Player Matchup

Cthulhu
Cthulhu
OneMfpw
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,271 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ya1l W3ird
Morgan Le Fay
Level 107
God Stats
3W - 2L
1,422 SR
Queue Stats
6W - 10L
1,337 Elo+
Party 2
Mercury
Mercury
awfuljeff
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,271 Elo+
Party 2
Team Averages
Level 68
1,474 SR
1,293 Elo+

VS

Team Averages
Level 50
1,483 SR
1,424 Elo+
Medusa
Medusa
Dinglo13
Medusa
Level 80
God Stats
1W - 5L
1,302 SR
Queue Stats
207W - 241L
1,405 Elo+
Solo
Chaac
Chaac
Drakenterrox
Chaac
Level 42
God Stats
26W - 20L
1,579 SR
Queue Stats
173W - 190L
1,433 Elo+
Party 1
Vulcan
Vulcan
Meeky52
Vulcan
Level 28
God Stats
8W - 14L
1,568 SR
Queue Stats
165W - 167L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OneMfpw
Cthulhu
14
1 / 3 / 11
11,134
586
6,087
14,875
13,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Ya1l W3ird
Morgan Le Fay
19
11 / 0 / 2
13,711
722
21,873
15,498
6,891
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
awfuljeff
Mercury
16
1 / 3 / 11
11,320
596
11,539
14,234
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dinglo13
Medusa
9
0 / 4 / 3
9,708
511
2,111
6,102
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 1
10,990
578
13,731
25,444
17,921
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Meeky52
Vulcan
16
2 / 6 / 3
10,932
575
16,428
13,607
5,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
5
6
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dinglo13
Medusa
0
4
3
0.38
L
3
3
1
1.17
L
Vulcan
Meeky52
Vulcan
2
6
3
0.58
W
Cthulhu
OneMfpw
Cthulhu
1
3
11
2.17
W
Morgan Le Fay
Ya1l W3ird
Morgan Le Fay
11
0
2
12
W
Mercury
awfuljeff
Mercury
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
32,270
44,607
Taken
45,153
27,519
Mitigated
26,092
7,873
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dinglo13
Medusa
2,111
705
0
500
6,102
2,280
217
3,630
2,472
0
12,600
L
13,731
1,399
393
8,490
25,444
17,921
0
17,003
8,441
204
50,199
L
Vulcan
Meeky52
Vulcan
16,428
2,774
509
2,157
13,607
5,891
427
7,327
6,280
45,612
0
W
Cthulhu
OneMfpw
Cthulhu
6,087
328
393
590
14,875
13,951
0
7,224
7,651
20,265
0
W
Morgan Le Fay
Ya1l W3ird
Morgan Le Fay
21,873
2,932
82
6,245
15,498
6,891
1,475
5,134
10,364
79,846
0
W
Mercury
awfuljeff
Mercury
11,539
5,293
0
563
14,234
6,677
1,585
4,228
10,006
0
46,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
31,630
206
Minions Killed
163
0
Camps Cleared
0
1,090,145
Distance Traveled
863,660
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,708
511
26
1
0
141,029
3
L
Chaac
10,990
578
52
3
0
405,433
1
L
Vulcan
10,932
575
85
4
0
317,198
2
W
Cthulhu
11,134
586
29
2
0
358,201
0
W
Morgan Le Fay
13,711
722
100
5
0
354,725
1
W
Mercury
11,320
596
77
4
0
377,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role