Player Matchup

Ymir
Ymir
Ardells
Ymir
Level 12
God Stats
1W - 1L
1,318 SR
Queue Stats
1W - 1L
1,358 Elo+
Solo
Mercury
Mercury
PriiD3 Jok3R
Mercury
Level 22
God Stats
4W - 9L
1,470 SR
Queue Stats
46W - 46L
1,621 Elo+
Solo
Kali
Kali
RamonaSarue
Kali
Level 28
God Stats
2W - 1L
1,383 SR
Queue Stats
71W - 101L
1,514 Elo+
Solo
Chang'e
Chang'e
SEAUXC0LD
Chang'e
Level 22
God Stats
17W - 9L
1,829 SR
Queue Stats
43W - 30L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SenseiNice
Morgan Le Fay
Level 27
God Stats
5W - 6L
1,367 SR
Queue Stats
86W - 80L
1,522 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,522 Elo+

VS

Team Averages
Level 29
1,655 SR
1,693 Elo+
Cthulhu
Cthulhu
Goofmann
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,571 Elo+
Solo
Anhur
Anhur
SkyBull14
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,906 Elo+
Party 1
Kuzenbo
Kuzenbo
ThePikeOfDestiny
Kuzenbo
Level 86
God Stats
11W - 12L
1,542 SR
Queue Stats
93W - 79L
1,588 Elo+
Party 1
Olorun
Olorun
ktotowolfgod
Olorun
Level 19
God Stats
1W - 1L
1,934 SR
Queue Stats
11W - 4L
1,727 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xZoa
Tsukuyomi
Level 17
God Stats
2W - 1L
1,798 SR
Queue Stats
33W - 24L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ardells
Ymir
15
4 / 4 / 15
10,645
532
10,734
17,627
15,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
PriiD3 Jok3R
Mercury
15
7 / 7 / 2
10,289
514
10,624
19,194
6,044
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
2 / 4 / 8
9,987
499
6,149
16,543
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
SEAUXC0LD
Chang'e
15
11 / 3 / 6
10,213
511
12,667
17,536
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
SenseiNice
Morgan Le Fay
17
8 / 2 / 7
10,586
529
16,026
12,942
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goofmann
Cthulhu
18
3 / 3 / 7
10,791
540
11,078
12,433
9,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
SkyBull14
Anhur
12
2 / 12 / 3
8,059
403
8,299
15,268
4,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 6 / 8
9,795
490
8,157
21,094
25,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
12
1 / 9 / 4
8,312
416
5,571
15,775
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
xZoa
Tsukuyomi
19
12 / 2 / 4
12,184
609
22,683
18,358
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
32
Kills
20
20
Deaths
32
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ardells
Ymir
4
4
15
2.88
L
Cthulhu
Goofmann
Cthulhu
3
3
7
2.17
W
Mercury
PriiD3 Jok3R
Mercury
7
7
2
1.14
W
2
4
8
1.5
W
Chang'e
SEAUXC0LD
Chang'e
11
3
6
4.67
W
Morgan Le Fay
SenseiNice
Morgan Le Fay
8
2
7
5.75
L
Anhur
SkyBull14
Anhur
2
12
3
0.29
L
2
6
8
1
L
Olorun
1
9
4
0.33
L
Tsukuyomi
xZoa
Tsukuyomi
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,200
Damage
55,788
83,842
Taken
82,928
38,443
Mitigated
52,154
34,611
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ardells
Ymir
10,734
2,482
0
970
17,627
15,639
238
6,703
10,137
32,451
0
L
Cthulhu
Goofmann
Cthulhu
11,078
1,161
297
6,120
12,433
9,316
185
1,845
10,520
66,190
0
W
Mercury
PriiD3 Jok3R
Mercury
10,624
7,025
417
7,194
19,194
6,044
1,066
5,226
13,968
0
69,576
W
6,149
2,524
0
6,545
16,543
7,195
0
3,002
13,541
0
70,120
W
Chang'e
SEAUXC0LD
Chang'e
12,667
1,106
6,136
9,712
17,536
4,668
456
4,009
13,527
54,577
0
W
Morgan Le Fay
SenseiNice
Morgan Le Fay
16,026
949
366
3,271
12,942
4,897
160
5,079
7,863
72,495
0
L
Anhur
SkyBull14
Anhur
8,299
3,673
0
0
15,268
4,896
0
9,927
4,933
0
31,344
L
8,157
2,855
0
560
21,094
25,344
324
11,223
9,314
27,165
0
L
Olorun
5,571
1,703
185
3,455
15,775
5,544
0
8,972
6,175
36,708
0
L
Tsukuyomi
xZoa
Tsukuyomi
22,683
6,354
0
6,757
18,358
7,054
0
5,573
12,559
0
80,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
49,141
453
Minions Killed
411
0
Camps Cleared
0
1,737,964
Distance Traveled
1,756,588
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,645
532
47
2
0
341,573
10
L
Cthulhu
10,791
540
139
7
0
361,365
2
W
Mercury
10,289
514
99
5
0
333,607
3
W
Kali
9,987
499
108
5
0
381,847
7
W
Chang'e
10,213
511
88
4
0
297,868
0
W
Morgan Le Fay
10,586
529
111
6
0
383,069
6
L
Anhur
8,059
403
52
3
0
324,351
2
L
Kuzenbo
9,795
490
24
1
0
330,736
2
L
Olorun
8,312
416
81
4
0
306,866
2
L
Tsukuyomi
12,184
609
115
6
0
433,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role