Player Matchup

Thanatos
Thanatos
AsafTheMagniv
Thanatos
Level 28
God Stats
9W - 5L
1,479 SR
Queue Stats
54W - 55L
1,436 Elo+
Party 2
Yemoja
Yemoja
KlarckFreeman
Yemoja
Level 18
God Stats
1W - 2L
1,296 SR
Queue Stats
25W - 31L
1,390 Elo+
Party 2
Freya
Freya
iloi12
Freya
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,420 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nikiyrito
Cu Chulainn
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 94L
1,496 Elo+
Solo
Ah Puch
Ah Puch
xCatharsys
Ah Puch
Level 25
God Stats
2W - 1L
1,481 SR
Queue Stats
104W - 101L
1,425 Elo+
Solo
Team Averages
Level 25
1,451 SR
1,434 Elo+

VS

Team Averages
Level 24
1,447 SR
1,225 Elo+
Bellona
Bellona
LOGOVODRAKONA
Bellona
Level 11
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 3
Zeus
Zeus
Mr4ik4er
Zeus
Level 16
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 10L
962 Elo+
Party 3
Athena
Athena
SeligFay
Athena
Level 3
God Stats
7W - 4L
1,655 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 1
Artemis
Artemis
debil32
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,006 Elo+
Party 3
Sol
Sol
ГорностаЙка
Sol
Level 73
God Stats
11W - 17L
1,426 SR
Queue Stats
368W - 345L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AsafTheMagniv
Thanatos
15
11 / 3 / 5
9,761
610
6,295
12,096
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 3
7,500
469
1,689
8,719
4,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
iloi12
Freya
10
0 / 2 / 0
6,251
391
1,494
8,547
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
nikiyrito
Cu Chulainn
15
11 / 5 / 8
9,655
603
13,894
16,730
14,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
xCatharsys
Ah Puch
15
8 / 1 / 6
9,349
584
15,108
11,675
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 8 / 2
6,806
425
2,510
9,992
4,390
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
12
4 / 6 / 2
8,220
514
6,945
8,581
2,560
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
SeligFay
Athena
10
1 / 5 / 5
6,507
407
5,115
12,012
7,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
debil32
Artemis
11
2 / 8 / 3
7,338
459
5,647
11,546
3,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 4 / 3
8,304
519
14,960
9,662
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
30
Kills
12
12
Deaths
31
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AsafTheMagniv
Thanatos
11
3
5
4.5
W
0
1
3
1.5
L
Bellona
1
8
2
0.25
L
Zeus
4
6
2
0.83
L
Athena
SeligFay
Athena
1
5
5
0.7
L
Artemis
debil32
Artemis
2
8
3
0.44
W
Freya
iloi12
Freya
0
2
0
0
W
Cu Chulainn
nikiyrito
Cu Chulainn
11
5
8
3
W
Ah Puch
xCatharsys
Ah Puch
8
1
6
11
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,480
Damage
35,177
57,767
Taken
51,793
31,159
Mitigated
21,309
16,097
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AsafTheMagniv
Thanatos
6,295
1,327
0
9,256
12,096
5,529
908
4,022
8,074
0
59,561
W
1,689
308
1,110
51
8,719
4,224
736
4,971
3,748
22,378
0
L
Bellona
2,510
703
0
224
9,992
4,390
0
2,034
7,835
0
20,865
L
Zeus
6,945
1,070
0
62
8,581
2,560
340
3,881
4,504
30,271
0
L
Athena
SeligFay
Athena
5,115
1,700
68
87
12,012
7,185
72
6,269
5,479
11,719
0
L
Artemis
debil32
Artemis
5,647
2,439
14
2,434
11,546
3,498
685
2,402
8,936
0
28,266
W
Freya
iloi12
Freya
1,494
660
0
2,070
8,547
2,468
478
4,304
4,243
25,079
0
W
Cu Chulainn
nikiyrito
Cu Chulainn
13,894
1,810
0
2,863
16,730
14,414
520
5,933
10,797
11,694
35,572
W
Ah Puch
xCatharsys
Ah Puch
15,108
477
0
747
11,675
4,524
1,086
7,102
4,573
56,180
0
L
14,960
4,609
380
2,683
9,662
3,676
953
5,564
4,026
44,854
6,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
37,175
332
Minions Killed
246
0
Camps Cleared
0
1,466,158
Distance Traveled
1,386,307
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,761
610
96
6
0
323,107
1
W
Yemoja
7,500
469
31
2
0
299,402
0
L
Bellona
6,806
425
38
2
0
276,246
0
L
Zeus
8,220
514
60
4
0
257,872
3
L
Athena
6,507
407
20
1
0
326,753
5
L
Artemis
7,338
459
54
3
0
260,794
2
W
Freya
6,251
391
42
3
0
300,153
0
W
Cu Chulainn
9,655
603
68
4
0
262,227
3
W
Ah Puch
9,349
584
95
6
0
281,269
3
L
Sol
8,304
519
74
5
0
264,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role