Player Matchup

Jormungandr
Jormungandr
Ja3cb
Jormungandr
Level 60
God Stats
1W - 1L
1,825 SR
Queue Stats
149W - 250L
1,422 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jonk Why
Ah Muzen Cab
Level 29
God Stats
10W - 6L
1,644 SR
Queue Stats
162W - 178L
1,379 Elo+
Party 2
Cerberus
Cerberus
Vxyyr
Cerberus
Level 45
God Stats
6W - 13L
1,434 SR
Queue Stats
181W - 196L
1,382 Elo+
Party 2
Team Averages
Level 45
1,634 SR
1,394 Elo+

VS

Team Averages
Level 59
1,683 SR
1,612 Elo+
Set
Set
DieHardLife-
Set
Level 124
God Stats
3W - 2L
1,960 SR
Queue Stats
66W - 29L
1,754 Elo+
Party 1
Kukulkan
Kukulkan
SwiftDiGreed
Kukulkan
Level 27
God Stats
5W - 0L
1,772 SR
Queue Stats
96W - 35L
1,706 Elo+
Party 1
Thor
Thor
TTVShadowAlf
Thor
Level 25
God Stats
1W - 1L
1,317 SR
Queue Stats
40W - 53L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ja3cb
Jormungandr
14
6 / 5 / 4
10,969
686
9,643
18,592
13,965
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Jonk Why
Ah Muzen Cab
14
4 / 7 / 5
10,407
650
7,944
12,403
5,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Vxyyr
Cerberus
16
3 / 3 / 9
11,627
727
10,853
24,642
32,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 4
13,195
825
25,861
20,806
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
SwiftDiGreed
Kukulkan
18
5 / 3 / 8
12,653
791
19,868
10,898
3,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 6 / 1
8,231
514
588
5,182
1,394
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
15
15
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
4
4
3
L
Jormungandr
Ja3cb
Jormungandr
6
5
4
1.6
L
Ah Muzen Cab
Jonk Why
Ah Muzen Cab
4
7
5
0.93
W
Kukulkan
SwiftDiGreed
Kukulkan
5
3
8
3
W
0
6
1
0.08
L
Cerberus
Vxyyr
Cerberus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
46,317
55,637
Taken
36,886
51,057
Mitigated
18,219
10,755
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,861
13,201
234
7,723
20,806
13,080
1,285
10,911
9,895
0
67,767
L
Jormungandr
Ja3cb
Jormungandr
9,643
3,196
171
1,267
18,592
13,965
0
5,599
12,302
37,589
0
L
Ah Muzen Cab
Jonk Why
Ah Muzen Cab
7,944
3,076
0
2,122
12,403
5,060
684
3,171
8,866
0
39,028
W
Kukulkan
SwiftDiGreed
Kukulkan
19,868
2,909
0
1,818
10,898
3,745
1,099
7,326
3,572
74,295
0
W
588
0
0
0
5,182
1,394
0
2,259
2,923
0
2,803
L
Cerberus
Vxyyr
Cerberus
10,853
435
523
6,672
24,642
32,032
0
10,541
13,008
34,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
34,079
199
Minions Killed
214
0
Camps Cleared
0
786,383
Distance Traveled
657,380
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,195
825
96
6
0
293,732
1
L
Jormungandr
10,969
686
61
4
0
251,839
0
L
Ah Muzen Cab
10,407
650
62
4
0
264,288
0
W
Kukulkan
12,653
791
114
7
0
266,154
5
W
Thor
8,231
514
4
0
0
97,494
3
L
Cerberus
11,627
727
76
5
0
270,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role