Player Matchup

Osiris
Osiris
 
Osiris
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
Bilbi44
Athena
Level 39
God Stats
15W - 4L
1,841 SR
Queue Stats
230W - 229L
1,366 Elo+
Party 3
He Bo
He Bo
HYPE X GIBBON11
He Bo
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
293W - 305L
1,433 Elo+
Party 4
Hun Batz
Hun Batz
Twoobe
Hun Batz
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,450 Elo+
Party 4
Danzaburou
Danzaburou
ivanymarcos
Danzaburou
Level 85
God Stats
9W - 6L
1,427 SR
Queue Stats
37W - 40L
1,338 Elo+
Party 3
Team Averages
Level 53
1,554 SR
1,417 Elo+

VS

Team Averages
Level 47
1,556 SR
1,386 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Mikikhail
Set
Level 103
God Stats
1W - 1L
1,668 SR
Queue Stats
122W - 209L
1,304 Elo+
Party 1
Ymir
Ymir
SpongePopp
Ymir
Level 21
God Stats
1W - 3L
1,292 SR
Queue Stats
46W - 71L
1,303 Elo+
Party 1
Sol
Sol
XxPR1DExX
Sol
Level 17
God Stats
16W - 15L
1,585 SR
Queue Stats
51W - 79L
1,362 Elo+
Party 2
Izanami
Izanami
juanthemon
Izanami
Level 47
God Stats
12W - 14L
1,735 SR
Queue Stats
44W - 62L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 2 / 5
9,696
539
10,896
14,027
10,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Bilbi44
Athena
14
1 / 1 / 15
9,179
510
8,683
13,252
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
8 / 2 / 7
9,790
544
14,325
10,819
3,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Twoobe
Hun Batz
14
3 / 2 / 10
9,018
501
7,851
11,686
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ivanymarcos
Danzaburou
16
11 / 1 / 2
10,295
572
15,070
9,437
3,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 7 / 4
8,117
451
12,325
14,906
5,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 7 / 2
7,647
425
4,195
13,112
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 2
7,532
418
3,378
16,147
13,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,995
444
4,500
10,025
3,211
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
juanthemon
Izanami
16
3 / 2 / 3
9,716
540
9,841
16,600
11,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
26
Kills
8
8
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
5
2.75
L
Jing Wei
 
Jing Wei
2
7
4
0.57
W
Athena
Bilbi44
Athena
1
1
15
8.5
W
8
2
7
5.75
L
1
7
2
0.29
L
0
7
2
0.14
W
Hun Batz
Twoobe
Hun Batz
3
2
10
4
L
2
3
0
0.67
W
Danzaburou
ivanymarcos
Danzaburou
11
1
2
12
L
Izanami
juanthemon
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,825
Damage
34,239
59,221
Taken
70,790
38,942
Mitigated
39,394
17,874
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,896
4,683
0
4,905
14,027
10,757
1,013
983
13,044
0
62,421
L
Jing Wei
 
Jing Wei
12,325
9,987
0
2,919
14,906
5,709
188
2,676
12,230
0
55,317
W
Athena
Bilbi44
Athena
8,683
2,229
72
2,595
13,252
15,437
242
2,016
11,236
28,382
0
W
14,325
835
0
3,516
10,819
3,620
312
3,444
7,375
46,778
0
L
4,195
1,488
0
3,106
13,112
5,326
0
5,048
8,064
0
40,628
L
3,378
735
0
740
16,147
13,660
0
5,172
10,975
15,535
0
W
Hun Batz
Twoobe
Hun Batz
7,851
3,205
0
3,469
11,686
5,269
0
1,082
10,604
0
58,717
L
4,500
1,346
0
1,400
10,025
3,211
0
5,496
4,529
31,620
0
W
Danzaburou
ivanymarcos
Danzaburou
15,070
7,269
0
3,317
9,437
3,859
2,781
353
9,084
0
65,317
L
Izanami
juanthemon
Izanami
9,841
6,406
0
2,955
16,600
11,488
975
4,735
11,865
0
59,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,978
Gold Earned
41,007
424
Minions Killed
394
0
Camps Cleared
0
1,721,445
Distance Traveled
1,522,429
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,696
539
112
6
0
313,489
1
L
Jing Wei
8,117
451
105
6
0
313,627
1
W
Athena
9,179
510
60
3
0
375,339
4
W
He Bo
9,790
544
66
4
0
338,815
3
L
Set
7,647
425
77
4
0
328,281
3
L
Ymir
7,532
418
21
1
0
273,410
5
W
Hun Batz
9,018
501
88
5
0
393,809
1
L
Sol
7,995
444
66
4
0
291,941
0
W
Danzaburou
10,295
572
98
5
0
299,993
3
L
Izanami
9,716
540
125
7
0
315,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role