Player Matchup

Sylvanus
Sylvanus
JacintoElBreve
Sylvanus
Level 160
God Stats
6W - 3L
1,917 SR
Queue Stats
355W - 282L
1,748 Elo+
Party 1
Thor
Thor
JorgeYe146
Thor
Level 155
God Stats
10W - 6L
1,647 SR
Queue Stats
481W - 355L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
ale1438
Nu Wa
Level 64
God Stats
1W - 0L
1,448 SR
Queue Stats
228W - 142L
1,710 Elo+
Party 1
Artemis
Artemis
pitufafoz
Artemis
Level 27
God Stats
6W - 0L
1,848 SR
Queue Stats
55W - 32L
1,689 Elo+
Party 1
Cerberus
Cerberus
portm4n
Cerberus
Level 159
God Stats
7W - 6L
1,646 SR
Queue Stats
804W - 624L
1,699 Elo+
Party 1
Team Averages
Level 113
1,701 SR
1,699 Elo+

VS

Team Averages
Level 62
1,489 SR
1,544 Elo+
Ullr
Ullr
BELru
Ullr
Level 144
God Stats
1W - 1L
1,618 SR
Queue Stats
256W - 257L
1,522 Elo+
Party 3
Thanatos
Thanatos
HadesGatekeeper
Thanatos
Level 43
God Stats
16W - 17L
1,542 SR
Queue Stats
323W - 267L
1,565 Elo+
Solo
Nu Wa
Nu Wa
SeisoLapis
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
ZETAtsh
Gilgamesh
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 40L
1,528 Elo+
Party 2
Tiamat
Tiamat
szkatu
Tiamat
Level 34
God Stats
0W - 1L
1,283 SR
Queue Stats
8W - 6L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
7 / 2 / 3
9,400
627
12,388
9,089
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 1 / 10
9,541
636
4,338
8,236
5,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
ale1438
Nu Wa
13
3 / 5 / 6
8,350
557
7,047
8,295
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
pitufafoz
Artemis
15
9 / 3 / 5
9,530
635
9,621
7,838
2,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
portm4n
Cerberus
14
2 / 2 / 16
8,586
572
9,067
12,245
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BELru
Ullr
11
1 / 6 / 4
7,051
470
7,130
10,019
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
13
6 / 6 / 4
8,350
557
7,921
14,632
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
9
0 / 7 / 3
5,693
380
1,839
7,510
1,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
ZETAtsh
Gilgamesh
14
3 / 3 / 1
8,148
543
5,877
12,002
5,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
szkatu
Tiamat
12
3 / 6 / 3
7,547
503
4,734
10,907
4,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
28
Kills
13
13
Deaths
28
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
BELru
Ullr
1
6
4
0.5
L
Thanatos
6
6
4
1.33
W
Sylvanus
7
2
3
4.25
W
7
1
10
12
L
Nu Wa
0
7
3
0.21
L
Gilgamesh
ZETAtsh
Gilgamesh
3
3
1
1.17
W
Nu Wa
ale1438
Nu Wa
3
5
6
1.2
W
Artemis
pitufafoz
Artemis
9
3
5
3.83
W
Cerberus
portm4n
Cerberus
2
2
16
5
L
Tiamat
szkatu
Tiamat
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
27,501
45,703
Taken
55,070
20,431
Mitigated
17,258
11,609
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BELru
Ullr
7,130
2,474
0
1,457
10,019
2,529
183
2,675
7,203
0
43,520
L
Thanatos
7,921
2,729
0
9,709
14,632
4,422
0
8,238
6,394
0
46,439
W
Sylvanus
12,388
2,677
1,458
3,390
9,089
5,421
1,536
766
8,323
53,235
9,978
W
4,338
690
0
657
8,236
5,463
810
760
7,476
0
35,270
L
Nu Wa
1,839
903
0
552
7,510
1,228
37
2,840
4,478
6,393
0
L
Gilgamesh
ZETAtsh
Gilgamesh
5,877
1,798
0
2,723
12,002
5,032
0
6,726
5,028
0
40,659
W
Nu Wa
ale1438
Nu Wa
7,047
1,101
0
756
8,295
2,013
516
1,106
7,189
41,994
0
W
Artemis
pitufafoz
Artemis
9,621
3,707
0
1,976
7,838
2,968
0
418
7,420
0
51,413
W
Cerberus
portm4n
Cerberus
9,067
368
0
3,372
12,245
4,566
0
3,523
8,722
51,731
0
L
Tiamat
szkatu
Tiamat
4,734
417
149
2,021
10,907
4,047
0
7,246
3,661
29,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
36,789
442
Minions Killed
329
0
Camps Cleared
0
1,374,821
Distance Traveled
1,303,987
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,051
470
83
6
0
250,889
4
L
Thanatos
8,350
557
89
6
0
287,628
2
W
Sylvanus
9,400
627
117
8
0
251,272
3
W
Thor
9,541
636
65
4
0
309,073
2
L
Nu Wa
5,693
380
7
0
0
233,907
3
L
Gilgamesh
8,148
543
92
6
0
292,992
0
W
Nu Wa
8,350
557
68
5
0
240,730
3
W
Artemis
9,530
635
104
7
0
269,933
3
W
Cerberus
8,586
572
88
6
0
303,813
4
L
Tiamat
7,547
503
58
4
0
238,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role