Player Matchup

Zhong Kui
Zhong Kui
Cheeseheadboy
Zhong Kui
Level 104
God Stats
1W - 1L
1,604 SR
Queue Stats
58W - 73L
1,567 Elo+
Solo
Danzaburou
Danzaburou
HugeMuskrat
Danzaburou
Level 124
God Stats
20W - 13L
1,211 SR
Queue Stats
409W - 423L
1,645 Elo+
Solo
Cerberus
Cerberus
Sheros-Zel
Cerberus
Level 126
God Stats
1W - 2L
1,581 SR
Queue Stats
5W - 12L
1,457 Elo+
Solo
Team Averages
Level 118
1,465 SR
1,556 Elo+

VS

Team Averages
Level 104
1,572 SR
1,756 Elo+
Cupid
Cupid
LIL MANNY
Cupid
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,650 Elo+
Party 1
Scylla
Scylla
SHARKBITE7O7
Scylla
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,829 Elo+
Solo
Sun Wukong
Sun Wukong
xYaga23x
Sun Wukong
Level 108
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 10L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cheeseheadboy
Zhong Kui
17
12 / 4 / 9
13,221
778
16,327
14,685
18,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
HugeMuskrat
Danzaburou
17
6 / 2 / 14
12,644
744
21,818
17,456
7,655
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Sheros-Zel
Cerberus
16
3 / 0 / 12
11,353
668
7,997
19,415
19,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LIL MANNY
Cupid
14
1 / 10 / 2
10,068
592
9,452
16,324
5,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
16
3 / 4 / 3
11,234
661
19,517
16,074
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xYaga23x
Sun Wukong
14
2 / 7 / 2
10,175
599
5,377
20,087
15,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
6
6
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cheeseheadboy
Zhong Kui
12
4
9
4.13
W
Danzaburou
HugeMuskrat
Danzaburou
6
2
14
6.5
L
Cupid
LIL MANNY
Cupid
1
10
2
0.2
L
Scylla
3
4
3
1.13
W
Cerberus
Sheros-Zel
Cerberus
3
0
12
9
L
Sun Wukong
xYaga23x
Sun Wukong
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,142
Damage
34,346
51,556
Taken
52,485
45,666
Mitigated
25,645
7,809
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cheeseheadboy
Zhong Kui
16,327
969
0
1,665
14,685
18,890
907
4,646
9,749
42,386
0
W
Danzaburou
HugeMuskrat
Danzaburou
21,818
10,536
0
4,127
17,456
7,655
2,513
8,143
8,929
0
67,028
L
Cupid
LIL MANNY
Cupid
9,452
5,694
654
2,244
16,324
5,005
0
9,098
7,226
0
32,450
L
Scylla
19,517
803
0
1,604
16,074
5,447
112
6,925
9,149
61,030
0
W
Cerberus
Sheros-Zel
Cerberus
7,997
73
105
1,912
19,415
19,121
108
5,636
13,361
42,109
0
L
Sun Wukong
xYaga23x
Sun Wukong
5,377
687
485
1,410
20,087
15,193
0
8,301
11,786
0
24,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
31,477
226
Minions Killed
159
0
Camps Cleared
0
909,538
Distance Traveled
938,548
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,221
778
45
3
0
268,342
2
W
Danzaburou
12,644
744
95
6
0
296,887
2
L
Cupid
10,068
592
56
3
0
289,029
4
L
Scylla
11,234
661
77
5
0
323,412
7
W
Cerberus
11,353
668
86
5
0
344,309
1
L
Sun Wukong
10,175
599
26
2
0
326,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role