Player Matchup

Tyr
Tyr
SmRsandro110
Tyr
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 107L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
StealthyPrawn95
Danzaburou
Level 21
God Stats
3W - 1L
1,313 SR
Queue Stats
26W - 37L
1,250 Elo+
Party 2
Scylla
Scylla
Vicent617
Scylla
Level 16
God Stats
39W - 35L
1,435 SR
Queue Stats
183W - 235L
1,364 Elo+
Party 2
Thor
Thor
qZakip
Thor
Level 11
God Stats
5W - 4L
1,494 SR
Queue Stats
12W - 13L
1,431 Elo+
Party 3
Ymir
Ymir
uciii
Ymir
Level 79
God Stats
10W - 3L
1,582 SR
Queue Stats
503W - 555L
1,448 Elo+
Party 3
Team Averages
Level 28
1,465 SR
1,361 Elo+

VS

Team Averages
Level 15
1,492 SR
1,287 Elo+
Neith
Neith
Brucka117
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Solo
Cthulhu
Cthulhu
JKusmus
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,372 Elo+
Party 1
Arachne
Arachne
Just-Chris040
Arachne
Level 16
God Stats
4W - 4L
1,659 SR
Queue Stats
49W - 52L
1,208 Elo+
Party 1
Ra
Ra
ismxel002
Ra
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
74W - 82L
1,360 Elo+
Solo
Pele
Pele
loggy63
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,695
558
2,000
3,889
3,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
StealthyPrawn95
Danzaburou
9
2 / 3 / 2
5,554
463
1,896
5,718
1,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Vicent617
Scylla
12
3 / 1 / 2
6,585
549
5,015
3,263
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
qZakip
Thor
10
5 / 1 / 3
6,479
540
3,635
7,340
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
uciii
Ymir
11
8 / 1 / 4
7,632
636
8,384
9,094
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brucka117
Neith
6
0 / 6 / 1
4,761
397
818
6,299
1,461
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
JKusmus
Cthulhu
9
4 / 4 / 0
5,764
480
5,805
9,250
5,199
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
8
1 / 5 / 2
5,706
476
1,870
7,521
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 0
5,904
492
1,946
6,210
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
loggy63
Pele
5
0 / 6 / 0
4,286
357
418
4,865
929
Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
22
Kills
6
7
Deaths
23
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Brucka117
Neith
0
6
1
0.08
L
Cthulhu
JKusmus
Cthulhu
4
4
0
1
L
Arachne
1
5
2
0.4
W
4
1
0
4
W
Danzaburou
StealthyPrawn95
Danzaburou
2
3
2
1
W
Scylla
Vicent617
Scylla
3
1
2
4
L
1
2
0
0.5
L
Pele
loggy63
Pele
0
6
0
0
W
Thor
qZakip
Thor
5
1
3
6.5
W
Ymir
uciii
Ymir
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,930
Damage
10,857
29,304
Taken
34,145
13,561
Mitigated
11,250
8,056
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brucka117
Neith
818
339
0
1,353
6,299
1,461
0
507
5,774
0
16,258
L
Cthulhu
JKusmus
Cthulhu
5,805
1,530
0
1,494
9,250
5,199
0
5,064
4,186
18,267
0
L
Arachne
1,870
1,796
0
358
7,521
2,009
0
2,069
5,384
0
21,040
W
2,000
560
0
301
3,889
3,154
1,745
0
3,889
0
29,472
W
Danzaburou
StealthyPrawn95
Danzaburou
1,896
916
224
1,716
5,718
1,715
198
1,823
3,895
0
19,442
W
Scylla
Vicent617
Scylla
5,015
203
60
581
3,263
1,006
358
1,121
2,008
33,303
0
L
1,946
349
19
2,530
6,210
1,652
0
3,903
1,959
27,491
0
L
Pele
loggy63
Pele
418
97
0
57
4,865
929
0
1,404
3,443
0
4,829
W
Thor
qZakip
Thor
3,635
1,574
0
2,653
7,340
2,455
216
671
6,642
0
31,534
W
Ymir
uciii
Ymir
8,384
2,659
0
2,521
9,094
5,231
0
3,906
4,960
30,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
26,421
272
Minions Killed
163
0
Camps Cleared
0
1,050,560
Distance Traveled
966,678
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,761
397
21
2
0
180,671
0
L
Cthulhu
5,764
480
28
2
0
201,009
0
L
Arachne
5,706
476
45
4
0
199,530
0
W
Tyr
6,695
558
62
5
0
221,493
0
W
Danzaburou
5,554
463
25
2
0
209,332
0
W
Scylla
6,585
549
63
5
0
212,588
2
L
Ra
5,904
492
57
5
0
221,626
2
L
Pele
4,286
357
12
1
0
163,842
0
W
Thor
6,479
540
73
6
0
232,219
3
W
Ymir
7,632
636
49
4
0
174,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role