Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Her New Senpai
Sylvanus
Gold V
Level 155
God Stats
7W - 11L
1,523 SR
Queue Stats
157W - 152L
1,380 MMR
Solo
Chaac
Chaac
Gold IV
Noc Dom
Chaac
Gold IV
Level 106
God Stats
7W - 4L
1,621 SR
Queue Stats
71W - 76L
1,411 MMR
Solo
Loki
Loki
Silver II
Rip_SlimeSeito
Loki
Silver II
Level 42
God Stats
12W - 9L
1,637 SR
Queue Stats
31W - 45L
1,145 MMR
Party 1
Sol
Sol
Gold II
lofakec
Sol
Gold II
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
421W - 409L
1,380 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,556 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,557 SR
1,392 MMR
Hou Yi
Hou Yi
Bronze III
J2Turnt4U
Hou Yi
Bronze III
Level 119
God Stats
0W - 2L
1,863 SR
Queue Stats
4W - 9L
1,373 MMR
Solo
The Morrigan
The Morrigan
Gold III
JFletch3
The Morrigan
Gold III
Level 160
God Stats
173W - 170L
1,559 SR
Queue Stats
547W - 554L
1,403 MMR
Solo
Ra
Ra
Gold V
PFC_ligma
Ra
Gold V
Level 109
God Stats
2W - 3L
1,479 SR
Queue Stats
76W - 74L
1,402 MMR
Solo
Neith
Neith
Silver I
Rexo_1992
Neith
Silver I
Level 126
God Stats
0W - 1L
1,205 SR
Queue Stats
36W - 53L
1,381 MMR
Solo
Sobek
Sobek
Gold IV
The88Man
Sobek
Gold IV
Level 160
God Stats
0W - 5L
1,677 SR
Queue Stats
317W - 318L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
26 / 1 / 8
16,961
737
29,273
19,490
16,990
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
19
4 / 3 / 13
12,450
541
14,287
19,589
23,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Noc Dom
Chaac
20
6 / 0 / 11
14,679
638
21,595
34,125
41,821
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 6 / 7
13,582
591
13,715
17,710
9,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
20
7 / 3 / 9
14,972
651
23,328
21,176
11,726
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
TiamatGilgameshMorgan Le FayAthenaSet

VS

Bans
ArtemisDanzaburouYmirScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
J2Turnt4U
Hou Yi
16
4 / 10 / 3
10,547
459
10,052
22,022
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
JFletch3
The Morrigan
18
5 / 13 / 3
12,005
522
16,282
19,803
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 11 / 1
9,988
434
10,157
24,223
20,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Rexo_1992
Neith
16
2 / 9 / 1
10,131
440
8,287
20,745
7,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
The88Man
Sobek
15
1 / 9 / 5
11,250
489
12,246
35,690
25,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
52
Kills
12
13
Deaths
52
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
26
1
8
30
W
Sylvanus
4
3
13
3.5
L
Hou Yi
J2Turnt4U
Hou Yi
4
10
3
0.55
L
The Morrigan
JFletch3
The Morrigan
5
13
3
0.5
W
Chaac
Noc Dom
Chaac
6
0
11
11.5
L
0
11
1
0.05
L
Neith
Rexo_1992
Neith
2
9
1
0.28
W
9
6
7
2.08
L
Sobek
The88Man
Sobek
1
9
5
0.39
W
Sol
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,198
Damage
57,024
112,090
Taken
122,483
103,140
Mitigated
66,554
51,422
Healing
30,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
29,273
9,676
0
2,631
19,490
16,990
1,262
7,043
12,447
0
135,617
W
Sylvanus
14,287
4,703
4,810
9,355
19,589
23,029
2,045
5,842
13,747
46,691
11,678
L
Hou Yi
J2Turnt4U
Hou Yi
10,052
4,151
0
5,117
22,022
6,343
442
6,692
15,330
0
57,096
L
The Morrigan
JFletch3
The Morrigan
16,282
3,798
0
3,479
19,803
6,008
266
2,827
16,976
68,270
7,190
W
Chaac
Noc Dom
Chaac
21,595
5,103
0
21,628
34,125
41,821
444
14,490
19,635
0
108,724
L
10,157
1,970
520
6,181
24,223
20,791
0
660
23,504
66,336
0
L
Neith
Rexo_1992
Neith
8,287
2,490
224
3,348
20,745
7,441
792
10,997
9,748
0
76,401
W
13,715
3,993
0
154
17,710
9,574
2,030
3,817
13,893
0
93,968
L
Sobek
The88Man
Sobek
12,246
709
0
11,274
35,690
25,971
244
12,657
23,033
39,551
0
W
Sol
23,328
9,586
248
12,596
21,176
11,726
6,568
3,991
17,185
139,089
15,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,644
Gold Earned
53,921
754
Minions Killed
541
0
Camps Cleared
0
2,224,879
Distance Traveled
1,788,058
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,961
737
171
7
0
522,895
1
W
Sylvanus
12,450
541
88
4
0
382,092
7
L
Hou Yi
10,547
459
101
4
0
319,417
3
L
The Morrigan
12,005
522
132
6
0
341,837
3
W
Chaac
14,679
638
171
7
0
449,244
1
L
Ra
9,988
434
130
6
0
351,930
1
L
Neith
10,131
440
124
5
0
361,240
1
W
Loki
13,582
591
116
5
0
453,674
0
L
Sobek
11,250
489
54
2
0
413,634
5
W
Sol
14,972
651
208
9
0
416,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role