Player Matchup

Chaac
Chaac
Ham_Dunkin
Chaac
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 17L
1,414 Elo+
Solo
Vulcan
Vulcan
Jxnovx
Vulcan
Level 31
God Stats
5W - 9L
1,268 SR
Queue Stats
168W - 347L
1,205 Elo+
Party 1
Loki
Loki
TDS_Rellium
Loki
Level 41
God Stats
27W - 47L
1,247 SR
Queue Stats
140W - 292L
1,158 Elo+
Party 1
Team Averages
Level 46
1,339 SR
1,259 Elo+

VS

Team Averages
Level 86
1,383 SR
1,473 Elo+
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
PhantomSharky
Skadi
Level 128
God Stats
1W - 2L
1,173 SR
Queue Stats
12W - 10L
1,554 Elo+
Solo
Zeus
Zeus
YouGotSmackedUp_
Zeus
Level 25
God Stats
80W - 68L
1,476 SR
Queue Stats
578W - 624L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
5 / 2 / 2
5,644
1,129
5,466
6,224
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Jxnovx
Vulcan
8
1 / 2 / 6
5,046
1,009
2,931
2,376
715
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 5
5,256
1,051
2,038
2,805
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
3 / 5 / 2
5,289
1,058
3,704
7,142
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 3
5,127
1,025
4,176
5,308
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
3,654
731
332
705
128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
5
5
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
2
0.8
W
Chaac
5
2
2
3
W
Vulcan
Jxnovx
Vulcan
1
2
6
2
L
2
2
3
1.75
W
2
1
5
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,435
Damage
8,212
11,405
Taken
13,155
5,685
Mitigated
5,813
2,099
Healing
1,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,704
26
134
458
7,142
3,968
0
2,020
4,793
7,788
0
W
Chaac
5,466
882
0
2,000
6,224
3,967
537
2,349
3,849
0
14,243
W
Vulcan
Jxnovx
Vulcan
2,931
1,064
0
44
2,376
715
439
632
1,744
9,657
0
L
4,176
1,761
0
440
5,308
1,717
0
911
4,274
0
14,345
W
2,038
380
0
55
2,805
1,003
483
1,029
1,776
0
8,038
L
332
146
0
26
705
128
92
0
667
1,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,946
Gold Earned
14,070
50
Minions Killed
38
0
Camps Cleared
0
301,928
Distance Traveled
213,372
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,289
1,058
8
2
0
93,633
1
W
Chaac
5,644
1,129
18
4
0
100,756
0
W
Vulcan
5,046
1,009
19
4
0
98,292
1
L
Skadi
5,127
1,025
27
5
0
103,492
2
W
Loki
5,256
1,051
13
3
0
102,880
0
L
Zeus
3,654
731
3
1
0
16,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role