 8
God Stats
0W - 1L
1,306 SR
Queue Stats
9W - 14L
1,248 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,420 Elo+

VS

Team Averages
Level 14
1,623 SR
1,321 Elo+
Apollo
Apollo
B-G_Bookie
Apollo
Level 28
God Stats
43W - 55L
1,428 SR
Queue Stats
147W - 182L
1,325 Elo+
Solo
Anhur
Anhur
HopelessCoconut
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Mysterio4470
Da Ji
Level 18
God Stats
1W - 0L
1,790 SR
Queue Stats
1W - 7L
1,025 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NGGalaxy-_-
Morgan Le Fay
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
raptor_gamer1020
Sun Wukong
Level 19
God Stats
5W - 0L
1,896 SR
Queue Stats
21W - 20L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AWSDG
Hun Batz
20
13 / 6 / 7
18,642
518
21,416
32,366
37,833
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
1 / 4 / 2
10,134
282
720
5,408
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arachne
GODZSN1P3D
Arachne
20
20 / 9 / 9
18,629
517
35,794
34,731
15,339
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 17 / 8
14,952
415
18,782
32,960
14,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
fede_rcia
Anhur
13
0 / 23 / 5
10,971
305
4,674
25,364
6,740
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B-G_Bookie
Apollo
20
12 / 7 / 11
18,410
511
20,207
32,463
26,721
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 8 / 9
16,141
448
9,402
20,120
7,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 15 / 14
14,945
415
9,335
28,834
12,839
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
NGGalaxy-_-
Morgan Le Fay
20
24 / 7 / 8
20,545
571
49,496
34,274
16,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
raptor_gamer1020
Sun Wukong
20
11 / 2 / 10
18,710
520
11,475
24,435
22,908
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
107
38
Kills
55
59
Deaths
39
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AWSDG
Hun Batz
13
6
7
2.75
L
1
4
2
0.5
W
Apollo
B-G_Bookie
Apollo
12
7
11
2.5
L
Arachne
GODZSN1P3D
Arachne
20
9
9
2.72
W
8
8
9
1.56
W
0
15
14
0.47
W
Morgan Le Fay
NGGalaxy-_-
Morgan Le Fay
24
7
8
4
L
4
17
8
0.47
L
Anhur
fede_rcia
Anhur
0
23
5
0.11
W
Sun Wukong
raptor_gamer1020
Sun Wukong
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,386
Damage
99,915
130,829
Taken
140,126
75,480
Mitigated
86,626
16,575
Healing
34,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AWSDG
Hun Batz
21,416
4,719
0
30
32,366
37,833
2,841
10,527
21,485
1,512
136,100
L
720
271
0
0
5,408
1,162
110
1,696
3,712
0
5,586
W
Apollo
B-G_Bookie
Apollo
20,207
12,495
754
10,443
32,463
26,721
3,606
3,968
28,495
0
142,502
L
Arachne
GODZSN1P3D
Arachne
35,794
22,086
0
9,200
34,731
15,339
1,098
16,084
18,441
0
133,865
W
9,402
6,130
0
422
20,120
7,388
3,670
4,510
15,610
0
64,155
W
9,335
2,439
0
219
28,834
12,839
5,497
7,949
20,393
0
55,262
W
Morgan Le Fay
NGGalaxy-_-
Morgan Le Fay
49,496
3,003
641
12,393
34,274
16,770
1,939
5,776
28,498
156,395
0
L
18,782
156
0
6,845
32,960
14,406
592
15,054
17,666
80,835
0
L
Anhur
fede_rcia
Anhur
4,674
2,545
0
500
25,364
6,740
765
6,824
18,316
0
22,682
W
Sun Wukong
raptor_gamer1020
Sun Wukong
11,475
3,102
0
9,285
24,435
22,908
660
2,368
22,067
131
97,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,328
Gold Earned
88,751
501
Minions Killed
570
0
Camps Cleared
0
2,386,843
Distance Traveled
3,049,702
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
18,642
518
193
5
0
649,359
0
L
Thor
10,134
282
16
0
0
156,019
1
W
Apollo
18,410
511
126
4
0
583,736
2
L
Arachne
18,629
517
131
4
0
655,771
2
W
Anhur
16,141
448
101
3
0
550,847
0
W
Da Ji
14,945
415
80
2
0
557,244
4
W
Morgan Le Fay
20,545
571
121
3
0
635,863
2
L
Anubis
14,952
415
139
4
0
479,705
7
L
Anhur
10,971
305
22
1
0
445,989
5
W
Sun Wukong
18,710
520
142
4
0
722,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role