Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
G0ds_SPEED24
Sylvanus
Level 146
God Stats
2W - 5L
1,440 SR
Queue Stats
194W - 158L
1,645 Elo+
Party 1
Hercules
Hercules
g-u-t-t-a
Hercules
Level 160
God Stats
42W - 25L
1,778 SR
Queue Stats
922W - 679L
1,677 Elo+
Party 1
Team Averages
Level 148
1,573 SR
1,607 Elo+

VS

Team Averages
Level 84
1,480 SR
1,580 Elo+
Mercury
Mercury
Albiorixsu
Mercury
Level 122
God Stats
1W - 3L
1,470 SR
Queue Stats
121W - 111L
1,592 Elo+
Solo
Baba Yaga
Baba Yaga
Mr Blastro
Baba Yaga
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,615 Elo+
Solo
Tiamat
Tiamat
Superghost54
Tiamat
Level 71
God Stats
15W - 23L
1,469 SR
Queue Stats
179W - 196L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 8
7,497
750
3,436
10,806
6,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
G0ds_SPEED24
Sylvanus
13
4 / 0 / 8
8,075
808
6,694
9,451
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
g-u-t-t-a
Hercules
13
9 / 0 / 5
8,968
897
9,256
10,033
7,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Albiorixsu
Mercury
9
1 / 5 / 1
6,284
628
4,002
8,986
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Mr Blastro
Baba Yaga
10
0 / 4 / 2
6,378
638
6,547
6,930
3,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
8
1 / 5 / 0
6,229
623
7,021
8,383
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
8
2.5
L
Mercury
Albiorixsu
Mercury
1
5
1
0.3
W
Sylvanus
G0ds_SPEED24
Sylvanus
4
0
8
8
L
Baba Yaga
Mr Blastro
Baba Yaga
0
4
2
0.25
L
Tiamat
1
5
0
0.2
W
Hercules
g-u-t-t-a
Hercules
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
17,570
30,290
Taken
24,299
20,639
Mitigated
10,189
14,663
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,436
969
274
1,298
10,806
6,502
180
4,014
6,572
5,658
22,559
L
Mercury
Albiorixsu
Mercury
4,002
1,011
0
1,830
8,986
3,080
284
2,085
6,901
0
19,489
W
Sylvanus
G0ds_SPEED24
Sylvanus
6,694
2,571
2,998
4,954
9,451
6,213
494
4,932
4,283
25,251
4,269
L
Baba Yaga
Mr Blastro
Baba Yaga
6,547
916
0
1,293
6,930
3,577
72
2,675
4,255
25,961
0
L
Tiamat
7,021
503
0
692
8,383
3,532
264
3,009
5,374
12,301
0
W
Hercules
g-u-t-t-a
Hercules
9,256
2,705
1,199
3,940
10,033
7,924
405
3,748
5,867
3,882
16,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,540
Gold Earned
18,891
125
Minions Killed
97
0
Camps Cleared
0
589,824
Distance Traveled
554,840
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,497
750
43
4
0
190,827
2
L
Mercury
6,284
628
32
3
0
195,383
1
W
Sylvanus
8,075
808
58
6
0
186,560
0
L
Baba Yaga
6,378
638
41
4
0
188,335
2
L
Tiamat
6,229
623
24
2
0
171,122
0
W
Hercules
8,968
897
24
2
0
212,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role