Player Matchup

Chang'e
Chang'e
GiantsLZ16
Chang'e
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 118L
1,505 Elo+
Solo
Hachiman
Hachiman
SamuraiScar
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,225 Elo+
Solo
Izanami
Izanami
Venovibes
Izanami
Level 28
God Stats
111W - 81L
1,537 SR
Queue Stats
600W - 701L
1,447 Elo+
Solo
Medusa
Medusa
biglonnie92
Medusa
Level 7
God Stats
4W - 6L
1,573 SR
Queue Stats
4W - 6L
1,534 Elo+
Solo
Aphrodite
Aphrodite
player6901
Aphrodite
Level 8
God Stats
3W - 2L
1,393 SR
Queue Stats
9W - 13L
1,349 Elo+
Solo
Team Averages
Level 15
1,501 SR
1,412 Elo+

VS

Team Averages
Level 21
1,466 SR
1,445 Elo+
Baron Samedi
Baron Samedi
ACdaGr8
Baron Samedi
Level 19
God Stats
1W - 1L
1,278 SR
Queue Stats
76W - 68L
1,483 Elo+
Solo
Hades
Hades
Aeons of Snow
Hades
Level 29
God Stats
28W - 11L
1,640 SR
Queue Stats
48W - 30L
1,512 Elo+
Solo
Nox
Nox
Sir-Sokoll
Nox
Level 27
God Stats
2W - 3L
1,754 SR
Queue Stats
139W - 134L
1,441 Elo+
Solo
Fenrir
Fenrir
fenrirlawbotV707
Fenrir
Level 6
God Stats
177W - 156L
1,443 SR
Queue Stats
177W - 158L
1,393 Elo+
Solo
Anhur
Anhur
istooManiac
Anhur
Level 25
God Stats
1W - 2L
1,215 SR
Queue Stats
262W - 267L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GiantsLZ16
Chang'e
15
1 / 11 / 0
9,533
867
11,781
24,550
8,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
SamuraiScar
Hachiman
16
0 / 3 / 2
9,770
888
8,432
10,279
3,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Venovibes
Izanami
15
2 / 7 / 0
10,264
933
17,965
19,784
6,637
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
15
0 / 0 / 0
8,568
779
54
312
72
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
player6901
Aphrodite
15
0 / 11 / 1
9,439
858
4,107
15,954
12,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACdaGr8
Baron Samedi
18
3 / 1 / 17
11,075
1,007
11,772
8,795
3,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 11
11,656
1,060
16,543
8,826
4,681
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 0 / 15
12,342
1,122
8,583
6,656
2,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 13
10,704
973
12,707
21,321
23,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 1 / 9
11,572
1,052
15,680
7,607
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
96
3
Kills
31
32
Deaths
3
3
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACdaGr8
Baron Samedi
3
1
17
11.5
W
7
1
11
12.5
L
Chang'e
GiantsLZ16
Chang'e
1
11
0
0.09
L
Hachiman
SamuraiScar
Hachiman
0
3
2
0.33
W
10
0
15
17.5
L
Izanami
Venovibes
Izanami
2
7
0
0.29
L
Medusa
0
0
0
0
W
3
0
13
9.5
W
8
1
9
12.5
L
Aphrodite
player6901
Aphrodite
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,339
Damage
65,285
70,879
Taken
53,205
30,070
Mitigated
37,299
6,877
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACdaGr8
Baron Samedi
11,772
217
1,932
2,380
8,795
3,937
0
3,671
5,124
20,314
0
W
16,543
2,420
83
2,420
8,826
4,681
0
2,236
6,590
44,091
0
L
Chang'e
GiantsLZ16
Chang'e
11,781
2,789
1,467
2,490
24,550
8,047
0
14,733
9,817
27,928
0
L
Hachiman
SamuraiScar
Hachiman
8,432
4,957
0
145
10,279
3,280
0
3,656
6,623
0
17,892
W
8,583
1,942
353
890
6,656
2,814
0
1,888
4,768
23,498
0
L
Izanami
Venovibes
Izanami
17,965
11,772
200
398
19,784
6,637
0
9,509
10,275
0
39,507
L
Medusa
54
54
0
0
312
72
0
0
312
0
1,501
W
12,707
3,666
431
6,111
21,321
23,215
0
5,703
15,618
0
21,028
W
15,680
8,777
0
0
7,607
2,652
0
2,390
5,217
0
37,372
L
Aphrodite
player6901
Aphrodite
4,107
1,103
173
2,004
15,954
12,034
0
9,000
6,954
17,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,574
Gold Earned
57,349
118
Minions Killed
204
4
Camps Cleared
8
746,156
Distance Traveled
1,051,212
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,075
1,007
17
2
1
182,711
0
W
Hades
11,656
1,060
77
7
1
230,225
0
L
Chang'e
9,533
867
33
3
0
192,403
0
L
Hachiman
9,770
888
16
1
1
209,766
0
W
Nox
12,342
1,122
47
4
1
199,663
0
L
Izanami
10,264
933
40
4
1
169,153
0
L
Medusa
8,568
779
0
0
0
18,698
0
W
Fenrir
10,704
973
16
1
1
253,895
1
W
Anhur
11,572
1,052
47
4
4
184,718
1
L
Aphrodite
9,439
858
29
3
2
156,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role