Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Dazzlinbg010
Hades
Level 24
God Stats
8W - 5L
1,629 SR
Queue Stats
33W - 37L
1,342 Elo+
Party 2
Ares
Ares
polopablo
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,495 Elo+
Party 3
Team Averages
Level 22
1,526 SR
1,467 Elo+

VS

Team Averages
Level 12
1,568 SR
1,364 Elo+
Thor
Thor
Akkorbazdmeg
Thor
Level 7
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 1
Neith
Neith
IttamHanytam
Neith
Level 6
God Stats
1W - 1L
1,348 SR
Queue Stats
2W - 2L
1,549 Elo+
Party 1
Vulcan
Vulcan
Limitless350
Vulcan
Level 12
God Stats
1W - 1L
1,821 SR
Queue Stats
3W - 5L
1,342 Elo+
Solo
Athena
Athena
RabidTapir
Athena
Level 18
God Stats
0W - 2L
1,680 SR
Queue Stats
4W - 8L
1,360 Elo+
Party 1
Ra
Ra
SilkyCactus
Ra
Level 16
God Stats
0W - 2L
1,327 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
13 / 1 / 5
9,487
678
11,491
10,004
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
 
Hercules
13
6 / 1 / 2
7,830
559
6,931
7,218
3,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
 
Hachiman
11
6 / 4 / 8
7,246
518
7,921
9,048
3,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 1 / 10
7,790
556
11,923
12,946
7,058
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
3 / 2 / 7
7,546
539
4,751
11,903
7,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,444
460
4,523
11,639
3,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 9 / 4
5,956
425
7,452
9,950
2,471
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
0 / 4 / 1
6,752
482
5,930
6,185
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
RabidTapir
Athena
10
5 / 6 / 3
7,710
551
7,530
16,798
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 2
7,249
518
6,154
9,779
3,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
32
Kills
9
9
Deaths
32
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
1
5
15.5
W
Hercules
 
Hercules
6
1
2
7
W
Hachiman
 
Hachiman
6
4
8
2.5
L
1
6
2
0.33
W
4
1
10
9
L
2
9
4
0.44
L
Vulcan
0
4
1
0.13
L
Athena
RabidTapir
Athena
5
6
3
1.08
L
1
7
2
0.29
W
Ares
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,017
Damage
31,589
51,119
Taken
54,351
24,872
Mitigated
21,533
19,639
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,491
3,569
0
4,800
10,004
3,750
0
3,467
6,537
0
67,541
W
Hercules
 
Hercules
6,931
2,317
0
1,221
7,218
3,082
672
2,888
4,330
0
37,219
W
Hachiman
 
Hachiman
7,921
6,451
0
2,615
9,048
3,183
1,972
2,854
6,194
0
24,583
L
4,523
2,381
0
3,871
11,639
3,094
0
1,902
9,737
0
31,606
W
11,923
1,917
456
7,976
12,946
7,058
930
7,106
5,840
41,566
0
L
7,452
4,174
0
174
9,950
2,471
495
3,323
6,627
0
15,235
L
Vulcan
5,930
3,680
0
304
6,185
1,731
0
787
5,398
30,300
0
L
Athena
RabidTapir
Athena
7,530
2,426
0
2,496
16,798
10,942
0
5,389
11,409
15,611
0
L
6,154
1,188
73
634
9,779
3,295
814
5,273
4,506
33,682
0
W
Ares
4,751
757
0
2,571
11,903
7,799
332
3,299
8,604
18,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
34,111
359
Minions Killed
229
0
Camps Cleared
0
1,331,079
Distance Traveled
1,121,870
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,487
678
120
9
0
289,792
4
W
Hercules
7,830
559
94
7
0
281,468
0
W
Hachiman
7,246
518
34
2
0
228,055
0
L
Thor
6,444
460
58
4
0
228,124
4
W
Hades
7,790
556
84
6
0
252,152
1
L
Neith
5,956
425
18
1
0
209,350
0
L
Vulcan
6,752
482
69
5
0
239,403
6
L
Athena
7,710
551
24
2
0
231,110
1
L
Ra
7,249
518
60
4
0
213,883
0
W
Ares
7,546
539
27
2
0
279,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role