Player Matchup

Nemesis
Nemesis
Azalais
Nemesis
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
62W - 65L
1,349 Elo+
Solo
Ganesha
Ganesha
Isatortle
Ganesha
Level 15
God Stats
3W - 6L
1,326 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 1
Kukulkan
Kukulkan
LuMoDi
Kukulkan
Level 77
God Stats
1W - 0L
1,708 SR
Queue Stats
13W - 16L
1,373 Elo+
Party 1
King Arthur
King Arthur
ShadyRexy
King Arthur
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
152W - 140L
1,426 Elo+
Solo
Heimdallr
Heimdallr
josecreizyman
Heimdallr
Level 87
God Stats
2W - 1L
1,258 SR
Queue Stats
48W - 57L
1,361 Elo+
Party 1
Team Averages
Level 62
1,458 SR
1,345 Elo+

VS

Team Averages
Level 61
1,355 SR
1,375 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Evogenic
Cthulhu
Level 58
God Stats
11W - 14L
1,482 SR
Queue Stats
111W - 187L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
MajorEllastic
Sun Wukong
Level 56
God Stats
1W - 9L
974 SR
Queue Stats
105W - 166L
1,292 Elo+
Party 2
Kali
Kali
OSCULTA
Kali
Level 101
God Stats
6W - 5L
1,454 SR
Queue Stats
170W - 199L
1,407 Elo+
Solo
Cupid
Cupid
UmlunguInja
Cupid
Level 22
God Stats
7W - 9L
1,364 SR
Queue Stats
29W - 39L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azalais
Nemesis
10
4 / 0 / 2
5,940
594
3,549
4,838
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Isatortle
Ganesha
9
0 / 1 / 8
5,865
587
3,005
4,066
1,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
LuMoDi
Kukulkan
10
0 / 1 / 1
5,923
592
2,305
3,874
1,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ShadyRexy
King Arthur
10
2 / 0 / 0
5,933
593
3,024
5,054
1,709
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
josecreizyman
Heimdallr
9
7 / 1 / 1
6,284
628
7,071
5,148
1,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 1 / 1
5,909
591
1,483
4,360
1,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Evogenic
Cthulhu
7
2 / 4 / 0
4,720
472
3,705
7,972
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
MajorEllastic
Sun Wukong
10
0 / 1 / 0
5,306
531
2,586
4,098
1,486
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
OSCULTA
Kali
9
1 / 2 / 0
5,621
562
2,093
5,069
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
4,368
437
3,046
6,368
1,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
1
0.5
W
Nemesis
Azalais
Nemesis
4
0
2
5
L
Cthulhu
Evogenic
Cthulhu
2
4
0
0.5
W
Ganesha
Isatortle
Ganesha
0
1
8
4
W
Kukulkan
LuMoDi
Kukulkan
0
1
1
0.5
L
Sun Wukong
MajorEllastic
Sun Wukong
0
1
0
0
L
Kali
OSCULTA
Kali
1
2
0
0.5
W
King Arthur
ShadyRexy
King Arthur
2
0
0
2
L
0
5
0
0
W
Heimdallr
josecreizyman
Heimdallr
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
12,913
22,980
Taken
27,867
7,827
Mitigated
9,337
5,490
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,483
557
50
1,699
4,360
1,239
665
1,625
2,735
0
35,672
W
Nemesis
Azalais
Nemesis
3,549
1,756
0
761
4,838
1,439
0
833
4,005
0
25,315
L
Cthulhu
Evogenic
Cthulhu
3,705
538
0
1,132
7,972
3,502
0
2,052
5,920
11,771
1,204
W
Ganesha
Isatortle
Ganesha
3,005
215
0
500
4,066
1,940
154
1,526
2,540
15,526
0
W
Kukulkan
LuMoDi
Kukulkan
2,305
112
0
810
3,874
1,081
0
0
3,874
34,667
0
L
Sun Wukong
MajorEllastic
Sun Wukong
2,586
391
0
1,451
4,098
1,486
145
0
4,098
0
25,636
L
Kali
OSCULTA
Kali
2,093
658
0
1,945
5,069
1,979
0
680
4,389
0
29,192
W
King Arthur
ShadyRexy
King Arthur
3,024
356
0
1,640
5,054
1,709
0
0
5,054
0
25,666
L
3,046
1,557
211
1,894
6,368
1,131
0
953
5,415
0
18,669
W
Heimdallr
josecreizyman
Heimdallr
7,071
4,626
0
1,779
5,148
1,658
316
1,290
3,858
0
31,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
25,924
257
Minions Killed
245
0
Camps Cleared
0
938,827
Distance Traveled
942,807
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,909
591
79
8
0
184,594
2
W
Nemesis
5,940
594
63
6
0
207,213
1
L
Cthulhu
4,720
472
22
2
0
190,977
1
W
Ganesha
5,865
587
5
1
0
173,749
1
W
Kukulkan
5,923
592
76
8
0
187,949
4
L
Sun Wukong
5,306
531
49
5
0
197,901
2
L
Kali
5,621
562
61
6
0
162,320
2
W
King Arthur
5,933
593
53
5
0
186,051
2
L
Cupid
4,368
437
34
3
0
207,015
6
W
Heimdallr
6,284
628
60
6
0
183,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role