Player Matchup

Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CadenTheImmortal
Kuzenbo
Level 25
God Stats
3W - 0L
1,897 SR
Queue Stats
14W - 11L
1,705 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Free Lucids
Ah Muzen Cab
Level 26
God Stats
4W - 4L
1,340 SR
Queue Stats
126W - 121L
1,593 Elo+
Solo
Thor
Thor
ImDahKing
Thor
Level 28
God Stats
5W - 3L
1,559 SR
Queue Stats
171W - 151L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
St0nedTom
Morgan Le Fay
Level 18
God Stats
33W - 30L
1,603 SR
Queue Stats
77W - 73L
1,578 Elo+
Solo
Team Averages
Level 25
1,580 SR
1,582 Elo+

VS

Team Averages
Level 24
1,595 SR
1,538 Elo+
Merlin
Merlin
Acxel12
Merlin
Level 24
God Stats
8W - 13L
1,379 SR
Queue Stats
19W - 44L
1,294 Elo+
Solo
Anubis
Anubis
Goodluv
Anubis
Level 26
God Stats
7W - 3L
1,902 SR
Queue Stats
21W - 14L
1,714 Elo+
Solo
Jormungandr
Jormungandr
Kickerzzz
Jormungandr
Level 19
God Stats
1W - 2L
1,452 SR
Queue Stats
141W - 126L
1,428 Elo+
Solo
Neith
Neith
Vesperal18
Neith
Level 22
God Stats
7W - 6L
1,577 SR
Queue Stats
68W - 49L
1,547 Elo+
Solo
Camazotz
Camazotz
ubayea
Camazotz
Level 28
God Stats
3W - 2L
1,667 SR
Queue Stats
80W - 39L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 1
9,051
532
9,804
9,991
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 8
8,695
511
5,101
10,888
11,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Free Lucids
Ah Muzen Cab
15
7 / 5 / 3
9,456
556
12,892
13,384
4,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Thor
16
7 / 3 / 1
9,569
563
8,316
12,301
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
St0nedTom
Morgan Le Fay
11
0 / 3 / 0
6,807
400
7,870
10,117
4,223
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Acxel12
Merlin
12
0 / 4 / 3
7,516
442
2,775
6,892
2,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Goodluv
Anubis
17
8 / 2 / 0
10,715
630
12,451
9,124
4,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Kickerzzz
Jormungandr
12
1 / 5 / 4
7,619
448
4,685
13,006
8,992
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
14
1 / 7 / 6
8,566
504
7,247
11,513
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
ubayea
Camazotz
17
5 / 0 / 0
10,130
596
12,405
21,114
15,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
18
Kills
15
15
Deaths
18
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
1
1.75
L
Merlin
Acxel12
Merlin
0
4
3
0.38
W
1
2
8
2.5
W
Ah Muzen Cab
Free Lucids
Ah Muzen Cab
7
5
3
1.7
L
Anubis
Goodluv
Anubis
8
2
0
4
W
Thor
7
3
1
2.5
L
Jormungandr
Kickerzzz
Jormungandr
1
5
4
0.6
W
Morgan Le Fay
St0nedTom
Morgan Le Fay
0
3
0
0
L
Neith
1
7
6
0.57
L
Camazotz
ubayea
Camazotz
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
39,563
56,681
Taken
61,649
26,627
Mitigated
34,337
12,749
Healing
24,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,804
3,152
0
2,958
9,991
2,399
618
5,599
4,188
49,520
0
L
Merlin
Acxel12
Merlin
2,775
172
0
932
6,892
2,028
1,361
3,103
3,589
28,818
0
W
5,101
2,196
0
234
10,888
11,202
155
5,010
5,831
18,145
0
W
Ah Muzen Cab
Free Lucids
Ah Muzen Cab
12,892
5,456
0
2,914
13,384
4,978
2,199
3,721
9,555
0
72,855
L
Anubis
Goodluv
Anubis
12,451
172
0
4,998
9,124
4,637
1,558
4,932
3,880
72,616
0
W
Thor
8,316
2,692
0
4,698
12,301
3,825
0
3,746
8,461
0
70,060
L
Jormungandr
Kickerzzz
Jormungandr
4,685
1,013
0
1,240
13,006
8,992
0
1,806
11,200
29,036
0
W
Morgan Le Fay
St0nedTom
Morgan Le Fay
7,870
1,458
0
1,945
10,117
4,223
0
1,835
7,256
34,806
0
L
Neith
7,247
2,598
0
1,616
11,513
3,231
848
1,549
9,964
0
53,129
L
Camazotz
ubayea
Camazotz
12,405
2,989
0
16,094
21,114
15,449
0
10,775
10,241
0
66,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,578
Gold Earned
44,546
425
Minions Killed
498
0
Camps Cleared
0
1,458,821
Distance Traveled
1,459,169
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,051
532
96
6
0
291,929
3
L
Merlin
7,516
442
51
3
0
285,308
0
W
Kuzenbo
8,695
511
24
1
0
331,288
5
W
Ah Muzen Cab
9,456
556
135
8
0
270,356
0
L
Anubis
10,715
630
143
8
0
323,183
1
W
Thor
9,569
563
120
7
0
308,945
4
L
Jormungandr
7,619
448
57
3
0
264,711
2
W
Morgan Le Fay
6,807
400
50
3
0
256,303
2
L
Neith
8,566
504
115
7
0
249,864
5
L
Camazotz
10,130
596
132
8
0
336,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role