Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
SinnerTheGreat
Apollo
Level 160
God Stats
1W - 2L
1,518 SR
Queue Stats
139W - 166L
1,384 Elo+
Party 2
Khepri
Khepri
TaterDarks
Khepri
Level 160
God Stats
10W - 7L
1,746 SR
Queue Stats
352W - 326L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
artygoboom0811
Xbalanque
Level 62
God Stats
0W - 3L
1,171 SR
Queue Stats
116W - 144L
1,385 Elo+
Party 2
Cupid
Cupid
myjetskii
Cupid
Level 157
God Stats
1W - 4L
1,526 SR
Queue Stats
544W - 463L
1,575 Elo+
Party 1
Team Averages
Level 132
1,492 SR
1,474 Elo+

VS

Team Averages
Level 96
1,470 SR
1,480 Elo+
Terra
Terra
GRUMPY_ZEBRA
Terra
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 389L
1,556 Elo+
Solo
Ullr
Ullr
I Soviet Hero I
Ullr
Level 84
God Stats
5W - 3L
1,242 SR
Queue Stats
242W - 243L
1,530 Elo+
Solo
Janus
Janus
OddDuckk
Janus
Level 74
God Stats
4W - 6L
1,340 SR
Queue Stats
412W - 418L
1,471 Elo+
Solo
Discordia
Discordia
Rekzula
Discordia
Level 124
God Stats
2W - 3L
1,801 SR
Queue Stats
86W - 114L
1,371 Elo+
Solo
Ah Puch
Ah Puch
TilWeOvrdose
Ah Puch
Level 80
God Stats
2W - 2L
1,465 SR
Queue Stats
125W - 146L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
6 / 6 / 16
12,049
753
9,667
26,777
32,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 6 / 10
11,245
703
13,415
17,736
11,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
TaterDarks
Khepri
19
4 / 4 / 19
12,443
778
17,227
25,101
42,671
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
artygoboom0811
Xbalanque
17
2 / 7 / 13
10,780
674
8,343
18,846
12,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
myjetskii
Cupid
20
13 / 3 / 12
13,750
859
26,787
24,021
16,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 18
12,097
756
10,106
24,559
38,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 6 / 7
13,958
872
18,380
18,474
9,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
OddDuckk
Janus
20
3 / 7 / 17
11,753
735
23,851
13,995
5,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Rekzula
Discordia
18
6 / 6 / 5
11,259
704
23,816
11,803
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
TilWeOvrdose
Ah Puch
17
2 / 7 / 12
11,256
704
17,897
18,165
7,005
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
84
29
Kills
25
26
Deaths
29
70
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
6
6
16
2.33
W
1
3
18
3.33
W
13
6
7
2.75
W
Janus
OddDuckk
Janus
3
7
17
1.64
W
Discordia
Rekzula
Discordia
6
6
5
1.42
L
4
6
10
1.5
L
Khepri
TaterDarks
Khepri
4
4
19
3.38
W
Ah Puch
TilWeOvrdose
Ah Puch
2
7
12
1.14
L
Xbalanque
artygoboom0811
Xbalanque
2
7
13
1.21
L
Cupid
myjetskii
Cupid
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,439
Damage
94,050
112,481
Taken
86,996
115,361
Mitigated
64,910
54,722
Healing
37,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,667
2,295
16,361
8,805
26,777
32,662
458
19,375
7,402
18,216
0
W
10,106
418
9,274
10,536
24,559
38,046
864
6,071
18,488
20,018
0
W
18,380
6,643
799
2,687
18,474
9,421
2,312
4,671
13,803
0
30,765
W
Janus
OddDuckk
Janus
23,851
1,532
1,346
1,774
13,995
5,880
523
5,215
8,780
46,033
0
W
Discordia
Rekzula
Discordia
23,816
1,124
3,384
1,955
11,803
4,558
874
3,730
8,073
40,537
0
L
13,415
5,653
1,129
2,833
17,736
11,204
1,095
11,013
6,723
0
23,437
L
Khepri
TaterDarks
Khepri
17,227
940
2,312
2,925
25,101
42,671
158
14,342
10,759
29,510
0
W
Ah Puch
TilWeOvrdose
Ah Puch
17,897
697
1,198
4,830
18,165
7,005
544
7,207
10,958
35,738
0
L
Xbalanque
artygoboom0811
Xbalanque
8,343
2,275
2,633
1,723
18,846
12,431
2,968
12,385
6,461
0
15,035
L
Cupid
myjetskii
Cupid
26,787
14,535
5,378
10,623
24,021
16,393
1,818
18,555
5,466
0
62,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,267
Gold Earned
60,323
180
Minions Killed
165
0
Camps Cleared
0
1,373,071
Distance Traveled
1,390,104
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,049
753
21
1
0
260,566
0
W
Terra
12,097
756
20
1
0
336,640
0
W
Ullr
13,958
872
25
2
0
269,323
0
W
Janus
11,753
735
47
3
0
278,772
1
W
Discordia
11,259
704
35
2
0
267,701
2
L
Apollo
11,245
703
30
2
0
286,098
0
L
Khepri
12,443
778
12
1
0
293,707
1
W
Ah Puch
11,256
704
38
2
0
237,668
2
L
Xbalanque
10,780
674
14
1
0
257,953
0
L
Cupid
13,750
859
103
6
0
274,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role