Player Matchup

Merlin
Merlin
Darkdreas
Merlin
Level 127
God Stats
1W - 0L
1,700 SR
Queue Stats
222W - 172L
1,662 Elo+
Party 1
Ao Kuang
Ao Kuang
Philipnielsen21
Ao Kuang
Level 124
God Stats
4W - 0L
1,914 SR
Queue Stats
122W - 72L
1,604 Elo+
Party 1
Chiron
Chiron
chasperhauritz
Chiron
Level 157
God Stats
17W - 19L
1,548 SR
Queue Stats
363W - 292L
1,646 Elo+
Party 1
Hercules
Hercules
silas0911
Hercules
Level 67
God Stats
5W - 2L
1,622 SR
Queue Stats
237W - 146L
1,639 Elo+
Party 1
Izanami
Izanami
stefthz
Izanami
Level 48
God Stats
12W - 3L
1,809 SR
Queue Stats
127W - 75L
1,644 Elo+
Party 1
Team Averages
Level 105
1,718 SR
1,639 Elo+

VS

Team Averages
Level 64
1,621 SR
1,462 Elo+
Raijin
Raijin
BigFatMince
Raijin
Level 65
God Stats
3W - 2L
1,879 SR
Queue Stats
350W - 233L
1,587 Elo+
Party 2
Apollo
Apollo
JD_bazzle96
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,250 Elo+
Party 3
Sylvanus
Sylvanus
LS_bazzle97
Sylvanus
Level 63
God Stats
35W - 48L
1,422 SR
Queue Stats
145W - 186L
1,340 Elo+
Party 3
Bakasura
Bakasura
TheSoaringCactus
Bakasura
Level 120
God Stats
27W - 17L
1,668 SR
Queue Stats
575W - 467L
1,525 Elo+
Party 2
Mulan
Mulan
mooonshine1992
Mulan
Level 43
God Stats
28W - 13L
1,635 SR
Queue Stats
433W - 263L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darkdreas
Merlin
11
0 / 4 / 1
6,383
532
1,750
5,008
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
12
3 / 1 / 3
7,391
616
4,251
8,158
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 1 / 0
7,140
595
5,533
5,197
1,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
silas0911
Hercules
10
2 / 2 / 6
6,674
556
4,112
9,803
5,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
stefthz
Izanami
12
6 / 1 / 2
7,366
614
7,010
6,629
1,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 1 / 2
7,455
621
4,002
4,663
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
0 / 5 / 1
5,245
437
3,504
7,579
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
LS_bazzle97
Sylvanus
9
1 / 3 / 0
5,558
463
5,373
7,761
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 1 / 4
7,647
637
7,210
8,640
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 2
6,361
530
2,065
9,114
5,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
11
Kills
9
9
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
1
2
5
W
Merlin
Darkdreas
Merlin
0
4
1
0.13
L
Apollo
0
5
1
0.1
L
Sylvanus
LS_bazzle97
Sylvanus
1
3
0
0.33
W
Ao Kuang
3
1
3
4.5
L
4
1
4
6
W
0
1
0
0
L
0
1
2
1
W
Hercules
silas0911
Hercules
2
2
6
2.5
W
Izanami
stefthz
Izanami
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
22,154
34,795
Taken
37,757
12,755
Mitigated
15,156
13,915
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,002
296
0
720
4,663
1,577
32
1,803
2,860
43,398
0
W
Merlin
Darkdreas
Merlin
1,750
61
0
778
5,008
1,391
0
2,300
2,524
37,755
0
L
Apollo
3,504
1,675
0
811
7,579
1,548
0
871
6,708
0
21,233
L
Sylvanus
LS_bazzle97
Sylvanus
5,373
1,525
499
1,413
7,761
3,114
0
119
7,642
26,470
5,454
W
Ao Kuang
4,251
783
0
3,937
8,158
2,529
0
960
6,823
34,428
0
L
7,210
5,383
0
2,395
8,640
3,398
0
1,755
6,885
0
44,998
W
5,533
2,746
120
2,391
5,197
1,717
1,354
758
4,279
0
49,748
L
2,065
323
0
3,733
9,114
5,519
0
1,453
7,661
0
34,527
W
Hercules
silas0911
Hercules
4,112
984
373
3,180
9,803
5,183
209
2,414
7,029
0
13,871
W
Izanami
stefthz
Izanami
7,010
4,167
0
3,136
6,629
1,935
488
2,481
4,068
0
46,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
32,266
360
Minions Killed
401
0
Camps Cleared
0
1,151,880
Distance Traveled
1,143,680
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,455
621
91
8
0
224,429
5
W
Merlin
6,383
532
75
6
0
206,417
3
L
Apollo
5,245
437
42
4
0
211,590
0
L
Sylvanus
5,558
463
65
5
0
202,848
2
W
Ao Kuang
7,391
616
70
6
0
262,167
3
L
Bakasura
7,647
637
112
9
0
310,470
4
W
Chiron
7,140
595
93
8
0
225,272
3
L
Mulan
6,361
530
91
8
0
194,343
3
W
Hercules
6,674
556
20
2
0
237,711
2
W
Izanami
7,366
614
102
9
0
220,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role