Player Matchup

Sol
Sol
Opal Clouds
Sol
Level 104
God Stats
66W - 54L
1,629 SR
Queue Stats
291W - 294L
1,536 Elo+
Party 1
Ymir
Ymir
RambosDestroyer
Ymir
Level 23
God Stats
1W - 0L
1,682 SR
Queue Stats
26W - 19L
1,504 Elo+
Party 1
Neith
Neith
TimmyOhs
Neith
Level 129
God Stats
17W - 13L
1,732 SR
Queue Stats
706W - 693L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
davinico390
Zhong Kui
Level 38
God Stats
3W - 7L
1,367 SR
Queue Stats
424W - 432L
1,444 Elo+
Party 3
Pele
Pele
strikeman31
Pele
Level 114
God Stats
5W - 0L
1,764 SR
Queue Stats
322W - 275L
1,527 Elo+
Party 3
Team Averages
Level 82
1,635 SR
1,516 Elo+

VS

Team Averages
Level 55
1,413 SR
1,377 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
CDHXtreme
Yemoja
Level 89
God Stats
1W - 6L
1,120 SR
Queue Stats
303W - 405L
1,343 Elo+
Party 2
Ra
Ra
Lunatic_Playz_24
Ra
Level 60
God Stats
5W - 2L
1,542 SR
Queue Stats
196W - 302L
1,305 Elo+
Party 2
Bellona
Bellona
MrAndreko
Bellona
Level 42
God Stats
15W - 18L
1,432 SR
Queue Stats
31W - 44L
1,332 Elo+
Solo
Izanami
Izanami
Scottiejr_246
Izanami
Level 18
God Stats
38W - 34L
1,474 SR
Queue Stats
196W - 302L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 1
7,402
673
11,847
11,792
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 1 / 1
5,387
490
315
4,871
1,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
TimmyOhs
Neith
12
1 / 0 / 1
6,626
602
3,720
4,182
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
davinico390
Zhong Kui
10
2 / 1 / 4
6,135
558
4,345
5,189
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 7
6,582
598
2,349
7,058
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
2 / 4 / 0
5,455
496
2,475
7,148
2,666
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
CDHXtreme
Yemoja
8
0 / 1 / 0
5,109
464
1,559
5,398
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 6 / 1
5,050
459
5,213
7,737
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MrAndreko
Bellona
11
1 / 4 / 1
6,242
567
3,819
9,348
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
9
0 / 1 / 0
4,941
449
1,645
4,179
990
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
4
6
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
0
0.5
L
Yemoja
CDHXtreme
Yemoja
0
1
0
0
L
1
6
1
0.25
L
Bellona
MrAndreko
Bellona
1
4
1
0.38
W
10
2
1
5.25
W
0
1
1
0.5
L
Izanami
0
1
0
0
W
Neith
TimmyOhs
Neith
1
0
1
1.5
W
Zhong Kui
davinico390
Zhong Kui
2
1
4
4
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
14,711
33,092
Taken
33,810
12,643
Mitigated
15,632
13,047
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,475
507
0
1,453
7,148
2,666
0
3,222
3,882
0
23,875
L
Yemoja
CDHXtreme
Yemoja
1,559
259
917
1,269
5,398
3,035
0
2,337
3,061
13,181
0
L
5,213
643
189
1,848
7,737
2,798
0
6,398
1,339
26,978
0
L
Bellona
MrAndreko
Bellona
3,819
1,003
0
2,530
9,348
6,143
625
3,795
4,952
0
33,192
W
11,847
5,183
0
7,386
11,792
3,438
2,154
4,683
7,109
45,583
0
W
315
0
0
6
4,871
1,883
543
1,102
3,769
5,421
0
L
Izanami
1,645
926
0
292
4,179
990
0
110
4,069
0
24,879
W
Neith
TimmyOhs
Neith
3,720
1,811
0
2,653
4,182
1,214
1,375
472
3,710
0
51,569
W
Zhong Kui
davinico390
Zhong Kui
4,345
353
0
1,963
5,189
3,963
975
0
5,189
23,466
0
W
2,349
548
0
1,039
7,058
2,145
0
633
6,425
0
29,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
26,797
301
Minions Killed
264
0
Camps Cleared
0
937,648
Distance Traveled
1,007,366
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,455
496
53
5
0
241,404
3
L
Yemoja
5,109
464
22
2
0
184,746
1
L
Ra
5,050
459
36
3
0
204,303
3
L
Bellona
6,242
567
85
8
0
181,764
2
W
Sol
7,402
673
71
6
0
185,224
1
W
Ymir
5,387
490
12
1
0
155,317
0
L
Izanami
4,941
449
68
6
0
195,149
0
W
Neith
6,626
602
103
9
0
183,500
2
W
Zhong Kui
6,135
558
49
4
0
184,411
4
W
Pele
6,582
598
66
6
0
229,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role